Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
18 cards · 2 ms
1 banned card hidden — show them
Creature — Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
2+*/2+* Homelands · Rare$1.13
Enchantment
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Homelands · Rare$0.98
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
Fourth Edition · Uncommon$0.21
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {white}{white}.
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Ice Age · Uncommon$0.32
Enchantment
{black}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{black}: Regenerate this token."
When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Homelands · Uncommon$0.34
Creature — Dryad
{1 generic}{green}: This creature gets +1/+0 until end of turn.
2/5 Ice Age · Common$0.15
Enchantment
{1 generic}{white}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Fifth Edition · Uncommon$0.21
Enchantment
When this enchantment enters, sacrifice this enchantment unless you sacrifice four creatures.
Tap an untapped Swamp you control: This enchantment deals 1 damage to any target.
Ice Age · Rare$0.54
Instant
Return all artifacts target player owns to their hand.
Fourth Edition · Rare$1.64
Enchantment
At the beginning of each player's end step, tap all untapped Islands that player controls and this enchantment deals X damage to the player, where X is the number of Islands tapped this way.
Ice Age · Rare$0.95
Legendary Creature — Human
6/4 Chronicles · Uncommon$0.19
Enchantment
{2 generic}, Discard a card at random: This enchantment deals 2 damage to any target.
Ice Age · Rare$0.28
Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
Ice Age · Rare$0.69
Land
{tap}: Add {colorless}.
{tap}: Add {blue} or {black}. This land deals 1 damage to you.
Ice Age · Rare$0.58
Sorcery
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Fourth Edition · Uncommon$0.15
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Fourth Edition · Uncommon$0.20
Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return this card from your graveyard to your hand.
Ice Age · Uncommon$0.28
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Ice Age · Uncommon$0.37