Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
26 cards · 2 ms
1 banned card hidden — show them
Creature — Human Wizard
When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.
2/2 Urza's Saga · Uncommon$0.13
Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3/3 Urza's Saga · Uncommon$0.18
Enchantment
Each player can't cast more than one spell each turn.
Urza's Saga · Uncommon$0.52
Sorcery
Buyback {2 generic}{black}{black} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target opponent loses 2 life. You gain 2 life.
Stronghold · Common$0.19
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature.
If a land is tapped for mana, it produces {black} instead of any other type and amount.
Urza's Saga · Rare$5.01
Instant
Counter target spell.
Fourth Edition · Uncommon$2.26
Creature — Insect
{1 generic}{red}: Target creature can't block this creature this turn.
1/1 Stronghold · Common$0.02
Creature — Insect
Flying
{red}: This creature gets +1/+0 until end of turn.
1/1 Tempest · Uncommon$0.20
Creature — Drake
Flying
{red}: This creature gets +2/-2 until end of turn.
3/3 Tempest · Rare$0.32
Sorcery
Search your library for up to two Forest cards, reveal those cards, put them into your hand, then shuffle.
Urza's Saga · Common$0.19
Creature — Shark
This creature can't attack unless defending player controls an Island.
2/3 Stronghold · Common$0.17
Creature — Whale
{blue}: This creature gains flying until end of turn.
3/5 Exodus · Uncommon$0.09
Enchantment
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Exodus · Rare$1.23
Creature — Insect
Shroud (This creature can't be the target of spells or abilities.)
3/1 Tempest · Common$0.09
Land
This land enters tapped.
{tap}: Add {black}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.15
Instant
Until end of turn, lands you control gain "Sacrifice this land: Add {black}."
Urza's Saga · Uncommon$5.21
Creature — Crocodile
Sacrifice a Forest: Regenerate this creature.
3/2 Exodus · Common$0.20
Creature — Human Soldier Warrior
First strike (This creature deals combat damage before creatures without first strike.)
{red}: This creature gets +1/+0 until end of turn.
1/3 Tempest · Common$0.07
Land
This land enters tapped.
{tap}: Add {green}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.12
Creature — Spike
This creature enters with six +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{1 generic}, Remove a +1/+1 counter from this creature: Regenerate this creature.
0/0 Exodus · Rare$0.49
Enchantment — Aura
Enchant Swamp
When enchanted land becomes tapped, destroy it.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Urza's Saga · Uncommon$0.22
Land
{tap}: Add {colorless}.
{6 generic}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
Tempest · Uncommon$0.17
Instant
Target player draws X cards.
Urza's Saga · Rare$0.24
Instant
Return all lands to their owners' hands.
Urza's Saga · Rare$5.24
Enchantment
Pay 5 life: Destroy this enchantment. Any player may activate this ability but only during their turn.
Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
Exodus · Rare$0.34
Creature — Kor Warrior Knight
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
2/2 Stronghold · Uncommon$0.23