Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
118 cards · showing 1–60 (page 1 of 2) · 1 ms
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
Scourge · Uncommon$4.39
Creature — Elf
Forests you control are 1/1 green Elf creatures that are still lands.
{1 generic}{green}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
2/2 Scourge · Rare$0.32
Creature — Angel
Flying
When this creature enters, you gain 3 life.
3/3 Invasion · Uncommon$0.14
Creature — Angel
Flying, first strike
5/5 Torment · Rare$0.23
Creature — Angel Spirit
Flying
{tap}: Target attacking or blocking creature gets +1/+1 until end of turn.
1/1 Urza's Saga · Common$0.10
Sorcery
Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Onslaught · Common$0.26
Creature — Human Soldier
Vigilance
2/5 Weatherlight · Common$0.10
Creature — Bird Soldier Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
{1 generic}{blue}: Target player reveals the top card of their library.
3/3 Odyssey · Common$0.05
Artifact Creature — Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
*/* Urza's Legacy · Rare$0.48
Creature — Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph {green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.73
Creature — Sliver
All Sliver creatures get +1/+0.
2/2 Legions · Uncommon$0.33
Creature — Spirit
{0 generic}: Return this creature to its owner's hand.
2/2 Ice Age · Rare$0.32
Creature — Elf Wizard Shaman
{tap}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
1/1 Onslaught · Uncommon$0.28
Artifact
As this artifact enters, choose an opponent and a card name other than a basic land card name.
The chosen player reveals each card they draw.
When the chosen player draws a card with the chosen name, sacrifice this artifact. If you do, this artifact deals 10 damage to that player.
Tempest · Rare$0.59
Instant
Return target permanent to its owner's hand.
Chronicles · Common$0.13
Creature — Sliver
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
3/3 Legions · Rare$4.92
Creature — Elf
Flash
When this creature enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
2/2 Legions · Rare$15.96
Creature — Rat
Whenever this creature attacks or blocks, any player may exile a card from their graveyard. If a player does, this creature assigns no combat damage this turn.
2/1 Torment · Common$0.17
Creature — Octopus Wizard
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
1/1 Judgment · Rare$5.52
Instant
As an additional cost to cast this spell, exile X creature cards from your graveyard.
Target creature gets -X/-X until end of turn.
Scourge · Uncommon$0.15
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Mercadian Masques · Uncommon$0.29
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Urza's Saga · Uncommon$0.12
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Onslaught · Rare$9.07
Sorcery
Target creature gets -2/-2 until end of turn.
Flashback—{1 generic}{black}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Common$0.15
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
Onslaught · Common$0.06
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
Onslaught · Common$0.11
Creature — Rat
{X}: This creature deals X damage to each creature and each player. Spend only black mana on X.
1/1 Visions · Common$0.54
Creature — Sliver
All Slivers have "{tap}: Regenerate target Sliver."
1/1 Legions · Common$0.49
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{tap}: Add {black}, {red}, or {green}.
Planeshift · Uncommon$0.27
Instant
Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz's Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.
Planeshift · Uncommon$0.20
Instant
Destroy target nonblack creature. It can't be regenerated.
Ice Age · Common$0.04
Enchantment
When this enchantment enters, sacrifice all creatures you control.
Creatures you control get +2/+2.
Nemesis · Rare$0.46
Instant
Change the target of target spell with a single target.
Ice Age · Rare$0.32
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.
Mercadian Masques · Common$0.04
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Odyssey · Uncommon$1.19
Sorcery
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1 generic}{black} ({1}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature gain fear until end of turn.
Onslaught · Common$0.14
Creature — Human Rat Minion
{black}, Discard a card: Regenerate this creature.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and can't block.
2/3 Odyssey · Common$0.15
Creature — Specter
Flying
When this creature enters, return a blue or black creature you control to its owner's hand.
Whenever this creature deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
2/3 Planeshift · Rare$0.36
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
2/2 Invasion · Rare$13.29
Creature — Elf Warrior
Whenever another Elf enters, put a +1/+1 counter on this creature.
1/1 Onslaught · Rare$0.45
Creature — Elf Warrior
2/3 Onslaught · Common$0.07
Instant
Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.
Flashback {3 generic}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.19
Creature — Beast
7/7 Legions · Uncommon$0.07
Creature — Angel
Flying
Sacrifice a creature: This creature gets +2/+1 until end of turn.
3/3 Chronicles · Uncommon$0.22
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Urza's Saga · Common$0.27
Creature — Zombie Goblin
When this creature dies, target creature gets -1/-1 until end of turn.
1/1 Onslaught · Common$0.09
Creature — Beast
{red}: This creature gets +1/-1 until end of turn.
2/2 Stronghold · Common$0.09
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Creature — Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
3/3 Onslaught · Uncommon$0.13
Creature — Goblin Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
2/2 Seventh Edition · Common$0.14
Creature — Zombie
When this creature enters, you may return target creature card from your graveyard to your hand.
2/2 Tempest · Common$0.05
Enchantment
At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.
Odyssey · Rare$6.45
Creature — Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
*/* Onslaught · Uncommon$0.58
Creature — Beast
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
6/6 Mercadian Masques · Uncommon$0.12
Creature — Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
1/1 Legions · Common$0.55
Sorcery
Draw four cards. You lose half your life, rounded up.
Mirage · Rare$0.73
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Legendary Creature — Human Barbarian
Haste (This creature can attack and {T} as soon as it comes under your control.)
{tap}: Kamahl deals 3 damage to any target.
6/1 Odyssey · Rare$0.19
Enchantment — Aura
Enchant creature
{black}: Regenerate enchanted creature.
{red}: Enchanted creature gets +1/+0 until end of turn.
{green}: Enchanted creature gains trample until end of turn.
Planeshift · Common$0.14
Sorcery
Destroy all creatures. They can't be regenerated.
Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Odyssey · Rare$0.23