Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
16 cards · 2 ms
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
Visions · Uncommon$2.70
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{white}: This creature gains vigilance until end of turn.
2/2 Mirage · Common$0.14
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Creature — Elephant
Trample
3/3 Mirage · Uncommon$0.21
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Creature — Elephant
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Mirage · Common$0.09
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Creature — Salamander
{red}: This creature gets +1/+0 until end of turn. Sacrifice this creature at the beginning of the next end step.
1/1 Mirage · Common$0.09
Enchantment
As this enchantment enters, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Mirage · Uncommon$0.33
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.
Mirage · Common$0.06
Sorcery
Destroy target land.
Fourth Edition · Common$0.16
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Creature — Plant Wall
Defender (This creature can't attack.)
{green}: Regenerate this creature.
2/3 Fourth Edition · Uncommon$0.16
Creature — Wall
Defender (This creature can't attack.)
{red}: This creature gets +1/+0 until end of turn.
0/5 Fourth Edition · Uncommon$0.04
Creature — Bird
Flying, protection from blue
1/1 Mirage · Uncommon$0.21