Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
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666 cards · showing 1–60 (page 1 of 12) · 2 ms
7 banned cards hidden — show them
Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
Weatherlight · Rare$27.78
Instant
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Weatherlight · Common$1.70
Instant
You may discard a Plains card rather than pay this spell's mana cost.
Destroy target artifact or enchantment.
Prophecy · Uncommon$0.27
Instant
Switch target creature's power and toughness until end of turn.
Urza's Legacy · Common$0.14
Instant
Counter target spell. You gain 3 life.
Invasion · Rare$0.32
Instant
Target creature gains haste until end of turn.
Draw a card.
Torment · Common$0.47
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control.
Scourge · Common$0.13
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Nemesis · Common$0.32
Instant
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Chronicles · Common$0.18
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Odyssey · Common$0.12
Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
Odyssey · Common$0.12
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Mirage · Uncommon$0.08
Instant
Target creature gets +1/+1 until end of turn.
Draw a card.
Invasion · Common$0.14
Instant
Kicker {1 generic}{red} (You may pay an additional {1}{R} as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Invasion · Common$0.09
Instant
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling {white} ({W}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.34
Instant
Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.
Fourth Edition · Common$0.11
Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
Mirage · Common$0.13
Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Mirage · Uncommon$0.49
Instant
Target blocking creature gets +3/+1 until end of turn.
Homelands · Common$0.13
Instant
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target enchantment.
Exodus · Common$0.17
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback {1 generic}{blue} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Rare$2.29
Instant
Blocking creatures gain first strike until end of turn.
Homelands · Common$0.15
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.
Nemesis · Uncommon$0.13
Instant
Until end of turn, target land becomes a 3/3 creature that's still a land.
Nemesis · Uncommon$0.25
Instant
Destroy target nonblack creature. It can't be regenerated.
Draw a card.
Invasion · Uncommon$0.05
Instant
Counter target artifact or enchantment spell.
Urza's Saga · Common$0.20
Instant
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent the next 3 damage that would be dealt to target creature this turn.
Tempest · Common$0.09
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Alliances · Common$1.85
Instant
Return target artifact or enchantment card from your graveyard to your hand.
Weatherlight · Uncommon$0.79
Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Invasion · Rare$1.80
Instant
Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Onslaught · Rare$4.89
Instant
Target creature gets +1/+2 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Common$0.10
Instant
Destroy target enchantment.
Draw a card.
Planeshift · Common$0.20
Instant
Put target enchantment on top of its owner's library.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.27
Instant
Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Odyssey · Uncommon$0.21
Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Invasion · Rare$0.81
Instant
Creatures you control get +0/+2 until end of turn.
Threshold — If there are seven or more cards in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.
Judgment · Uncommon$0.31
Instant
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Invasion · Uncommon$0.97
Instant
Turn target creature with a morph ability face down.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.22
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Stronghold · Common$0.17
Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
Mirage · Rare$0.51
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Invasion · Common$0.10
Instant
Destroy target artifact.
Flashback {4 generic}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.16
Instant
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Ice Age · Uncommon$0.16
Instant
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
Ice Age · Common$0.16
Instant
Create a 4/4 green Beast creature token.
Flashback {2 generic}{green}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.15
Instant
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Invasion · Rare$5.48
Instant
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Odyssey · Common$0.16
Instant
You gain 3 life for each creature attacking you.
Urza's Legacy · Rare$0.28
Instant
You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.13
Instant
All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.
Mirage · Uncommon$0.22
Instant
Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Tempest · Common$0.13
Instant
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Fourth Edition · Common$0.19
Instant
Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
Mercadian Masques · Rare$1.31
Instant
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Chronicles · Uncommon$0.25
Instant
You gain life equal to the number of creature cards in your graveyard.
Weatherlight · Common$0.14
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Fourth Edition · Common$1.36
Instant
Destroy all Islands.
Tempest · Uncommon$0.64
Instant
Target creature attacks this turn if able.
Draw a card.
Weatherlight · Common$0.18
Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.
Mirage · Common$0.29