Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
99 cards · showing 1–60 (page 1 of 2) · 2 ms
Legendary Creature — Octopus Noble
Tap an untapped Octopus you control: Tap target permanent.
{blue}{blue}{blue}: Tap all creatures without flying.
3/3 Odyssey · Rare$0.43
Instant
Target creature gets +1/+1 until end of turn.
Draw a card.
Invasion · Common$0.14
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Mercadian Masques · Uncommon$0.06
Creature — Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature dies, you may draw a card.
2/2 Odyssey · Common$0.04
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2/2 Fourth Edition · Uncommon$0.26
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card.
Onslaught · Uncommon$0.51
Instant
You gain 3 life for each creature attacking you.
Urza's Legacy · Rare$0.28
Creature — Beast
Morph {6 generic}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, Beast creatures you control get +3/+0 until end of turn.
3/4 Legions · Common$0.11
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Fourth Edition · Common$1.36
Instant
Destroy all Islands.
Tempest · Uncommon$0.64
Creature — Bird Cleric
Flying
When this creature dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
2/2 Legions · Rare$1.77
Enchantment
{1 generic}{blue}, Discard a card: Draw a card.
{1 generic}{blue}, Sacrifice this enchantment: Draw a card.
Torment · Uncommon$0.14
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Urza's Saga · Uncommon$0.12
Artifact Creature — Angel
Flying
{tap}, Sacrifice X lands: Put X +1/+1 counters on this creature.
2/2 Prophecy · Rare$1.46
Enchantment — Aura
Enchant creature
{red}: Enchanted creature gets +1/+0 until end of turn.
{red}: Return this Aura to its owner's hand.
Tempest · Common$0.33
Sorcery
Create three 6/6 green Wurm creature tokens.
Flashback {9 generic}{green}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Rare$1.63
Instant
Change the target of target spell with a single target unless that spell's controller pays {2 generic}.
Odyssey · Rare$2.57
Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
Apocalypse · Common$0.14
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Invasion · Rare$8.57
Creature — Elf Druid
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
1/1 Onslaught · Common$0.30
Creature — Elf Warrior
2/3 Onslaught · Common$0.07
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.12
Artifact
{4 generic}, {tap}, Sacrifice a creature: This artifact deals 4 damage to target creature.
Urza's Destiny · Uncommon$0.15
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Creature — Human Soldier
Morph {white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
1/1 Scourge · Common$0.07
Creature — Goblin
When this creature leaves the battlefield, sacrifice a land.
2/2 Legions · Common$0.07
Creature — Goblin
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
1/1 Legions · Common$0.17
Creature — Goblin
Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
1/1 Urza's Saga · Uncommon$9.73
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Onslaught · Rare$1.08
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, this Aura deals that much damage to that creature.
Scourge · Common$1.45
Enchantment
When an opponent casts an artifact spell, if this permanent is an enchantment, it becomes a 5/3 Soldier creature with trample.
Urza's Saga · Uncommon$0.38
Creature — Troll
{green}: Regenerate this creature.
2/2 Mercadian Masques · Common$0.04
Enchantment
{white}, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.
{white}, Sacrifice this enchantment: Prevent the next 3 damage that would be dealt to any target this turn.
Torment · Uncommon$0.27
Sorcery
Kicker {2 generic}{red} and/or {3 generic}{blue} (You may pay an additional {2}{R} and/or {3}{U} as you cast this spell.)
Illuminate deals X damage to target creature. If this spell was kicked with its {2 generic}{red} kicker, it deals X damage to that creature's controller. If this spell was kicked with its {3 generic}{blue} kicker, you draw X cards.
Apocalypse · Uncommon$0.14
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/-1.
When enchanted creature dies, choose a creature at random this Aura can enchant. Return this card to the battlefield attached to that creature.
Judgment · Uncommon$0.13
Creature — Human Cleric
Morph {3 generic}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, return all Zombie cards from all graveyards to their owners' hands.
2/2 Legions · Common$0.18
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Creature — Spirit
Flying
Sacrifice two lands: This creature gains protection from artifacts or from the color of your choice until end of turn.
3/3 Prophecy · Rare$0.26
Creature — Kavu
Kicker {4 generic} (You may pay an additional {4} as you cast this spell.)
This creature can't block.
If this creature was kicked, it enters with a +1/+1 counter on it.
3/2 Invasion · Common$0.09
Enchantment
Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
Mercadian Masques · Rare$1.10
Creature — Human Soldier
Vigilance
Morph {1 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, untap it.
2/3 Legions · Uncommon$0.06
Instant
Lightning Bolt deals 3 damage to any target.
Fourth Edition · Common$0.69
Enchantment
Whenever a creature enters, you may add an amount of {colorless} equal to the number of creatures you control that share a creature type with it.
Onslaught · Rare$56.35
Creature — Human Wizard
As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
2/2 Planeshift · Rare$1.51
Instant
Target player skips their next combat phase this turn.
Mercadian Masques · Common$0.30
Enchantment
{1 generic}{black}, Discard a card: Exile target card from a graveyard.
{1 generic}{black}, Sacrifice this enchantment: Exile target card from a graveyard.
Torment · Uncommon$0.28
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Stronghold · Common$0.17
Enchantment
{green}, Discard a card: Target creature gets +2/+2 until end of turn.
{green}, Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
Torment · Uncommon$0.14
Enchantment
Sacrifice a land: Target creature gains haste until end of turn.
Odyssey · Rare$8.75
Creature — Human Assassin
First strike
When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
2/1 Visions · Uncommon$0.12
Instant // Instant
Target creature gets -1/-1 until end of turn.
Creatures target player controls get +1/+1 until end of turn.
Apocalypse · Uncommon$0.07
Creature — Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Rare$5.42
Enchantment
{white}, Discard a card: You gain 3 life.
Exodus · Uncommon$0.11
Enchantment
{X}, Sacrifice this enchantment: Destroy each artifact, creature, and enchantment with mana value X or less.
Apocalypse · Rare$2.82
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Enchantment
{3 generic}{red}: Target opponent reveals a card at random from their hand. This enchantment deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Planeshift · Rare$0.23
Enchantment
{1 generic}{red}, Discard a card at random: This enchantment deals 1 damage to any target.
{1 generic}{red}, Sacrifice this enchantment: It deals 1 damage to any target.
Torment · Uncommon$0.17
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Creatures you control get +1/+1 until end of turn.
Mercadian Masques · Common$0.29
Creature — Human Wizard
Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/4 Scourge · Common$0.17