Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
83 cards · showing 1–60 (page 1 of 2) · 2 ms
Land
This land enters tapped.
{tap}: Add {white}.
{tap}, Sacrifice this land: Add one mana of any color.
Odyssey · Common$0.18
Instant
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control.
Scourge · Common$0.13
Sorcery
Create two 1/1 green Squirrel creature tokens.
Flashback—{1 generic}{green}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Common$1.30
Creature — Leech
White spells you cast cost {white} more to cast.
1/3 Invasion · Rare$0.38
Sorcery
You gain 2 life for each card in your graveyard.
Flashback {9 generic}{white}{white}{white} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Rare$0.34
Creature — Human Soldier Knight
{red}: This creature gets +1/+0 until end of turn.
2/3 Apocalypse · Common$0.09
Enchantment — Aura
Enchant land
Enchanted land has "{tap}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
Odyssey · Uncommon$0.35
Legendary Creature — Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {green}{white}{blue}.
Each untapped creature you control gets +0/+2 as long as it's not attacking.
{white}: Arcades Sabboth gets +0/+1 until end of turn.
7/7 Chronicles · Rare$0.21
Creature — Human Nomad
Haste
Echo {3 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, destroy target land.
2/2 Urza's Legacy · Uncommon$0.31
Creature — Bird Wizard
Flying
When this creature enters, return target land to its owner's hand.
2/1 Judgment · Common$0.18
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Odyssey · Rare$0.63
Creature — Bird
Flying
This creature can block only creatures with flying.
{1 generic}{black}: This creature gets +1/+1 until end of turn.
2/2 Nemesis · Uncommon$0.12
Creature — Bird
Flying
This creature can block only creatures with flying.
2/2 Nemesis · Common$0.06
Creature — Bird
Flying
{tap}: Add one mana of any color.
0/1 Fourth Edition · Rare$7.07
Instant
Until end of turn, all creatures gain "{tap}: This creature deals damage equal to its power to target creature."
Mercadian Masques · Rare$0.44
Creature — Rat
Whenever this creature attacks or blocks, any player may exile a card from their graveyard. If a player does, this creature assigns no combat damage this turn.
2/1 Torment · Common$0.17
Enchantment
Untapped creatures you control get +0/+2.
Fourth Edition · Uncommon$0.21
Creature — Horror Mercenary
{2 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
2/2 Mercadian Masques · Common$0.18
Legendary Creature — Elder Dragon
Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay {white}{blue}{black}.
7/7 Chronicles · Rare$3.41
Enchantment
Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.
Mercadian Masques · Rare$0.65
Land — Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{tap}: Add {blue}, {black}, or {red}.
Planeshift · Uncommon$0.27
Creature — Human Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
2/2 Invasion · Rare$1.05
Creature — Sliver
All Slivers have "{tap}: Regenerate target Sliver."
1/1 Legions · Common$0.49
Creature — Zombie
When this creature dies, exile it.
2/1 Fourth Edition · Common$0.14
Enchantment — Aura
Enchant creature
{blue}: Return enchanted creature and this Aura to their owners' hands.
Urza's Destiny · Uncommon$0.18
Creature — Imp
Flying
2/1 Odyssey · Common$0.07
Creature — Dwarf
{tap}: Destroy target land unless its controller has this creature deal 2 damage to them.
2/2 Judgment · Uncommon$0.47
Creature — Elf
{green}, {tap}, Sacrifice this creature: Destroy target artifact.
1/1 Onslaught · Uncommon$0.18
Creature — Spirit
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic} for each card in your hand.
4/4 Mercadian Masques · Rare$0.30
Creature — Nightstalker
This creature has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)
3/2 Prophecy · Common$0.10
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Enchantment — Aura
Enchant creature
This Aura enters with four healing counters on it.
Remove a healing counter from this Aura: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
{2 generic}{white}: Put a healing counter on this Aura.
Ice Age · Common$0.16
Creature — Zombie
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
At the beginning of your upkeep, if this card is in your graveyard, you may pay {black}{black}{black}. If you do, return it to your hand.
0/0 Legions · Rare$0.30
Creature — Human Wizard
You may choose not to untap this creature during your untap step.
{2 generic}{blue}, {tap}: Target Wizard creature gets +2/+2 and has shroud for as long as this creature remains tapped. (It can't be the target of spells or abilities.)
2/1 Onslaught · Uncommon$0.19
Creature — Goblin Wizard
When this creature enters, Goblin creatures get +3/+0 until end of turn.
At the beginning of the end step, destroy all Goblins.
2/2 Onslaught · Rare$0.77
Enchantment
When this enchantment enters, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
Odyssey · Rare$0.22
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: Add one mana of any color.
Mercadian Masques · Uncommon$0.32
Creature — Turtle
1/4 Tempest · Common$0.06
Enchantment
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Onslaught · Uncommon$0.09
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Creature — Plant Wall
Defender (This creature can't attack.)
When this creature enters, draw a card.
2/6 Apocalypse · Uncommon$0.16
Creature — Bird
Flying
When this creature dies, draw a card.
2/2 Urza's Destiny · Common$0.15
Creature — Human Druid
Sacrifice this creature: You may put a land card from your hand onto the battlefield.
1/1 Judgment · Common$0.75
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
Urza's Legacy · Common$0.03
Creature — Human Druid
{tap}: Untap target land.
1/1 Fourth Edition · Uncommon$0.23
Sorcery // Sorcery
All lands you control become 1/1 creatures until end of turn. They're still lands.
Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Apocalypse · Uncommon$0.37
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.22
Enchantment
{1 generic}{blue}, Discard a card: Draw a card.
Urza's Destiny · Common$0.10
Creature — Goblin Warrior
Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn.
1/1 Planeshift · Rare$0.32
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Creature — Elf
Echo {green}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, draw a card.
2/1 Urza's Legacy · Common$0.24
Creature — Bird
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has protection from black.
1/2 Torment · Common$0.08
Creature — Beast
Reach (This creature can block creatures with flying.)
3/6 Legions · Common$0.06
Legendary Creature — Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {blue}{black}{red}.
Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
7/7 Chronicles · Rare$1.35
Enchantment
When you have 10 or less life, if this permanent is an enchantment, it becomes a 3/5 Soldier creature.
Urza's Legacy · Rare$0.31
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 3/3 Knight creature with first strike.
Urza's Legacy · Common$0.10
Legendary Creature — Elder Dragon
Flying, trample
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {red}{green}{white}.
7/7 Chronicles · Rare$0.74
Sorcery
Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)
Onslaught · Rare$1.52
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Sorcery
Put two target lands on top of their owners' libraries.
Urza's Destiny · Rare$0.98