Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
616 cards · showing 481–540 (page 9 of 11) · <1 ms
Creature — Human Wizard
This creature can't be the target of red spells or abilities from red sources.
{tap}: This creature deals 1 damage to any target.
0/1 Mirage · Uncommon$0.12
Creature — Angel
Flying
Whenever this creature blocks, it gets +0/+2 until end of turn.
2/3 Urza's Legacy · Uncommon$0.11
Creature — Angel Spirit
Cumulative upkeep {1 generic}{white} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
0/3 Alliances · Rare$1.21
Creature — Insect
Flying
Whenever this creature attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)
0/1 Alliances · Common$0.15
Creature — Bird Soldier
Flying
{1 generic}: This creature loses flying until end of turn.
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
2/6 Legions · Uncommon$0.15
Creature — Human Rebel
{white}{white}: Target attacking creature gets -1/-0 until end of turn.
1/2 Prophecy · Uncommon$0.11
Creature — Human Knight
{1 generic}: This creature's power becomes the toughness of target creature blocking or being blocked by this creature minus 1 until end of turn, and its toughness becomes 1 plus the power of that creature until end of turn.
1/3 Alliances · Rare$1.01
Creature — Human Cleric
When this creature dies, exile it, then return another target creature card from your graveyard to your hand.
1/2 Weatherlight · Uncommon$0.28
Creature — Cyclops Warrior
When this creature becomes the target of a spell or ability, sacrifice it.
3/4 Visions · Common$0.09
Creature — Human Rebel
Whenever this creature becomes the target of a spell or ability, it gets +0/+3 until end of turn.
1/3 Mercadian Masques · Common$0.20
Creature — Elf
All creatures able to block this creature do so.
0/1 Urza's Destiny · Common$0.22
Creature — Beast
Whenever a creature deals damage to this creature, this creature deals that much damage to that creature.
Whenever a spell deals damage to this creature, this creature deals that much damage to that spell's controller.
4/5 Onslaught · Rare$0.25
Creature — Human Cleric
When this creature enters, you gain 4 life.
1/4 Torment · Common$0.23
Creature — Human Nomad
Flash
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control gain protection from black until end of turn."
2/3 Torment · Uncommon$0.13
Creature — Griffin
Flying
When you control no enchantments, sacrifice this creature.
2/3 Urza's Destiny · Rare$1.01
Creature — Thalakos Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
1/2 Tempest · Common$0.17
Creature — Atog
Sacrifice a land: This creature gets +1/+1 until end of turn.
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.27
Creature — Zombie
At the beginning of your upkeep, this creature deals 1 damage to each opponent and planeswalker it has dealt damage to this game.
2/3 Chronicles · Uncommon$0.19
Creature — Demon
At end of combat, gain control of all creatures blocking this creature for as long as you control this creature.
2/5 Chronicles · Rare$0.52
Creature — Basilisk
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4 Fourth Edition · Uncommon$0.13
Creature — Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals damage to an opponent, draw a card.
1/3 Urza's Destiny · Uncommon$0.10
Creature — Bird Beast
Flying
At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of this creature.
2/3 Onslaught · Uncommon$0.24
Artifact Creature — Construct
Echo {4 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
This creature attacks each combat if able.
4/5 Urza's Legacy · Uncommon$0.11
Creature — Wall
Defender (This creature can't attack.)
Flying
{blue}: This creature gets +1/+1 until end of turn.
0/2 Ice Age · Uncommon$0.36
Creature — Elemental
Flying
{3 generic}{blue}: Tap all creatures with toughness 2 or less.
{3 generic}{blue}: All other creatures lose flying until end of turn.
3/4 Scourge · Uncommon$0.14
Creature — Merfolk
When this creature enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
{3 generic}{blue}: This creature gains flying until end of turn.
1/2 Apocalypse · Uncommon$0.25
Creature — Elf
{tap}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
1/2 Legions · Common$1.98
Creature — Elemental
When this creature attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
{2 generic}{blue}{blue}, {tap}: Return target permanent that isn't enchanted to its owner's hand.
0/2 Fourth Edition · Rare$0.44
Creature — Plant Wall
Defender (This creature can't attack.)
