Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
645 cards · showing 481–540 (page 9 of 11) · 2 ms
Artifact Creature — Beast
Whenever this creature becomes tapped, target opponent gains 2 life.
{2 generic}: Regenerate this creature.
4/2 Alliances · Common$0.13
Artifact Creature — Golem
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
2/2 Invasion · Uncommon$0.18
Creature — Bear Spirit
Whenever this creature attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
3/3 Homelands · Uncommon$0.37
Creature — Centaur
Creatures you control can't be the targets of blue spells or abilities from blue sources.
3/2 Odyssey · Rare$0.37
Creature — Spike
This creature enters with three +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{2 generic}, Remove a +1/+1 counter from this creature: Create a 1/1 green Spike creature token.
0/0 Stronghold · Rare$0.34
Creature — Spike
This creature enters with four +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
0/0 Stronghold · Common$0.05
Creature — Spike Drone
This creature enters with a +1/+1 counter on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
0/0 Tempest · Common$0.18
Creature — Spike
This creature enters with two +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from this creature: You gain 2 life.
0/0 Stronghold · Uncommon$1.52
Creature — Spike
This creature enters with six +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{1 generic}, Remove a +1/+1 counter from this creature: Regenerate this creature.
0/0 Exodus · Rare$0.49
Creature — Spike
This creature enters with two +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{2 generic}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on this creature.
0/0 Exodus · Uncommon$0.24
Creature — Spike Soldier
This creature enters with three +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from this creature: This creature gets +2/+2 until end of turn.
0/0 Stronghold · Uncommon$0.18
Creature — Spike
This creature enters with three +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{1 generic}, Remove a +1/+1 counter from this creature: Prevent all combat damage that would be dealt this turn.
0/0 Exodus · Rare$0.77
Creature — Spike
This creature enters with two +1/+1 counters on it.
{2 generic}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
0/0 Stronghold · Common$0.11
Creature — Wurm
5/4 Stronghold · Common$0.08
Creature — Beast
Reach (This creature can block creatures with flying.)
Morph {4 generic}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/4 Onslaught · Common$0.05
Creature — Spider
Reach (This creature can block creatures with flying.)
Sacrifice a land: This creature deals 1 damage to each creature with flying.
3/5 Prophecy · Uncommon$0.29
Creature — Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
1/1 Prophecy · Common$0.34
Creature — Cat
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
3/3 Odyssey · Common$0.10
Creature — Monger
{2 generic}: This creature deals 1 damage to each creature with flying and each player. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.15
Creature — Squirrel
This creature gets +1/+1 for each other Squirrel on the battlefield.
2/2 Odyssey · Rare$1.60
Creature — Human Druid
{1 generic}{green}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1 generic}{green}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
2/2 Prophecy · Rare$1.90
Creature — Insect
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
0/0 Onslaught · Rare$0.69
Creature — Cat
This creature can't be blocked by more than one creature.
3/3 Mirage · Common$0.07
Creature — Human Spellshaper
{1 generic}{green}, {tap}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
1/1 Nemesis · Uncommon$0.13
Creature — Antelope Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.
5/4 Visions · Uncommon$0.13
Artifact Creature — Golem
You can't cast creature spells.
3/4 Weatherlight · Uncommon$1.50
Creature — Kavu
{red}: This creature gets +1/+0 until end of turn.
{white}: This creature gets +0/+1 until end of turn.
3/3 Planeshift · Common$0.07
Creature — Basilisk
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as there are seven or more cards in your graveyard, all creatures able to block this creature do so.
4/5 Odyssey · Rare$0.36
Creature — Elf Mutant
{7 generic}{green}: This creature gets +5/+5 until end of turn.
2/2 Legions · Common$0.08
Artifact Creature — Beast
Domain — This spell costs {1 generic} less to cast for each basic land type among lands you control.
Trample
5/5 Planeshift · Uncommon$0.19
Artifact Creature — Golem
When an opponent casts a creature spell, sacrifice this creature.
