Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
10 cards · 1 ms
Creature — Elephant
When this creature enters, sacrifice it unless you return two Forests you control to their owner's hand.
4/4 Visions · Common$0.18
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice a creature: Regenerate enchanted creature.
Visions · Common$0.29
Creature — Cat
Flash
3/2 Visions · Common$0.14
Creature — Zombie Giant
{3 generic}{black}{black}, Sacrifice a creature: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
5/5 Visions · Rare$0.06
Creature — Human Wizard
When this creature enters, sacrifice it unless you return three basic lands you control to their owner's hand.
{tap}, Return this creature to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0/1 Visions · Uncommon$0.09
Sorcery
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Visions · Uncommon$0.24
Creature — Horror
{black}, Sacrifice this creature: Target opponent discards a card at random. Activate only as a sorcery.
2/2 Visions · Common$0.10
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
Visions · Uncommon$0.23
Creature — Lizard Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
4/2 Visions · Uncommon$0.12
Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.
Visions · Common$0.10