Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
26 cards · 2 ms
Creature — Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6 generic} less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{tap}: Destroy target creature. It can't be regenerated.
6/5 Prophecy · Rare$4.03
Creature — Bird
Flying
{tap}: Add one mana of any color.
0/1 Fourth Edition · Rare$7.07
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Stronghold · Rare$31.79
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Judgment · Rare$1.16
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
Visions · Rare$0.58
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Odyssey · Uncommon$1.19
Instant
Destroy target artifact or enchantment.
Fourth Edition · Common$0.08
Instant
Counter target spell.
Draw a card.
Tempest · Uncommon$0.14
Creature — Beast
This creature can't attack or block alone.
3/4 Odyssey · Common$0.02
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Onslaught · Uncommon$0.28
Creature — Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
0/3 Scourge · Rare$0.32
Creature — Goblin Warrior
{red}: This creature gains flying until end of turn.
1/1 Fourth Edition · Uncommon$0.07
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Onslaught · Rare$1.08
Artifact
Whenever a player plays a land, that player draws a card.
Stronghold · Rare$7.02
Sorcery
All creatures get -2/-2 until end of turn.
Onslaught · Uncommon$0.10
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Apocalypse · Common$0.05
Creature — Merfolk Rogue
{tap}: Draw a card, then discard a card.
1/1 Exodus · Common$0.15
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Tempest · Uncommon$0.20
Enchantment — Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Urza's Saga · Rare$2.13
Enchantment
At the beginning of your upkeep, you draw a card and lose 1 life.
Apocalypse · Rare$3.17
Sorcery
Return target creature card from your graveyard to your hand.
Fourth Edition · Common$0.08
Instant
Return target creature to its owner's hand.
Draw a card.
Invasion · Common$0.10
Instant
You gain 3 life.
Draw a card.
Invasion · Common$0.06
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Urza's Saga · Rare$3.60
Instant
Attacking creatures get +2/+0 until end of turn.
Urza's Destiny · Common$0.04
Sorcery
Each opponent discards two cards.
Urza's Saga · Common$0.12