Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
143 cards · showing 1–60 (page 1 of 3) · 1 ms
Sorcery
As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.
Exodus · Common$0.15
Instant
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target enchantment.
Exodus · Common$0.17
Creature — Human Wizard
When this creature enters, you may return target sorcery card from your graveyard to your hand.
2/2 Exodus · Common$0.07
Sorcery
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Exodus · Common$0.04
Creature — Human Druid
Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
1/3 Exodus · Common$0.13
Enchantment — Aura
Enchant creature
When enchanted creature dies, you draw two cards.
Exodus · Common$0.65
Creature — Zombie
At the beginning of your upkeep, tap this creature unless you pay 1 life.
2/2 Exodus · Common$0.70
Creature — Human
When this creature enters, you may return target land card from your graveyard to your hand.
2/2 Exodus · Uncommon$0.20
Creature — Kor Rogue Minion
{2 generic}{black}, {tap}: Target player discards a card. Activate only as a sorcery.
2/2 Exodus · Common$0.14
Sorcery
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Exodus · Rare$0.98
Creature — Human Knight
Whenever this creature attacks, it gets +0/+3 until end of turn.
2/2 Exodus · Common$0.06
Creature — Salamander
{red}: This creature gets +1/+0 until end of turn. Activate only if this creature is blocked.
1/2 Exodus · Common$0.13
Land
When you play another land, sacrifice this land.
{tap}: Add {colorless}{colorless}.
Exodus · Rare$553.14
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Exodus · Rare$12.46
Enchantment
At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Exodus · Rare$0.31
Creature — Boar
Whenever this creature attacks, defending player chooses an untapped creature they control. That creature blocks this creature this turn if able.
4/4 Exodus · Uncommon$0.13
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add {black}{black}{black}{black}.
Exodus · Common$7.28
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice this Aura at the beginning of the next cleanup step.
Exodus · Common$0.07
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Exodus · Uncommon$0.70
Enchantment — Aura
Enchant creature
Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Exodus · Common$0.11
Creature — Dauthi Minion
Shadow (This creature can block or be blocked by only creatures with shadow.)
{1 generic}{black}, {tap}: Destroy target creature with shadow.
1/1 Exodus · Uncommon$0.40
Creature — Dauthi Jackal
Shadow (This creature can block or be blocked by only creatures with shadow.)
{black}{black}, Sacrifice this creature: Destroy target blocking creature.
2/1 Exodus · Common$0.18
Creature — Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord's power is equal to the number of creatures on the battlefield with shadow.
*/1 Exodus · Uncommon$0.83
Sorcery
Return two target creature cards from your graveyard to your hand.
Exodus · Common$0.19
Enchantment — Aura
Enchant creature you control
{red}: Enchanted creature deals 1 damage to target creature with flying.
Exodus · Common$0.19
Creature — Licid
{1 generic}{blue}{blue}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {blue} to end this effect.
You control enchanted creature.
1/1 Exodus · Rare$1.64
Enchantment
Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
Exodus · Uncommon$0.17
Creature — Elf Berserker
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
1/1 Exodus · Common$0.09
Creature — Specter Spirit
Flying
As this creature enters, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever this creature deals damage to a player, that player discards a card.
*/* Exodus · Rare$0.46
Creature — Illusion
Flying
Discard a card: Return this creature to its owner's hand.
4/4 Exodus · Rare$0.38
Enchantment
Whenever you cast a creature spell, you may pay {1 generic}. If you do, return target creature to its owner's hand.
Exodus · Rare$0.42
Artifact
{1 generic}, {tap}: Return target creature to its owner's hand unless its controller pays {1 generic}.
Exodus · Rare$0.85
Legendary Creature — Human Wizard
{2 generic}{blue}{blue}, {tap}: Counter target spell.
1/1 Exodus · Rare$12.83
Creature — Dragon
Flying
This creature can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
5/5 Exodus · Rare$1.11
Sorcery
For each creature, its controller sacrifices a permanent of their choice unless they pay {1 generic}.
Exodus · Common$0.26
Instant
For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.
Exodus · Rare$2.15
Sorcery
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.
Exodus · Uncommon$0.19
Instant
Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell.
Exodus · Uncommon$0.64
Sorcery
Target player discards three cards.
Exodus · Uncommon$0.17
Creature — Elemental
{red}: Target creature can't be regenerated this turn.
3/3 Exodus · Common$0.13
Creature — Beast
Whenever this creature is dealt damage, each opponent gains that much life.
3/3 Exodus · Common$0.15
Instant
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
Exodus · Rare$64.90
Enchantment
Each creature you control can block an additional creature each combat.
Exodus · Uncommon$0.24
Creature — Rabbit Beast
When you cast a spell, return this creature to its owner's hand.
4/5 Exodus · Common$0.20
Creature — Human Wizard
{green}, {tap}: Choose target opponent who controls more creatures than you do as you activate this ability. Create a 2/2 green Beast creature token.
1/2 Exodus · Uncommon$0.24
Creature — Human Wizard
{black}, {tap}: Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.
1/2 Exodus · Uncommon$0.23
Creature — Human Wizard
{red}, {tap}: Choose target opponent who has more life than you do as you activate this ability. This creature deals 2 damage to that player.
1/2 Exodus · Uncommon$0.19
Creature — Human Wizard
{white}, {tap}: Choose target opponent who has more life than you do as you activate this ability. You gain 3 life.
1/2 Exodus · Uncommon$0.24
Creature — Human Wizard
{blue}, {tap}: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.
1/2 Exodus · Uncommon$0.32
Creature — Whale
{blue}: This creature gains flying until end of turn.
3/5 Exodus · Uncommon$0.09
Instant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Exodus · Common$0.19
Enchantment
When this enchantment enters, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.
Exodus · Rare$3.16
Creature — Human Wizard
{tap}, Discard a card at random: This creature deals 1 damage to any target.
2/2 Exodus · Common$0.10
Enchantment
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Exodus · Uncommon$0.29
Enchantment
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Exodus · Rare$1.23
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Exodus · Common$0.04
Artifact
{1 generic}, {tap}, Discard a card: Regenerate target creature.
Exodus · Uncommon$0.29
Artifact
Buyback costs cost {2 generic} less.
Exodus · Rare$2.23
Creature — Merfolk Rogue
{tap}: Draw a card, then discard a card.
1/1 Exodus · Common$0.15
Creature — Insect
When this creature enters, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on this creature.
2/2 Exodus · Uncommon$0.25