Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
73 cards · showing 1–60 (page 1 of 2) · 2 ms
Sorcery
Destroy all artifacts, creatures, and enchantments.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
Onslaught · Rare$0.43
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Mercadian Masques · Uncommon$0.06
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
{white}: This creature gets +0/+1 until end of turn.
2/3 Odyssey · Common$0.06
Creature — Bird Cleric
Flying
{tap}: Prevent the next 2 damage that would be dealt to any target this turn.
2/2 Legions · Common$0.08
Creature — Human Cleric
{tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to this creature instead.
1/3 Legions · Rare$0.32
Creature — Dwarf
{tap}: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.
1/1 Odyssey · Rare$1.52
Artifact
{tap}: You gain 1 life.
Urza's Destiny · Uncommon$0.27
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Uncommon$1.83
Sorcery
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Invasion · Uncommon$0.19
Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {black}.
Urza's Destiny · Common$2.68
Legendary Creature — Human Rebel
Prevent all damage that would be dealt to Cho-Manno.
2/2 Mercadian Masques · Rare$0.46
Enchantment
{1 generic}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Fourth Edition · Common$0.09
Enchantment
As this enchantment enters, choose a creature type.
{1 generic}{white}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
Onslaught · Rare$0.31
Creature — Human Minion
{2 generic}{black}: Regenerate this creature.
Whenever this creature becomes blocked, defending player discards a card at random.
3/1 Mercadian Masques · Rare$0.48
Creature — Human Soldier Archer
{tap}: This creature deals 1 damage to target attacking or blocking creature.
1/1 Mercadian Masques · Common$0.07
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
Onslaught · Uncommon$1.12
Creature — Human Soldier
Soldier spells you cast cost {1 generic} less to cast.
Soldier creatures you control get +1/+2.
1/1 Scourge · Uncommon$2.10
Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
Tempest · Rare$0.89
Creature — Dryad Spellshaper
{X}{green}{green}, {tap}, Discard a card: X target lands become Forests until end of turn.
2/2 Mercadian Masques · Rare$0.40
Instant
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Threshold — If there are seven or more cards in your graveyard, creatures can't block this turn.
Odyssey · Common$0.19
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Planeshift · Rare$15.05
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
Nemesis · Common$0.28
Enchantment — Aura
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Odyssey · Uncommon$3.92
Creature — Human Soldier
1/1 Seventh Edition · Common$0.06
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {green} for each Elf on the battlefield.
Onslaught · Common$0.99
Creature — Elf
Shroud (This creature can't be the target of spells or abilities.)
1/1 Urza's Destiny · Common$0.13
Enchantment
At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
Judgment · Rare$9.66
Instant
If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card.
Torment · Uncommon$0.30
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Mirage · Rare$7.70
Sorcery
Destroy all creatures with mana value X or less.
Mercadian Masques · Rare$1.18
Creature — Human Soldier
Cycling {2 generic}{white} ({2}{W}, Discard this card: Draw a card.)
When you cycle this card, Soldier creatures get +1/+1 and gain first strike until end of turn.
3/5 Legions · Common$0.22
Creature — Elf
Cycling {2 generic}{green}{green} ({2}{G}{G}, Discard this card: Draw a card.)
When you cycle this card, Elf creatures get +2/+2 until end of turn.
2/2 Legions · Uncommon$0.14
Creature — Goblin Warrior
Goblin spells you cast cost {1 generic} less to cast.
Goblins you control have haste.
2/2 Scourge · Uncommon$1.01
Instant
Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.
Draw a card.
Judgment · Uncommon$0.22
Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Fourth Edition · Common$0.05
Creature — Ogre
This creature can't block.
3/3 Urza's Destiny · Common$0.12
Enchantment
Creatures you control have first strike.
Urza's Legacy · Uncommon$0.38
Creature — Centaur
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/2 Odyssey · Common$0.09
Creature — Dryad
{tap}: This creature gets +0/+4 until end of turn.
1/1 Invasion · Common$0.09
Creature — Giant
Whenever this creature attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage this creature would deal this turn.
4/6 Invasion · Rare$0.14
Creature — Human Cleric
{tap}: Prevent the next 4 damage that would be dealt to any target this turn.
1/4 Urza's Destiny · Rare$0.27
Enchantment
Whenever a creature dies, you gain 1 life.
Mercadian Masques · Uncommon$0.34
Instant
Destroy target artifact or enchantment.
Onslaught · Common$0.06
Enchantment
Whenever a creature you control blocks, you gain 2 life.
Nemesis · Uncommon$0.09
Instant // Instant
Exile target attacking creature.
Creatures can't block this turn.
Apocalypse · Uncommon$0.10
Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Odyssey · Uncommon$0.29
Enchantment
Whenever a creature attacks or blocks, this enchantment deals 2 damage to it.
Apocalypse · Rare$0.40
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Mercadian Masques · Uncommon$0.34
Instant
Put target card from your graveyard on top of your library.
Exodus · Common$0.15
Instant
Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.
Scourge · Common$0.07
Creature — Human Rebel
Whenever one or more creatures attack you, if this creature is untapped, you may untap all creatures you control.
3/3 Prophecy · Uncommon$0.20
Sorcery
Kicker {green} (You may pay an additional {G} as you cast this spell.)
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
Invasion · Common$0.08
Instant
Destroy target artifact.
Fourth Edition · Common$0.03
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Urza's Destiny · Common$5.97
Creature — Kor Soldier
Whenever this creature becomes blocked, untap it.
3/5 Nemesis · Uncommon$0.09
Sorcery
Each player sacrifices an enchantment of their choice.
Odyssey · Common$0.09
Creature — Goblin
Protection from red
Tap five untapped Goblins you control: This creature deals 10 damage to each creature and each player.
2/2 Onslaught · Rare$0.94
Sorcery
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Onslaught · Rare$0.38
Sorcery
Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
Nemesis · Rare$11.82
Instant
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Tempest · Uncommon$0.17