Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
556 cards · showing 481–540 (page 9 of 10) · 2 ms
1 banned card hidden — show them
Creature — Human Wizard
Kicker {1 generic}{white} (You may pay an additional {1}{W} as you cast this spell.)
Flying
When this creature enters, if it was kicked, destroy target enchantment.
1/2 Invasion · Uncommon$0.22
Creature — Angel
Flying
1/5 Urza's Destiny · Common$0.15
Creature — Drake
Flying
{white}: This creature gets +0/+1 until end of turn.
2/1 Invasion · Common$0.03
Creature — Spirit
Flying
{tap}, Tap two untapped creatures you control: Return target permanent to its owner's hand.
1/4 Tempest · Rare$0.69
Creature — Human Soldier
{2 generic}{white}, {tap}: Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: This creature deals 3 damage to target attacking creature without flying.
1/3 Scourge · Rare$0.17
Creature — Vampire
Flying
Whenever this creature attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 6 life."
4/4 Judgment · Uncommon$0.18
Creature — Elf Ranger
This creature can't be blocked except by creatures with flying.
2/2 Urza's Saga · Common$0.20
Creature — Elf Scout
This creature can't be blocked except by creatures with flying.
1/1 Scourge · Common$0.32
Creature — Bird Soldier
Flying, protection from green
2/3 Odyssey · Uncommon$0.30
Legendary Creature — Dragon
Flying
Whenever Treva deals combat damage to a player, you may pay {2 generic}{white}. If you do, choose a color, then you gain 1 life for each permanent of that color.
6/6 Invasion · Rare$0.56
Artifact Creature — Golem
This creature has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{black}: Regenerate this creature" as long as you control a Zombie.
4/4 Onslaught · Rare$0.25
Creature — Spirit
Flying
At the beginning of your end step, tap all lands you control.
3/4 Prophecy · Rare$0.26
Creature — Dragon
Flying
Menace (This creature can't be blocked except by two or more creatures.)
This creature can block an additional creature each combat.
{1 generic}{red}: This creature gets +2/+0 until end of turn.
4/4 Mercadian Masques · Rare$0.67
Creature — Faerie
Flying
{3 generic}{green}, Sacrifice this creature: Destroy target artifact.
1/1 Mirage · Common$0.16
Creature — Griffin
Flying
Sacrifice this creature: Counter target red instant or sorcery spell.
2/2 Mirage · Uncommon$0.21
Creature — Drake
Flying
This creature attacks each combat if able.
2/3 Invasion · Uncommon$0.04
Artifact Creature — Shapeshifter
{0 generic}: This creature gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
4/4 Fourth Edition · Rare$0.44
Legendary Creature — Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {black}{red}{green}.
{black}: Vaevictis Asmadi gets +1/+0 until end of turn.
{red}: Vaevictis Asmadi gets +1/+0 until end of turn.
{green}: Vaevictis Asmadi gets +1/+0 until end of turn.
7/7 Chronicles · Rare$0.66
Creature — Bat
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1 Fourth Edition · Common$0.13
Creature — Vampire Dragon
Flying
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
{1 generic}{red}: This creature deals 1 damage to target creature.
5/5 Odyssey · Rare$0.30
Creature — Djinn
Flying
At the beginning of your upkeep, this creature phases out unless you pay {blue}{blue}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
3/4 Mirage · Uncommon$0.13
Creature — Insect
Flying
Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat.
1/1 Mercadian Masques · Common$0.15
Creature — Beast
{1 generic}{green}, {tap}: This creature deals 5 damage to target attacking or blocking creature with flying.
Morph {3 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/5 Onslaught · Uncommon$0.09
Creature — Dragon
Flying
{red}: This creature gets +1/+0 until end of turn.
{green}: This creature gets +0/+1 until end of turn.
4/4 Visions · Rare$1.10
Creature — Drake
Flying
{2 generic}{blue}: Untap this creature.
3/3 Urza's Legacy · Common$0.05
Legendary Creature — Gorgon
Flying
{tap}: Destroy target creature. It can't be regenerated.
5/5 Onslaught · Rare$2.91
Creature — Angel
Flying
As this creature enters, choose a color.