2/3 Weatherlight · Uncommon$0.15
Creature — Bear
When this creature enters, draw a card.
2/2 Weatherlight · Common$0.26
Creature — Djinn
Trample
This creature gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
6/6 Invasion · Uncommon$0.23
Creature — Human Cleric
When this creature dies, exile it, then return another target creature card from your graveyard to your hand.
1/2 Weatherlight · Uncommon$0.28
Creature — Elf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/2 Apocalypse · Uncommon$0.15
Creature — Human Wizard
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
1/1 Judgment · Rare$6.91
Creature — Insect Beast
When this creature dies, create four 1/1 green Insect creature tokens.
4/4 Onslaught · Uncommon$0.07
Creature — Elf
When this creature dies, create two 1/1 green Insect creature tokens.
2/2 Onslaught · Common$0.13
Creature — Wurm
When this creature dies, create seven 1/1 green Insect creature tokens.
7/7 Onslaught · Rare$2.27
Creature — Horse
When this creature dies, you gain 1 life.
1/1 Ice Age · Common$0.18
Creature — Elf
All creatures able to block this creature do so.
0/1 Urza's Destiny · Common$0.22
Artifact Creature — Dragon
Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
5/5 Mirage · Rare$5.91
Artifact Creature — Dragon
This creature gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2 Invasion · Rare$0.39
Artifact Creature — Thopter
Tap an untapped creature you control: This creature gains flying until end of turn.
3/1 Tempest · Uncommon$0.18
Creature — Licid
{green}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {green} to end this effect.
All creatures able to block enchanted creature do so.
2/2 Stronghold · Uncommon$0.31
Creature — Wurm
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
5/5 Onslaught · Rare$10.11
Creature — Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
*/* Odyssey · Rare$0.30
Artifact Creature — Construct
Flying
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from this creature. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This token can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with this creature. If you do, put that many +1/+1 counters on this creature.
1/1 Fourth Edition · Rare$1.89
Creature — Basilisk
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4 Fourth Edition · Uncommon$0.13
Creature — Elemental
Kicker {1 generic}{green} (You may pay an additional {1}{G} as you cast this spell.)
When this creature enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
4/4 Invasion · Rare$0.19
Artifact Creature — Thopter
Flying
This creature enters with three +1/+1 counters on it.
{1 generic}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
{1 generic}, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
0/0 Exodus · Rare$1.92
Creature — Elemental
You may have this creature assign its combat damage as though it weren't blocked.
7/7 Urza's Destiny · Rare$0.22
Creature — Human Wizard
{red}, {tap}: Target creature gains first strike until end of turn.
{white}, {tap}: Tap target creature.
1/1 Invasion · Common$0.16
Creature — Elf Wizard
Kicker {red} and/or {white} (You may pay an additional {R} and/or {W} as you cast this spell.)
When this creature enters, if it was kicked with its {red} kicker, it deals 2 damage to any target.
When this creature enters, if it was kicked with its {white} kicker, destroy target artifact.
2/2 Planeshift · Uncommon$0.07
Creature — Insect
Red spells and white spells you cast cost {1 generic} less to cast.
2/1 Planeshift · Common$0.32
Creature — Human Wizard
{red}{red}, {tap}: This creature deals 2 damage to target creature.
{white}{white}, {tap}: Target creature gains protection from the color of your choice until end of turn.
2/2 Invasion · Rare$0.32
Artifact Creature — Golem
As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.
3/3 Urza's Destiny · Rare$0.09
Artifact Creature — Construct
Echo {4 generic} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
This creature attacks each combat if able.
4/5 Urza's Legacy · Uncommon$0.11
Creature — Beast
Whenever this creature becomes blocked, defending player sacrifices a land of their choice.
4/4 Prophecy · Common$0.16
Legendary Creature — Insect Druid
{green}, {tap}: Target creature gets +5/+5 until end of turn.
5/5 Judgment · Rare$0.49