Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 5,281–5,340 (page 89 of 90) · 2 ms
Instant
As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.
Mirage · Uncommon$11.35
Enchantment — Aura
Enchant creature
Whenever a player cycles a card, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
Onslaught · Uncommon$0.21
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Ice Age · Uncommon$0.37
Creature — Human Wizard
{tap}: Return this creature and target creature you control to their owner's hand.
2/2 Urza's Saga · Common$0.12
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Add {blue}.
{2 generic}, {tap}: Add {white} or {black}.
Homelands · Uncommon$0.34
Creature — Wolverine
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
2/4 Fifth Edition · Uncommon$0.14
Creature — Incarnation
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
2/2 Judgment · Uncommon$2.13
Creature — Elf Scout
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
1/1 Exodus · Common$0.26
Creature — Human Druid
{tap}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
1/1 Tempest · Rare$0.17
Creature — Elf
Morph {2 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains trample until end of turn.
3/3 Scourge · Common$0.09
Land
{tap}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Onslaught · Rare$18.06
Artifact
Whenever a player casts a green spell, you may pay {1 generic}. If you do, you gain 1 life.
Fourth Edition · Uncommon$0.11
Creature — Human Druid
1/2 Odyssey · Common$0.15
Creature — Beast
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{1 generic}, Remove a fade counter from this creature: Destroy target artifact.
4/6 Nemesis · Uncommon$0.27
Creature — Elephant
This creature has trample as long as you control a snow land.
3/2 Ice Age · Common$0.21
Creature — Spider
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.
2/3 Ice Age · Common$0.24
Sorcery
Tap X target creatures.
Fourth Edition · Common$0.14
Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Ice Age · Uncommon$0.17
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
Ice Age · Common$0.21
Enchantment
{1 generic}: The next time you would draw a card this turn, this enchantment deals 2 damage to any target instead.
Onslaught · Rare$0.37
Enchantment
{1 generic}: The next time you would draw a card this turn, each opponent discards a card instead.
Onslaught · Rare$5.54
Enchantment
{1 generic}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
Onslaught · Rare$11.38
Enchantment
{1 generic}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Onslaught · Rare$3.65
Instant
You draw two cards, then each other player draws a card.
Odyssey · Common$0.77
Enchantment
{1 generic}: The next time you would draw a card this turn, you gain 5 life instead.
Onslaught · Rare$23.90
Artifact Creature — Horse
This creature enters with four +1/+1 counters on it.
Remove a +1/+1 counter from this creature: Add {colorless}.
0/0 Exodus · Rare$3.81
Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Invasion · Common$0.06
Instant
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Mirage · Uncommon$26.36
Creature — Nightmare Fish Beast
When this creature enters, exile all cards from your hand.
When this creature leaves the battlefield, return the exiled cards to their owner's hand.
5/5 Judgment · Rare$0.22
Creature — Nightmare Crab
This creature can't be blocked.
When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
3/6 Judgment · Uncommon$0.27
Creature — Nightmare Drake
Flying
When this creature enters, sacrifice it unless you exile a creature you control other than this creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
3/4 Judgment · Common$0.15
Creature — Nightmare Fish Beast
Flying
When this creature enters, you skip your next turn.
When this creature leaves the battlefield, you take an extra turn after this one.
6/1 Judgment · Rare$0.48
Creature — Nightmare Salamander Beast
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2 Judgment · Common$0.16
Creature — Nightmare Turtle Beast
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/4 Judgment · Uncommon$0.18
Artifact
This artifact enters tapped.
{tap}: Add {colorless}{colorless}.
Urza's Saga · Uncommon$0.27
Artifact
At the beginning of each player's upkeep, that player mills a card.
Mercadian Masques · Rare$0.58
Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Urza's Saga · Rare$0.47
Instant
Buyback {2 generic} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness.
Tempest · Uncommon$0.40
Sorcery
Destroy all creatures. They can't be regenerated.
Fourth Edition · Rare$3.49
Enchantment
When this enchantment enters, tap all red creatures.
Red creatures don't untap during their controllers' untap steps.
Ice Age · Rare$0.33
Creature — Zombie Frog Beast
Whenever another creature enters, you lose 1 life.
3/3 Onslaught · Common$0.15
Creature — Wolf
{tap}: Target creature gets +1/+1 until end of turn.
1/1 Fifth Edition · Rare$0.75
Artifact
{5 generic}: Until end of turn, this artifact becomes an 8/8 Golem artifact creature with trample.
Weatherlight · Rare$0.58
Creature — Insect
Flying
Whenever this creature attacks, defending player can't cast spells this turn.
0/1 Scourge · Rare$4.06
Creature — Spirit
{tap}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
1/1 Fourth Edition · Rare$0.63
Legendary Creature — Insect Wizard
Flying
{black}{red}{green}, {tap}: Target player draws a card.
1/2 Chronicles · Rare$0.20
Instant
Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Mirage · Rare$0.82
Creature — Treefolk
{green}: This creature gets +1/-2 until end of turn.
2/7 Alliances · Common$0.13
Creature — Insect
Trample, haste
Cumulative upkeep {green}{green} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/1 Alliances · Uncommon$0.27
Creature — Elf Barbarian
Protection from blue
2/2 Invasion · Common$0.11
Land
{tap}: Add {colorless}.
{tap}: Add {green} or {blue}. This land deals 1 damage to you.
Apocalypse · Rare$0.35
Creature — Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
{2 generic}, Sacrifice this creature: Draw a card.
2/1 Urza's Destiny · Common$0.14
Creature — Human Druid
This creature gets +1/+1 for each enchantment on the battlefield.
2/2 Urza's Destiny · Uncommon$0.12
Creature — Insect
Flying
{green}: Regenerate this creature.
0/1 Ice Age · Uncommon$0.27
Creature — Elf
Echo {2 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/2 Urza's Legacy · Common$0.15
Legendary Land
{tap}: Add {colorless}.
{green}, {tap}: Regenerate target creature.
Urza's Destiny · Rare$82.89
Creature — Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.
Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
*/* Invasion · Uncommon$0.20
Creature — Treefolk
Protection from artifacts
4/4 Urza's Legacy · Common$0.20
Creature — Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6/4 Urza's Legacy · Common$0.09
Enchantment — Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.
Apocalypse · Rare$0.11