Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
93 cards · showing 1–60 (page 1 of 2) · 20 ms
Instant
Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Odyssey · Common$0.12
Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Weatherlight · Uncommon$0.14
Instant
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling {white} ({W}, Discard this card: Draw a card.)
Onslaught · Uncommon$0.34
Enchantment
Creatures you control get +0/+1.
Sacrifice this enchantment: Return target creature to its owner's hand.
Invasion · Uncommon$0.13
Creature — Djinn
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
5/3 Mirage · Rare$0.65
Creature — Horror
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
1/1 Odyssey · Rare$0.34
Creature — Human Spellshaper Warrior
{red}, {tap}, Discard a card: Target creature can't block this turn.
1/1 Nemesis · Common$0.03
Creature — Djinn
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
4/4 Visions · Common$0.09
Artifact Creature — Golem
{2 generic}: Regenerate this creature.
3/1 Fourth Edition · Common$0.10
Creature — Elemental
Flying
This creature can block only creatures with flying.
2/3 Visions · Common$0.03
Creature — Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/* Odyssey · Rare$0.47
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Urza's Saga · Uncommon$0.12
Instant
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Apocalypse · Common$0.14
Instant
If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Creatures you control get +2/+0 until end of turn.
Nemesis · Uncommon$0.12
Creature — Dauthi Jackal
Shadow (This creature can block or be blocked by only creatures with shadow.)
{black}{black}, Sacrifice this creature: Destroy target blocking creature.
2/1 Exodus · Common$0.18
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling {2 generic}{white} ({2}{W}, Discard this card: Draw a card.)
When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Scourge · Rare$0.24
Enchantment
Whenever an opponent casts a spell, counter that spell and put a depletion counter on this enchantment. If there are three or more depletion counters on this enchantment, sacrifice it.
Cycling {4 generic}{blue}{blue} ({4}{U}{U}, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell.
Scourge · Rare$21.71
Instant
Destroy target artifact or enchantment.
Fourth Edition · Common$0.08
Instant
Counter target instant or sorcery spell unless its controller pays {1 generic}.
Draw a card.
Weatherlight · Common$0.22
Enchantment
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Visions · Rare$5.08
Enchantment — Aura
Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
Invasion · Uncommon$0.27
Creature — Dragon Spirit
Flying
{3 generic}{white}{white}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Plainscycling {2 generic} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
5/5 Scourge · Rare$0.43
Creature — Zombie
{1 generic}{black}, Sacrifice this creature: Exile up to two target cards from a single graveyard.
3/2 Odyssey · Uncommon$0.18
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Fourth Edition · Common$0.04
Creature — Dog
Whenever this creature is dealt damage, you lose that much life.
2/2 Odyssey · Common$0.09
Creature — Zombie Minion
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, nonblack creatures get -2/-2 until end of turn."
2/2 Torment · Uncommon$0.26
Creature — Zombie
Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
3/3 Onslaught · Rare$0.24
Creature — Djinn
Haste
This creature gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
6/5 Invasion · Uncommon$0.15
Creature — Elf Druid
{tap}: Add {green}.
{2 generic}, Sacrifice this creature: Draw a card.
1/1 Urza's Destiny · Common$0.13
Artifact
Spells cost {1 generic} less to cast.
Visions · Uncommon$1.54
Artifact Creature — Golem Warrior
This creature can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
4/4 Prophecy · Uncommon$0.18
Artifact Creature — Golem
{2 generic}: This creature gains trample until end of turn.
3/4 Mirage · Uncommon$0.14
Artifact
At the beginning of your upkeep, put a time counter on this artifact.
All creatures get +1/+0 for each time counter on this artifact.
{3 generic}: Remove a time counter from this artifact. Any player may activate this ability but only during any upkeep step.
Ice Age · Rare$0.46
Creature — Giant Cleric
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
3/3 Chronicles · Uncommon$0.18
Artifact Creature — Construct
Whenever this creature attacks, untap all creatures defending player controls.
3/2 Weatherlight · Common$0.14
Instant
Tap up to two target creatures.
Judgment · Common$0.08
Artifact
{4 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove three charge counters from this artifact: Take an extra turn after this one.
Mercadian Masques · Rare$3.32
Artifact
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.
Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.
{1 generic}, {tap}: Put a magnet counter on target creature.
Tempest · Rare$0.66
Creature — Human Cleric
{tap}: Prevent the next 4 damage that would be dealt to any target this turn.
1/4 Urza's Destiny · Rare$0.27
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
Apocalypse · Common$0.12
Sorcery
Buyback {2 generic}{black}{black} (You may pay an additional {2}{B}{B} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player discards a card.
Stronghold · Uncommon$0.17
Sorcery
Target player discards two cards.
Seventh Edition · Common$0.04
Enchantment
{black}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Nemesis · Uncommon$0.44
Artifact
{tap}: Add {colorless}.
{1 generic}, {tap}, Sacrifice this artifact: Draw a card.
Weatherlight · Common$0.27
Creature — Horror Mercenary
Flying
1/1 Mercadian Masques · Common$0.11
Creature — Human Druid
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as there are seven or more cards in your graveyard.
1/1 Odyssey · Rare$5.42
Creature — Zombie
{tap}, Exile three cards from your graveyard: Target player loses 3 life.
3/1 Torment · Common$0.14
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Mirage · Common$0.05
Instant
Prevent all damage a source of your choice would deal this turn.
Torment · Common$0.08
Instant
Look at target player's hand.
Draw a card.
Odyssey · Common$0.43
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
Odyssey · Rare$0.29
Sorcery
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
Urza's Saga · Rare$5.56
Creature — Kavu
Kicker {2 generic}{red} (You may pay an additional {2}{R} as you cast this spell.)
First strike
If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
1/1 Invasion · Common$0.12
Artifact Creature — Shapeshifter
As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
*/* Fourth Edition · Rare$0.18
Instant
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Invasion · Common$0.16
Sorcery
Destroy two target lands.
Urza's Saga · Uncommon$0.37
Land
{tap}: Add one mana of any type that a land you control could produce.
Tempest · Rare$5.13
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
{green}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Fourth Edition · Common$0.07
Instant
Counter target creature spell.
Chronicles · Common$0.09
Instant
Return target permanent to its owner's hand.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.12