This creature has protection from the chosen color.
2/2 Planeshift · Uncommon$0.28
Creature — Angel
Flying, protection from green
2/2 Urza's Destiny · Uncommon$0.35
Creature — Angel
Flying, protection from black
2/2 Urza's Saga · Uncommon$0.31
Creature — Angel
Flying, protection from red
2/2 Urza's Saga · Uncommon$0.36
Creature — Angel
Flying, protection from blue
2/2 Urza's Destiny · Uncommon$0.38
Creature — Angel
Flying, protection from white
2/2 Nemesis · Uncommon$0.29
Creature — Dragon
Flying, haste
4/4 Mirage · Rare$0.16
Creature — Imp
Flying
{1 generic}{red}: This creature gains first strike until end of turn.
2/2 Planeshift · Common$0.06
Creature — Bird
Flying
{1 generic}{black}, Sacrifice a creature: Regenerate this creature.
3/1 Visions · Common$0.05
Creature — Sponge
{tap}: Target creature loses your choice of flying, first strike, or trample until end of turn.
1/1 Urza's Legacy · Uncommon$0.17
Creature — Wall
Defender, flying (This creature can't attack, and it can block creatures with flying.)
1/5 Fourth Edition · Uncommon$0.13
Creature — Wall
Defender (This creature can't attack.)
Flying
At the beginning of each end step, if this creature was dealt damage this turn, put a +0/+1 counter on it.
0/3 Mirage · Common$0.24
Creature — Wall
Defender (This creature can't attack.)
Flying
3/5 Fourth Edition · Uncommon$0.18
Creature — Illusion
Flying
Players play with their hands revealed.
1/3 Nemesis · Common$0.15
Creature — Minotaur Monger
{2 generic}: This creature deals 1 damage to each creature without flying and each player. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.26
Creature — Human Wizard Mutant
Whenever a player cycles a card, this creature gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)
3/4 Legions · Uncommon$0.12
Creature — Angel Warrior
Flying
Whenever this creature deals damage, you gain that much life.
3/4 Stronghold · Rare$0.58
Creature — Djinn
Flying
At the beginning of your upkeep, sacrifice this creature unless you return an untapped Island you control to its owner's hand.
4/4 Visions · Uncommon$0.10
Creature — Elemental
Kicker {blue} (You may pay an additional {U} as you cast this spell.)
Flying
When this creature enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
3/4 Planeshift · Rare$0.39
Creature — Elemental
{blue}, {tap}, Sacrifice this creature: Tap up to three target creatures without flying.
2/3 Mirage · Uncommon$0.18
Creature — Angel Horror
Flying, vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
4/4 Odyssey · Rare$0.56
Creature — Spirit
Flying
{blue}: Put this creature on top of its owner's library.
3/2 Exodus · Common$0.05
Creature — Faerie
Flying, protection from red
2/1 Urza's Legacy · Common$0.14
Creature — Bird
Flying
When this creature dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.
1/1 Exodus · Common$0.18
Creature — Plant Wall
Defender; reach (This creature can block creatures with flying.)
You may choose not to untap this creature during your untap step.
{tap}: Tap target creature with flying blocked by this creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/4 Alliances · Common$0.10
Creature — Frog
{blue}: This creature gains flying until end of turn.
1/3 Exodus · Common$0.19
Creature — Drake
Flying
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
When this creature dies, shuffle the cards from your hand into your library, then draw that many cards.
2/2 Apocalypse · Uncommon$0.12
Creature — Bird
Flying, first strike
{white}{white}: This creature gets +2/+0 until end of turn. Activate only once each turn.
1/1 Alliances · Common$0.07
Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
0/1 Fourth Edition · Rare$0.26
Creature — Faerie
Flying
1/2 Homelands · Common$0.11
Creature — Faerie
Flying
{tap}: Target creature gains flying until end of turn.
1/1 Tempest · Uncommon$0.18
Creature — Drake
Flying
2/2 Tempest · Common$0.03
Creature — Elemental Spirit
Flying
Menace (This creature can't be blocked except by two or more creatures.)
3/2 Ice Age · Uncommon$0.19
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
2/3 Legions · Rare$0.54