Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
55 cards · 3 ms
Creature — Bird Wizard
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
{4 generic}{blue}: Look at the top four cards of your library, then put them back in any order.
4/5 Onslaught · Uncommon$0.09
Sorcery
Target player's life total becomes 20.
Prophecy · Rare$0.46
Enchantment — Aura
Enchant creature you control
{red}, Sacrifice enchanted creature: This Aura deals damage equal to the sacrificed creature's power to each creature.
Apocalypse · Common$0.18
Creature — Beast
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
{tap}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on this creature.
2/2 Legions · Uncommon$0.17
Artifact
{tap}, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. (Activate only as an instant. For example, if the card's mana cost is {3}{U}{U}{B}, you add {U}{U}{B}.)
Odyssey · Rare$1.11
Creature — Wall
Defender
When this creature blocks, destroy it at end of combat.
3/3 Weatherlight · Common$0.07
Instant
Counter target spell unless its controller pays {1 generic} for each card in your graveyard.
Madness {blue} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.28
Land
{tap}: Add {colorless}.
{red}{green}, {tap}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Onslaught · Rare$0.76
Creature — Elemental
Flying
Prevent all damage that would be dealt to this creature.
3/3 Scourge · Rare$0.56
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Ice Age · Uncommon$0.28
Creature — Elemental
4/5 Fourth Edition · Uncommon$0.03
Enchantment
{3 generic}: Look at the top three cards of target player's library, then put them back in any order.
Ice Age · Rare$0.50
Instant
Create a 3/3 green Elephant creature token.
Flashback {6 generic}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.08
Land
This land enters tapped.
{tap}: Add {green} or {white}.
Invasion · Uncommon$0.14
Sorcery
Target player sacrifices a land of their choice.
Threshold — Each player sacrifices all lands they control instead if there are seven or more cards in your graveyard.
Odyssey · Rare$5.34
Basic Land — Forest
({T}: Add {G}.)
Fourth Edition · Common$0.09
Creature — Ape
This creature can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice this creature.
3/3 Ice Age · Common$0.18
Creature — Ape Shaman
{X}{X}{1 generic}: Destroy target noncreature artifact with mana value X.
1/1 Alliances · Common$0.19
Creature — Homunculus Illusion
This creature can't be blocked as long as defending player controls an untapped land.
1/1 Prophecy · Common$0.13
Creature — Beast
Trample
Whenever this creature deals combat damage to a player, you may draw a card.
Morph {1 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/4 Onslaught · Rare$1.86
Creature — Rat
{2 generic}{black}: This creature deals 1 damage to each creature and each player.
Threshold — {3 generic}{black}: This creature deals 3 damage to each creature and each player. Activate only if there are seven or more cards in your graveyard.
1/1 Odyssey · Uncommon$0.43
Basic Land — Island
({T}: Add {U}.)
Fourth Edition · Common$0.07
Sorcery
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
Onslaught · Uncommon$0.53
Creature — Human Soldier
{tap}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat and only if defending player controls no snow lands.
1/1 Ice Age · Common$0.18
Sorcery // Sorcery
All lands you control become 1/1 creatures until end of turn. They're still lands.
Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Apocalypse · Uncommon$0.37
Enchantment
Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Apocalypse · Uncommon$0.11
Creature — Illusion
Flying
{1 generic}: This creature becomes the creature type of your choice until end of turn.
6/6 Onslaught · Rare$0.27
Legendary Creature — Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield).
3/3 Legions · Rare$0.34
Creature — Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
*/* Odyssey · Rare$0.32
Basic Land — Mountain
({T}: Add {R}.)
Fourth Edition · Common$0.09
Instant // Instant
Target creature gets -1/-1 until end of turn.
Creatures target player controls get +1/+1 until end of turn.
Apocalypse · Uncommon$0.07
Sorcery
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Torment · Rare$2.02
Creature — Bear
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
2/2 Ice Age · Rare$4.58
Basic Land — Plains
({T}: Add {W}.)
Fourth Edition · Common$0.06
Sorcery
As an additional cost to cast this spell, you may pay {1 generic}{red} and/or {1 generic}{green} any number of times.
Destroy target artifact. For each additional {1 generic}{red} you paid, destroy another target artifact. For each additional {1 generic}{green} you paid, destroy another target artifact, and you gain 1 life.
Alliances · Uncommon$0.29
Creature — Elemental
Double strike (This creature deals both first-strike and regular combat damage.)
Morph {4 generic}{red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/3 Legions · Rare$0.31
Creature — Elemental
Morph {5 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, you may put a creature card from your hand onto the battlefield.
6/5 Scourge · Rare$0.26
Enchantment — Aura
Enchant creature
Enchanted creature has protection from green and from blue.
Apocalypse · Common$0.38
Creature — Drake
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {blue}.
2/1 Stronghold · Common$0.12
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: Create a 1/1 green Squirrel creature token."
Odyssey · Uncommon$0.25
Creature — Insect
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
0/0 Onslaught · Rare$0.69
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it and this Aura deals 1 damage to that land's controller. That player attaches this Aura to a land of their choice.
Odyssey · Uncommon$0.18
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Artifact
Echo {4 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
You may choose not to untap this artifact during your untap step.
{2 generic}, {tap}: All creatures get +2/+2 for as long as this artifact remains tapped.
Urza's Legacy · Rare$0.32
Creature — Elemental
Flying
{3 generic}{blue}: Tap all creatures with toughness 2 or less.
{3 generic}{blue}: All other creatures lose flying until end of turn.
3/4 Scourge · Uncommon$0.14
Land
This land enters tapped.
{tap}: Add {green}.
{1 generic}{green}: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Urza's Legacy · Uncommon$0.32
Artifact Creature — Wall
Defender
{3 generic}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
0/6 Ice Age · Uncommon$0.20
Creature — Wall
Defender (This creature can't attack.)
{green}, Sacrifice a Wall: Draw a card.
0/4 Onslaught · Uncommon$0.13
Instant
Buyback {2 generic} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Tempest · Rare$8.19
Artifact
{2 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove any number of charge counters from this artifact: Add {white}, then add an additional {white} for each charge counter removed this way.
Fourth Edition · Rare$0.50
Creature — Dog
Discard a card: This creature gets +1/+1 and becomes the color of your choice until end of turn.
2/2 Odyssey · Common$0.23
Land
{tap}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Onslaught · Rare$12.12
Creature — Sliver
All Sliver creatures have flying.
1/1 Tempest · Common$0.73
Land
{tap}: Add {colorless}.
{green}, {tap}: Untap target Elf.
Onslaught · Uncommon$10.58
Land
{tap}: Add {colorless}.
{tap}: Add {green} or {blue}. This land deals 1 damage to you.
Apocalypse · Rare$0.35