Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
40 cards · 2 ms
Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
Odyssey · Common$0.12
Artifact
Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.
Visions · Rare$47.42
Instant
Return target artifact or enchantment card from your graveyard to your hand.
Weatherlight · Uncommon$0.79
Sorcery
Return target artifact card from your graveyard to the battlefield.
Weatherlight · Uncommon$0.21
Instant
Creatures you control get +0/+2 until end of turn.
Threshold — If there are seven or more cards in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.
Judgment · Uncommon$0.31
Creature — Human Cleric
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
1/1 Judgment · Common$0.27
Creature — Human Nomad
Vigilance
1/6 Judgment · Common$0.13
Sorcery
Return target creature card from your graveyard to the battlefield.
Seventh Edition · Uncommon$0.16
Creature — Hippo
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
3/3 Urza's Saga · Uncommon$0.16
Sorcery
Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
Mirage · Common$0.35
Enchantment — Aura
Enchant green or white creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."
Torment · Common$0.23
Creature — Manticore
Flying
{red}, {tap}: This creature deals 1 damage to target attacking or blocking creature.
2/2 Fourth Edition · Rare$0.26
Creature — Human Soldier
{3 generic}{white}: Tap target creature.
{3 generic}{white}: This creature gets +0/+5 until end of turn.
4/4 Onslaught · Uncommon$0.09
Artifact
{4 generic}, {tap}: Attach target Aura attached to a creature to another creature.
Ice Age · Rare$0.41
Sorcery
Dry Spell deals 1 damage to each creature and each player.
Homelands · Common$0.17
Creature — Manticore
Flying, first strike
{1 generic}: This creature gets +1/+1 until end of turn. Any player may activate this ability.
{1 generic}: This creature gets -1/-1 until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Rare$0.45
Instant
Counter target blue spell.
Planeshift · Uncommon$0.07
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Fourth Edition · Common$0.07
Instant
Untap target creature. It gets +3/+3 until end of turn.
Planeshift · Common$0.13
Creature — Zombie Wizard
{2 generic}: Target blue or red creature gets +1/+0 until end of turn.
2/1 Invasion · Uncommon$0.06
Sorcery
Draw four cards. You lose half your life, rounded up.
Mirage · Rare$0.73
Artifact
{3 generic}, {tap}: Untap target creature.
Fourth Edition · Rare$0.59
Artifact — Book
At the beginning of your upkeep, you may exile the top card of your library face down.
{5 generic}, Discard your hand, Sacrifice this artifact: Put all cards exiled with this artifact into their owner's hand.
Mercadian Masques · Rare$0.31
Instant
Kicker {1 generic} (You may pay an additional {1} as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Invasion · Common$0.05
Sorcery
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Visions · Uncommon$0.24
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Visions · Uncommon$0.12
Instant
Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2 generic}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
Prophecy · Common$0.14
Sorcery
Draw three cards. Then if any player pays {2 generic}, discard three cards.
Prophecy · Uncommon$0.18
Creature — Human Wizard
{blue}, Sacrifice this creature: Untap all creatures of the creature type of your choice.
1/3 Onslaught · Uncommon$0.13
Creature — Lizard
{1 generic}{green}: This creature gets +2/+2 until end of turn. Activate only once each turn.
2/2 Tempest · Common$0.02
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.21
Creature — Snake Warrior
When this creature enters, you lose 3 life.
3/3 Stronghold · Common$0.07
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add {green} or {blue}. This land deals 1 damage to you.
Tempest · Rare$2.25
Artifact
{X}, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
Visions · Rare$1.48
Creature — Human Rebel
{white}{white}: Target attacking creature gets -1/-0 until end of turn.
1/2 Prophecy · Uncommon$0.11
Creature — Human Wizard
{blue}{blue}{blue}, {tap}: Return target permanent to its owner's hand.
1/1 Urza's Destiny · Rare$0.25
Enchantment
{X}: This enchantment becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Odyssey · Uncommon$0.27
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice this Aura unless you pay {blue}.
Mirage · Common$0.05
Creature — Lizard Warrior
4/2 Mirage · Common$0.05
Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
Invasion · Rare$0.33