Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
29 cards · 2 ms
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {black} for each storage counter removed this way.
Fifth Edition · Rare$1.37
Creature — Orc
This creature can't block creatures with power 2 or greater.
3/2 Fifth Edition · Common$0.15
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {black}{black}.
At the beginning of your end step, create a 0/1 black Thrull creature token.
Fifth Edition · Uncommon$0.25
Creature — Thrull
Black spells you cast cost {black} more to cast.
4/4 Fifth Edition · Rare$0.38
Instant
Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.
Fifth Edition · Uncommon$0.19
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {red} for each storage counter removed this way.
Fifth Edition · Rare$1.30
Land
This land enters tapped.
{tap}: Add {red}.
{tap}, Sacrifice this land: Add {red}{red}.
Fifth Edition · Uncommon$0.64
Creature — Dwarf Soldier
Whenever this creature blocks or becomes blocked by one or more Orcs, this creature gets +0/+2 until end of turn.
2/1 Fifth Edition · Common$0.13
Land
This land enters tapped.
{tap}: Add {black}.
{tap}, Sacrifice this land: Add {black}{black}.
Fifth Edition · Uncommon$0.38
Enchantment
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Fifth Edition · Common$0.24
Enchantment
{2 generic}{red}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.
Fifth Edition · Rare$0.71
Land
This land enters tapped.
{tap}: Add {green}.
{tap}, Sacrifice this land: Add {green}{green}.
Fifth Edition · Uncommon$0.28
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {green} for each storage counter removed this way.
Fifth Edition · Rare$0.86
Creature — Homarid Warrior
{blue}: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap it. (A creature with shroud can't be the target of spells or abilities.)
3/3 Fifth Edition · Common$0.11
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/4 Fifth Edition · Uncommon$0.17
Creature — Human Soldier Scout
{1 generic}, {tap}: Target creature gains first strike until end of turn.
1/1 Fifth Edition · Common$0.11
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {white} for each storage counter removed this way.
Fifth Edition · Rare$0.76
Sorcery
Create four 1/1 white Citizen creature tokens.
Fifth Edition · Rare$0.37
Creature — Cleric
{1 generic}: Add {black}. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
1/1 Fifth Edition · Common$0.12
Creature — Thrull
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
2/2 Fifth Edition · Common$0.15
Creature — Thrull
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
2/2 Fifth Edition · Common$0.12
Creature — Orc Warrior
{1 generic}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
1/1 Fifth Edition · Uncommon$0.27
Creature — Orgg
Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
6/6 Fifth Edition · Rare$0.35
Land
This land enters tapped.
{tap}: Add {white}.
{tap}, Sacrifice this land: Add {white}{white}.
Fifth Edition · Uncommon$0.23
Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{tap}, Remove any number of storage counters from this land: Add {blue} for each storage counter removed this way.
Fifth Edition · Rare$1.10
Creature — Merfolk
When you control no Islands, sacrifice this creature.
You may choose not to untap this creature during your untap step.
{tap}: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
0/1 Fifth Edition · Uncommon$0.27
Land
This land enters tapped.
{tap}: Add {blue}.
{tap}, Sacrifice this land: Add {blue}{blue}.
Fifth Edition · Uncommon$0.68
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice this Aura: Regenerate enchanted creature.
Fifth Edition · Uncommon$0.27
Creature — Merfolk Soldier
1/2 Fifth Edition · Common$0.07