Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
45 cards · 2 ms
1 banned card hidden — show them
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Alliances · Common$1.85
Instant
Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
Invasion · Rare$1.80
Instant
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Invasion · Rare$0.81
Creature — Insect
Morph {X}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all creatures get -X/-X until end of turn.
4/3 Legions · Rare$0.26
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Stronghold · Rare$31.79
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {black}. This land deals 1 damage to you.
Apocalypse · Rare$0.33
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Onslaught · Uncommon$7.94
Land
{1 generic}, {tap}: Add {blue}{black}.
Odyssey · Rare$0.28
Sorcery
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Odyssey · Rare$0.25
Creature — Dragon Wizard
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
5/5 Scourge · Rare$0.19
Instant
Return all creatures to their owners' hands.
Stronghold · Rare$0.30
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Torment · Common$0.21
Artifact
{tap}: Add one mana of any color that a land an opponent controls could produce.
Fourth Edition · Uncommon$0.73
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Creature — Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
0/3 Scourge · Rare$0.32
Creature — Elf
When this creature dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
2/2 Urza's Destiny · Uncommon$0.19
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add one mana of any color. This land deals 1 damage to you.
Onslaught · Rare$0.32
Creature — Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
0/4 Judgment · Rare$1.39
Legendary Creature — Human Artificer
{1 generic}{white}{blue}, {tap}: Return target artifact or enchantment card from your graveyard to your hand.
1/2 Invasion · Rare$0.33
Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Fourth Edition · Rare$5.26
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Land
{tap}: Add {colorless}.
{tap}: Add {red} or {green}. This land deals 1 damage to you.
Ice Age · Rare$0.48
Land
This land enters tapped.
{tap}: Add {colorless}.
{2 generic}, {tap}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Judgment · Uncommon$0.20
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Artifact
This artifact enters tapped.
{1 generic}, {tap}: Destroy all artifacts, creatures, and enchantments.
Fourth Edition · Rare$0.31
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Exodus · Rare$3.38
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Onslaught · Rare$0.55
Instant // Instant
Exile target attacking creature.
Creatures can't block this turn.
Apocalypse · Uncommon$0.10
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Enchantment
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
Tempest · Uncommon$1.94
Creature — Elf Druid Scout
{tap}: Add one mana of any color that a land an opponent controls could produce.
1/1 Planeshift · Common$0.15
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Mirage · Common$0.39
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Onslaught · Rare$0.59
Instant
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Stronghold · Rare$1.77
Land
{1 generic}, {tap}: Add {black}{red}.
Odyssey · Rare$0.28
Land
{1 generic}, {tap}: Add {green}{white}.
Odyssey · Rare$0.19
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Instant
Exile target creature. Its controller gains life equal to its power.
Fourth Edition · Uncommon$1.07
Land
{tap}: Add {colorless}{colorless}. Activate only if you control five or more lands.
Scourge · Uncommon$0.18
Instant
Destroy target creature. It can't be regenerated.
Planeshift · Common$0.27
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land deals 1 damage to you.
Ice Age · Rare$0.58
Creature — Human Soldier Scout
When this creature dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
1/1 Weatherlight · Uncommon$0.24
Creature — Plant Wall
Defender
When this creature enters, draw a card.
0/4 Stronghold · Uncommon$0.20
Sorcery
Each creature deals damage to itself equal to its power.
Mercadian Masques · Rare$0.38
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
2/3 Legions · Rare$0.54