Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
54 cards · 2 ms
Creature — Bird
Flying
{1 generic}{red}, Sacrifice a Goblin creature: This creature deals damage equal to the sacrificed creature's power to any target.
2/2 Onslaught · Uncommon$0.09
Creature — Kavu
{2 generic}: This creature becomes colorless until end of turn.
3/3 Invasion · Common$0.10
Creature — Bird Soldier
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)
Flying
2/2 Legions · Uncommon$0.22
Creature — Elemental
Protection from white
At the beginning of your upkeep, sacrifice this creature unless you sacrifice a land.
5/4 Prophecy · Rare$0.28
Creature — Zombie Wurm
Whenever this creature attacks or blocks, any player may exile three cards from their graveyard. If a player does, this creature assigns no combat damage this turn.
6/5 Torment · Uncommon$0.20
Creature — Insect
Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls.
1/1 Mercadian Masques · Uncommon$0.95
Creature — Zombie
Sacrifice two lands: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
3/3 Prophecy · Rare$0.19
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.
Invasion · Rare$0.36
Sorcery
Draw three cards.
Odyssey · Uncommon$0.16
Sorcery
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Urza's Saga · Uncommon$0.24
Artifact
{tap}: Target permanent becomes the color of your choice until end of turn.
Mercadian Masques · Rare$0.79
Creature — Shapeshifter
Kicker—{2 generic}{black}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)
If this creature was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
2/2 Planeshift · Rare$0.26
Creature — Elf Warrior
Whenever another Elf enters, put a +1/+1 counter on this creature.
1/1 Onslaught · Rare$0.45
Sorcery
Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.
Urza's Destiny · Uncommon$0.26
Creature — Sliver
Whenever a Sliver deals damage, its controller gains that much life.
3/3 Legions · Rare$9.01
Instant
Damage can't be prevented this turn.
Flashback {red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Common$1.48
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
Scourge · Common$0.08
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Ghitu Fire deals X damage to any target.
Invasion · Rare$0.26
Creature — Insect
Shroud (This creature can't be the target of spells or abilities.)
At the beginning of your upkeep, if this card is in your graveyard, you may discard a card. If you do, return this card to your hand.
6/1 Onslaught · Rare$0.92
Creature — Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.
1/1 Onslaught · Common$0.06
Instant
Counter target spell unless its controller pays {2 generic}.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Common$0.11
Creature — Elemental
{blue}, Sacrifice this creature: Counter target spell that targets a creature you control.
2/2 Torment · Common$0.15
Enchantment
You have shroud. (You can't be the target of spells or abilities.)
Mercadian Masques · Rare$0.71
Creature — Merfolk
Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this creature: Tap target creature.
2/2 Nemesis · Uncommon$0.17
Sorcery
Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom! deals damage equal to that card's mana value to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.
Onslaught · Rare$0.50
Creature — Elemental Ox Beast
When this creature enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice this creature.
3/2 Torment · Common$0.18
Enchantment
{red}, Sacrifice a land: This enchantment deals 1 damage to each creature without flying.
Odyssey · Uncommon$0.17
Instant
Tap X target artifacts, creatures, and/or lands. You lose X life.
Planeshift · Common$0.04
Artifact
At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, this artifact deals 3 damage to that player.
Apocalypse · Rare$0.30
Creature — Metathran
Flying
This creature can't be blocked by blue creatures.
{blue}: Target creature becomes blue until end of turn.
1/3 Invasion · Uncommon$0.14
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
Morph {3 generic}{blue}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/3 Onslaught · Uncommon$0.17
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
{2 generic}{blue}{blue}, {tap}: Choose a creature type. Each creature you control becomes that type until end of turn.
2/3 Legions · Uncommon$0.10
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Creature — Elemental Cat
Haste
If this card is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
2/3 Odyssey · Common$0.11
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Return target land card from your graveyard to your hand.
Odyssey · Rare$2.13
Creature — Atog
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
Discard a card: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.29
Enchantment
{3 generic}{black}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
Planeshift · Rare$0.30
Creature — Fish
Whenever this creature becomes blocked by a creature, put a -1/-1 counter on that creature.
1/1 Mercadian Masques · Uncommon$0.16
Creature — Goblin
You can't cast Rock Jockey if you've played a land this turn.
You can't play lands if this creature was cast this turn.
3/3 Scourge · Common$0.04
Enchantment
Mercenaries don't untap during their controllers' untap steps.
Prophecy · Uncommon$0.15
Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Onslaught · Common$0.08
Instant
Scattershot deals 1 damage to target creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Common$0.38
Sorcery
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.
Mercadian Masques · Common$0.07
Land
{1 generic}, {tap}: Add {black}{red}.
Odyssey · Rare$0.28
Creature — Human Rebel
Whenever this creature deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2 generic}.
2/2 Prophecy · Common$0.12
Creature — Beast
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.
{black}: Regenerate this creature.
{green}: This creature becomes the color of your choice until end of turn.
6/6 Apocalypse · Rare$0.13
Creature — Human Cleric Mutant
{7 generic}{white}: You gain 5 life.
1/3 Legions · Common$0.05
Enchantment
{black}{black}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
Weatherlight · Uncommon$0.24
Artifact
Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
Nemesis · Rare$28.80
Creature — Merfolk Wizard
{tap}: Target creature becomes the color of your choice until end of turn.
1/1 Invasion · Common$0.17
Creature — Phyrexian Zombie Assassin
{tap}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
1/1 Invasion · Rare$0.68
Creature — Nightmare Crab
This creature can't be blocked.
When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
3/6 Judgment · Uncommon$0.27
Creature — Zombie Frog Beast
Whenever another creature enters, you lose 1 life.
3/3 Onslaught · Common$0.15