Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
113 cards · showing 1–60 (page 1 of 2) · 1 ms
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Legendary Creature — Zombie Dwarf
Minion creatures get +1/+1.
{black}{black}{black}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2/2 Judgment · Rare$12.19
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: This land deals 1 damage to any target."
Prophecy · Uncommon$0.32
Creature — Merfolk
{blue}: This creature can't be blocked this turn.
2/2 Mercadian Masques · Common$0.17
Creature — Snake
{tap}: This creature gets +3/+3 until end of turn.
3/3 Mercadian Masques · Uncommon$0.18
Creature — Imp
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1 Fourth Edition · Common$0.06
Creature — Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
2/2 Urza's Saga · Common$0.09
Sorcery
You may cast this spell as though it had flash if you pay {2 generic} more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.
Invasion · Rare$0.70
Creature — Beast
Trample
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
5/3 Legions · Uncommon$0.30
Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3 generic}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Rare$0.16
Creature — Human Mercenary
{3 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
4/2 Mercadian Masques · Uncommon$0.21
Creature — Human Mercenary
{1 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
2/1 Mercadian Masques · Common$0.32
Creature — Horror Mercenary
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{5 generic}, {tap}: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
5/5 Mercadian Masques · Rare$0.72
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Onslaught · Uncommon$7.94
Instant
Destroy target attacking creature. You gain life equal to its power.
Judgment · Uncommon$0.13
Instant
Tap up to four target creatures.
Cycling {1 generic}{blue} ({1}{U}, Discard this card: Draw a card.)
When you cycle this card, you may tap target creature.
Onslaught · Common$0.10
Artifact Creature — Beast
This creature enters with seven +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than seven. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.36
Creature — Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield.
0/0 Onslaught · Rare$0.30
Creature — Illusion
Flying
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2/2 Nemesis · Common$0.18
Creature — Ooze
{2 generic}{black}{black}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature.
1/1 Scourge · Rare$0.54
Creature — Dragon
Flying
{X}, {tap}: This creature deals X damage to target creature. Spend only red mana on X.
6/6 Mirage · Rare$0.79
Creature — Human Cleric
If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
3/3 Onslaught · Common$0.09
Sorcery
Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Apocalypse · Uncommon$0.21
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3 generic}{black}{black} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Scourge · Rare$0.32
Creature — Human Knight
Flash
Protection from white
2/1 Urza's Legacy · Common$0.15
Creature — Human Knight
Flash
Protection from red
2/1 Urza's Legacy · Common$0.12
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{black}, Sacrifice this enchantment: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on this enchantment. That player discards those cards.
Urza's Saga · Rare$0.51
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Scourge · Common$0.26
Creature — Djinn
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}{blue}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
5/5 Urza's Saga · Rare$0.71
Creature — Horror
This creature can't block.
Whenever this creature deals combat damage, sacrifice a permanent.
5/3 Legions · Rare$2.57
Artifact Creature — Golem
{1 generic}, Sacrifice this creature: Add {white}{blue}{black}.
3/3 Invasion · Uncommon$0.22
Creature — Skeleton
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
1/1 Fourth Edition · Common$0.10
Creature — Phyrexian Zombie Knight
{black}{black}, {tap}: Destroy target green creature.
3/3 Urza's Saga · Rare$0.37
Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
Urza's Saga · Common$2.89
Creature — Human Soldier
{tap}, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
2/1 Urza's Legacy · Common$0.08
Creature — Beast
Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
3/3 Legions · Rare$0.33
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Urza's Saga · Common$0.27
Sorcery
Green creatures and white creatures can't block this turn.
Flashback—{1 generic}{red}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Common$0.25
Enchantment
At the beginning of your upkeep, this enchantment deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.
Scourge · Rare$0.56
Enchantment
Whenever a creature you control dies, you may pay {1 generic}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Mercadian Masques · Rare$0.27
Instant
Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
Judgment · Common$0.11
Legendary Creature — Phyrexian Horror
Trample
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/5 Weatherlight · Rare$1.07
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Apocalypse · Uncommon$0.12
Sorcery
Create X 1/1 red Goblin creature tokens.
Urza's Saga · Uncommon$0.70
Creature — Ape
{1 generic}{green}: Regenerate this creature.
3/3 Alliances · Common$0.12
Land
This land enters tapped.
{tap}: Add {colorless}.
{tap}: Add one mana of any color. This land deals 1 damage to you.
Onslaught · Rare$0.32
Enchantment
As this enchantment enters, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Invasion · Rare$0.40
Enchantment
{black}: Put target creature card from your graveyard on top of your library.
Mercadian Masques · Uncommon$4.55
Land
{tap}: Add {colorless}.
{tap}, Sacrifice a creature: You gain 1 life.
Mercadian Masques · Rare$0.41
Sorcery
Each player sacrifices a creature of their choice.
Odyssey · Common$0.35
Enchantment — Aura
Enchant creature
Whenever enchanted creature becomes tapped, this Aura deals 2 damage to that creature's controller.
Planeshift · Common$0.09
Creature — Dragon
Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
{tap}: This creature deals damage equal to the number of +1/+1 counters on it to any target.
5/5 Legions · Rare$0.71
Creature — Human Soldier
{tap}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
2/5 Ice Age · Rare$0.21
Creature — Cat Beast
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
This creature can't be blocked by more than one creature.
3/2 Legions · Common$0.06
Creature — Beast
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on this creature.
3/3 Scourge · Uncommon$0.18
Creature — Goblin
At the beginning of your upkeep, you may have this creature deal 1 damage to target player or planeswalker.
1/1 Mercadian Masques · Common$0.18
Sorcery
Destroy target land.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.13
Creature — Lhurgoyf
Haste (This creature can attack and {T} as soon as it comes under your control.)
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
*/* Odyssey · Rare$0.84
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Fourth Edition · Rare$0.54
Creature — Minotaur
Haste
This creature gets +1/+1 as long as you control a white creature.
This creature gets +1/+1 as long as you control a blue creature.
1/1 Apocalypse · Common$0.06
Enchantment
Soldier creatures have vigilance.
{2 generic}{white}: Create a 1/1 white Soldier creature token.
Onslaught · Rare$0.75