Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5 cards · 2 ms
Creature — Goblin Mutant
Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
5/3 Ice Age · Uncommon$0.15
Legendary Creature — Shade Knight
Protection from white
5/5 Homelands · Uncommon$0.20
Creature — Vampire
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
3/3 Ice Age · Uncommon$0.34
Instant
As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Alliances · Uncommon$0.26
Creature — Insect
Trample, haste
Cumulative upkeep {green}{green} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/1 Alliances · Uncommon$0.27