Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
52 cards · 2 ms
Creature — Wall
Defender (This creature can't attack.)
Flying
When this creature blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)
4/4 Scourge · Rare$0.28
Creature — Zombie Bird
Flying
When this creature dies, you may put target Zombie card from your graveyard on top of your library.
3/2 Onslaught · Uncommon$0.26
Artifact
{tap}: Add {black} or {red}.
Invasion · Uncommon$0.28
Creature — Zombie Wizard
{X}{black}, {tap}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery.
1/1 Scourge · Uncommon$0.25
Creature — Wall
Defender (This creature can't attack.)
{1 generic}{black}: Regenerate this creature.
3/2 Nemesis · Uncommon$0.16
Artifact
Flashback costs you pay cost {2 generic} less.
Flashback costs your opponents pay cost {2 generic} more.
Odyssey · Rare$8.68
Creature — Octopus
Discard a card: This creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
2/1 Judgment · Uncommon$0.37
Creature — Octopus
{blue}{blue}: Tap target creature without flying.
2/3 Odyssey · Rare$0.23
Creature — Cat Beast
{red}: This creature gets +1/+0 until end of turn.
Mountaincycling {2 generic} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
4/4 Scourge · Common$0.05
Sorcery
Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Scourge · Uncommon$0.14
Land
{tap}: Add {colorless}.
{white}, {tap}: Target Soldier creature gets +1/+1 until end of turn.
Onslaught · Uncommon$0.22
Creature — Human Cleric
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, destroy target enchantment.
1/4 Legions · Common$0.06
Instant
Target creature gets -4/-4 until end of turn.
Cycling {1 generic}{black}{black} ({1}{B}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target creature get -1/-1 until end of turn.
Onslaught · Uncommon$0.16
Creature — Human Cleric
{2 generic}{black}, {tap}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.
2/3 Legions · Uncommon$0.13
Sorcery
Exile up to three target cards from a single graveyard.
Odyssey · Uncommon$0.12
Sorcery
Search target player's library for up to seven cards and exile them. Then that player shuffles.
Prophecy · Rare$0.40
Sorcery
As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands of their choice. Devastating Dreams deals X damage to each creature.
Torment · Rare$3.94
Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Fourth Edition · Rare$0.47
Sorcery
Kicker—{2 generic}{red}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.)
Destroy target land. If this spell was kicked, destroy another target land.
Apocalypse · Common$0.12
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Land
This land enters tapped.
{tap}: Add {red}.
Cycling {red} ({R}, Discard this card: Draw a card.)
Onslaught · Common$0.13
Creature — Zombie
When this creature enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.
{1 generic}{black}: Regenerate this creature.
2/1 Apocalypse · Uncommon$0.17
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Stronghold · Rare$21.64
Creature — Zombie
When this creature enters, you may return target creature card from your graveyard to your hand.
2/2 Tempest · Common$0.05
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Land
This land enters tapped.
{tap}: Add {colorless}.
{2 generic}, {tap}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Judgment · Uncommon$0.20
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
6/6 Nemesis · Rare$0.41
Instant
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Mirage · Uncommon$0.47
Sorcery
Exile all graveyards.
Torment · Rare$0.43
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Creature — Dwarf
Sacrifice this creature: Target player can't play lands this turn.
1/1 Odyssey · Rare$0.47
Creature — Kavu
When this creature dies, create a 3/3 black Kavu creature token.
3/3 Apocalypse · Uncommon$0.15
Creature — Bird Beast
Flying
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
4/4 Legions · Uncommon$0.27
Creature — Human Wizard Sorcerer
{tap}: This creature deals 1 damage to any target.
1/1 Fourth Edition · Common$0.11
Artifact
{tap}: Add {white} or {blue}.
Invasion · Uncommon$0.26
Creature — Phyrexian Barbarian Zombie
Protection from white
2/2 Invasion · Common$0.15
Enchantment
Whenever a creature is put into your graveyard from the battlefield, you may pay {1 generic}{white}. If you do, return that card to your hand.
Onslaught · Rare$0.18
Instant
Simoon deals 1 damage to each creature target opponent controls.
Visions · Uncommon$0.20
Artifact
This artifact enters tapped.
{tap}: Add {blue}.
Mirage · Uncommon$0.27
Creature — Beast
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.
2/2 Nemesis · Common$0.14
Legendary Creature — Sliver Mutant
{3 generic}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3 generic}: Gain control of target Sliver. (This effect lasts indefinitely.)
7/7 Scourge · Rare$29.52
Sorcery
Destroy target land.
Fourth Edition · Common$0.16
Creature — Human Wizard
Kicker {1 generic}{green} and/or {2 generic}{blue} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.)
When this creature enters, if it was kicked with its {1 generic}{green} kicker, destroy target creature with flying.
When this creature enters, if it was kicked with its {2 generic}{blue} kicker, draw two cards.
2/2 Planeshift · Uncommon$0.05
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Sorcery
Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if there are seven or more cards in your graveyard.
Judgment · Common$0.17
Land
{tap}: Add {colorless}.
{tap}: Add {black} or {red}. Activate only if you control a Swamp.
Torment · Uncommon$1.19
Sorcery
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Invasion · Common$0.22
Enchantment — Aura
Enchant nonbasic land
When enchanted land becomes tapped, destroy it.
Scourge · Common$0.12
Land
This land enters tapped.
{tap}: Add {black} or {red}.
Invasion · Uncommon$0.13
Creature — Elephant
Trample
{3 generic}: This creature loses trample until end of turn. Any player may activate this ability.
4/3 Prophecy · Common$0.14
Sorcery
Volley of Boulders deals 6 damage divided as you choose among any number of targets.
Flashback {red}{red}{red}{red}{red}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Rare$0.18
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {green}.
Fourth Edition · Common$0.38