Sacrifice this creature: Add {red}{red}.
{red}, Sacrifice this creature: It deals 2 damage to target creature it's blocking.
0/3 Ice Age · Common$1.22
Creature — Drake
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
2/4 Weatherlight · Common$0.15
Creature — Human Wizard
Kicker {1 generic}{white} (You may pay an additional {1}{W} as you cast this spell.)
Flying
When this creature enters, if it was kicked, destroy target enchantment.
1/2 Invasion · Uncommon$0.22
Creature — Angel
Flying
1/5 Urza's Destiny · Common$0.15
Creature — Spirit
Flying
{tap}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
1/4 Tempest · Rare$0.69
Creature — Human Soldier
{2 generic}{white}, {tap}: Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: This creature deals 3 damage to target attacking creature without flying.
1/3 Scourge · Rare$0.17
Creature — Human Soldier
{tap}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)
2/3 Mercadian Masques · Uncommon$0.15
Creature — Treefolk Cleric
{2 generic}{white}, {tap}: Prevent the next 2 damage that would be dealt to any target this turn.
2/3 Invasion · Uncommon$0.22
Creature — Treefolk
Whenever this creature blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
2/4 Urza's Legacy · Common$0.20
Creature — Bird Soldier
Flying, protection from green
2/3 Odyssey · Uncommon$0.30
Creature — Horse Rebel
Sacrifice a land: This creature gets +0/+3 until end of turn.
2/3 Prophecy · Common$0.15
Creature — Human Cleric
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
1/2 Prophecy · Common$0.10
Creature — Spirit
Flying
At the beginning of your end step, tap all lands you control.
3/4 Prophecy · Rare$0.26
Creature — Human
Prevent all damage that would be dealt to this creature by creatures.
1/3 Fourth Edition · Uncommon$0.27
Creature — Shapeshifter
Whenever another creature enters, this creature becomes a copy of that creature, except it has this ability.
0/1 Tempest · Rare$1.14
Creature — Drake
Flying
This creature attacks each combat if able.
2/3 Invasion · Uncommon$0.04
Creature — Skeleton
Kicker {3 generic} (You may pay an additional {3} as you cast this spell.)
{black}: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
0/1 Invasion · Common$0.16
Creature — Horror
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, this creature deals 1 damage to that player.
2/4 Weatherlight · Rare$0.88
Artifact Creature — Juggernaut
Trample
{3 generic}: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{3 generic}: Attacking creatures banded with this creature gain trample until end of turn.
1/5 Alliances · Uncommon$0.24
Creature — Plant
{tap}: Add one mana of any color.
0/2 Invasion · Rare$1.78
Creature — Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1 Fourth Edition · Common$0.13
Creature — Djinn
Flying
At the beginning of your upkeep, this creature phases out unless you pay {blue}{blue}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
3/4 Mirage · Uncommon$0.13
Creature — Human Warrior
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
3/4 Alliances · Rare$5.43
Legendary Creature — Treefolk
Kicker {X} (You may pay an additional {X} as you cast this spell.)
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
4/7 Invasion · Rare$0.20
Creature — Human Wizard
Kicker {1 generic}{red} (You may pay an additional {1}{R} as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.
2/3 Invasion · Uncommon$0.18
Creature — Human Druid
Whenever you cast an enchantment spell, you may draw a card.
0/2 Fourth Edition · Rare$2.02
Creature — Lizard
{1 generic}{red}, {tap}: Destroy target artifact. This creature deals damage to that artifact's controller equal to the artifact's mana value.
1/3 Urza's Legacy · Uncommon$0.40
Creature — Dryad
You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1/3 Mercadian Masques · Rare$1.22
Creature — Plant Wall
Defender (This creature can't attack.)
{tap}: Add {green}.
0/4 Mercadian Masques · Common$0.23
Creature — Homarid Drone
{tap}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{tap}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
1/2 Alliances · Uncommon$0.15
Creature — Merfolk
When this creature enters, draw a card, then discard a card.
1/2 Invasion · Common$0.22
Creature — Merfolk Soldier
1/2 Fifth Edition · Common$0.07