Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
34 cards · 1 ms
Sorcery
Draw a card for each Bird on the battlefield.
Onslaught · Common$0.46
Creature — Dog
Whenever you're dealt damage, you may put that many +1/+1 counters on this creature.
At the beginning of your end step, remove all +1/+1 counters from this creature.
1/1 Mercadian Masques · Rare$0.48
Creature — Illusion Spirit
As this creature enters, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
*/* Mercadian Masques · Uncommon$0.22
Sorcery
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Mercadian Masques · Rare$1.33
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
Onslaught · Common$0.06
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Onslaught · Common$0.18
Creature — Human Cleric
Fading 4 (This creature enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this creature: Prevent the next 2 damage that would be dealt to any target this turn.
2/4 Nemesis · Common$0.03
Creature — Drake
Flying
{blue}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/3 Mercadian Masques · Common$0.10
Instant
Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Onslaught · Rare$10.09
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Fourth Edition · Common$0.05
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Prophecy · Uncommon$1.67
Artifact
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
Urza's Saga · Rare$4.61
Instant
Counter target spell unless its controller exiles all cards from their graveyard.
Draw a card.
Judgment · Common$0.25
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Odyssey · Common$0.23
Instant
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.
Invasion · Rare$15.15
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+2.
Prophecy · Common$0.11
Instant
Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.
Planeshift · Common$0.19
Instant
Mill two cards.
Draw a card.
Judgment · Common$6.89
Sorcery
Destroy target artifact or land. It can't be regenerated.
Alliances · Uncommon$0.17
Sorcery
Target player shuffles their graveyard into their library.
Onslaught · Uncommon$0.20
Instant
Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Odyssey · Common$0.13
Instant
Discard any number of cards. Counter target spell unless its controller pays {3 generic} for each card discarded this way.
Odyssey · Common$0.26
Sorcery
Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.
Odyssey · Common$0.29
Instant
Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Odyssey · Common$0.10
Artifact
Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.
Urza's Legacy · Rare$5.84
Sorcery
Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
Torment · Rare$0.51
Enchantment
As this enchantment enters, choose a color.
{white}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Mercadian Masques · Uncommon$0.37
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature's activated abilities can't be activated.
Torment · Uncommon$0.14
Instant
Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
Planeshift · Uncommon$0.30
Instant
Target nonblack creature gets -1/-1 until end of turn.
Threshold — If there are seven or more cards in your graveyard, instead destroy that creature. It can't be regenerated.
Judgment · Common$0.19
Creature — Lizard
If this creature attacks, all creatures you control attack if able.
4/3 Urza's Legacy · Common$0.08
Sorcery
Each creature deals damage to itself equal to its power.
Mercadian Masques · Rare$0.38
Creature — Elephant
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of this creature.
3/4 Nemesis · Uncommon$0.20