Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 5,041–5,100 (page 85 of 87) · 3 ms
31 banned cards hidden — show them
Sorcery
Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.
Urza's Saga · Rare$0.85
Creature — Efreet
Protection from white
{1 generic}{red}: This creature gets +1/+0 until end of turn.
2/4 Mirage · Uncommon$0.03
Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
0/1 Fourth Edition · Rare$0.26
Creature — Human Wizard
Morph {1 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, change the target of target spell or ability with a single target.
1/2 Legions · Uncommon$0.10
Creature — Faerie
Flying
1/2 Homelands · Common$0.11
Creature — Faerie Druid
{tap}: You may put a Faerie permanent card from your hand onto the battlefield.
{2 generic}{green}: Target green creature gains protection from black until end of turn.
2/2 Homelands · Rare$7.28
Creature — Faerie
Flying
{tap}: Target creature gains flying until end of turn.
1/1 Tempest · Uncommon$0.18
Creature — Drake
Flying
2/2 Tempest · Common$0.03
Instant
Attacking creatures with flying get -2/-2 and lose flying until end of turn.
Visions · Uncommon$0.21
Creature — Elemental Spirit
Flying
Menace (This creature can't be blocked except by two or more creatures.)
3/2 Ice Age · Uncommon$0.19
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
2/3 Legions · Rare$0.54
Creature — Wurm
Echo {4 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
6/6 Urza's Saga · Common$0.18
Creature — Bird
Flying, protection from blue
1/1 Mirage · Uncommon$0.21
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Fourth Edition · Rare$4.57
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Tempest · Rare$0.33
Creature — Human Scout
Flying
When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
3/3 Prophecy · Uncommon$0.15
Instant
Target player sacrifices an attacking creature of their choice.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Uncommon$0.13
Sorcery
Destroy target creature with flying.
Urza's Legacy · Uncommon$0.04
Sorcery
Wing Storm deals damage to each player equal to twice the number of creatures that player controls with flying.
Prophecy · Uncommon$0.33
Creature — Bird Soldier Warrior
Flying
Morph {2 generic}{white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains first strike until end of turn.
2/1 Legions · Common$0.07
Creature — Sliver
All Sliver creatures have flying.
1/1 Tempest · Common$0.73
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
Ice Age · Uncommon$0.25
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
Invasion · Common$0.14
Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
Invasion · Rare$0.33
Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Fourth Edition · Uncommon$0.22
Artifact
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
Fourth Edition · Rare$11.79
Sorcery
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
Homelands · Rare$1.89
Instant
Cast this spell only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay {1 generic} or {2 generic}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1 generic}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
Ice Age · Rare$1.61
Sorcery
Destroy target land.
Tempest · Uncommon$2.87
World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Alliances · Rare$0.84
Instant
Exile target enchantment.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
Scourge · Common$0.11
Artifact Creature — Cat
This creature can't attack or block if an enchantment is on the battlefield.
4/3 Urza's Saga · Uncommon$0.19
Creature — Elf Druid
{tap}: Add X mana of any one color, where X is the number of Elves on the battlefield.
2/2 Legions · Uncommon$1.34
Creature — Elf Druid
{tap}: Add {green}.
1/2 Onslaught · Common$0.26
Creature — Elf Mutant
Forestcycling {2 generic} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
6/6 Scourge · Common$0.07
Creature — Elf
When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
1/1 Onslaught · Common$0.31
Creature — Elf
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
1/1 Legions · Uncommon$0.27
Instant
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Onslaught · Common$0.27
Creature — Elf
Whenever a Beast enters, you may draw a card.
2/2 Onslaught · Common$0.23
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
1/1 Scourge · Uncommon$0.32
Creature — Unicorn Monger
{2 generic}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.28
Creature — Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{tap}: Add {black}{black}{black}{black}. Target opponent gains control of this creature. (Activate only as an instant.)
4/4 Urza's Saga · Rare$0.26
Creature — Human Cleric
{tap}: This creature deals 1 damage to target player or planeswalker.
{1 generic}{white}{white}, {tap}: Return target creature an opponent controls to its owner's hand.
1/1 Chronicles · Uncommon$0.23
Instant
Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1 generic}.
Prophecy · Common$0.15
Creature — Zombie Cleric
{1 generic}: Exile target card from a graveyard.
2/2 Legions · Uncommon$0.34
Instant
As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.
Mirage · Uncommon$11.35
Enchantment — Aura
Enchant creature
Whenever a player cycles a card, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
Onslaught · Uncommon$0.21
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Ice Age · Uncommon$0.37
Creature — Human Wizard
{tap}: Return this creature and target creature you control to their owner's hand.
2/2 Urza's Saga · Common$0.12
Creature — Wolverine
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
2/4 Fifth Edition · Uncommon$0.14
Creature — Incarnation
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
2/2 Judgment · Uncommon$2.13
Creature — Elf Scout
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
1/1 Exodus · Common$0.26
Creature — Human Druid
{tap}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
1/1 Tempest · Rare$0.17
Creature — Elf
Morph {2 generic}{green}{green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains trample until end of turn.
3/3 Scourge · Common$0.09
Artifact
Whenever a player casts a green spell, you may pay {1 generic}. If you do, you gain 1 life.
Fourth Edition · Uncommon$0.11
Creature — Human Druid
1/2 Odyssey · Common$0.15
Creature — Beast
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{1 generic}, Remove a fade counter from this creature: Destroy target artifact.
4/6 Nemesis · Uncommon$0.27
Creature — Elephant
This creature has trample as long as you control a snow land.
3/2 Ice Age · Common$0.21
Creature — Spider
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.
2/3 Ice Age · Common$0.24
Sorcery
Tap X target creatures.
Fourth Edition · Common$0.14