Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 4,801–4,860 (page 81 of 87) · 21 ms
31 banned cards hidden — show them
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: Target creature gets +1/+1 until end of turn."
Prophecy · Uncommon$0.14
Creature — Elemental
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
7/7 Tempest · Rare$0.24
Enchantment
Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.
Odyssey · Rare$1.65
Sorcery
Buyback {3 generic} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
Stronghold · Rare$0.36
Legendary Creature — Treefolk
Kicker {X} (You may pay an additional {X} as you cast this spell.)
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
4/7 Invasion · Rare$0.20
Instant
Destroy target artifact.
Tempest · Uncommon$0.17
Creature — Human Wizard
Kicker {1 generic}{red} (You may pay an additional {1}{R} as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.
2/3 Invasion · Uncommon$0.18
Creature — Human Druid
Whenever you cast an enchantment spell, you may draw a card.
0/2 Fourth Edition · Rare$2.02
Enchantment
Whenever a Forest is tapped for mana, its controller adds an additional {green}.
Urza's Saga · Rare$4.24
Enchantment
Any player may cast creature and enchantment spells as though they had flash.
Mercadian Masques · Rare$1.28
Instant
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Ice Age · Uncommon$0.12
Creature — Human Soldier
This creature can't attack if defending player controls an untapped land.
This creature can't block if you control an untapped land.
4/4 Prophecy · Rare$1.94
Creature — Human Soldier Scout
When this creature dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
1/1 Weatherlight · Uncommon$0.24
Enchantment — Aura
Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
Alliances · Common$0.15
Artifact
{3 generic}, {tap}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and this artifact deals 2 damage to them.
Ice Age · Rare$0.20
Creature — Insect
This spell can't be countered.
This creature gets +3/+3 as long as no opponent controls a creature.
3/3 Legions · Rare$0.26
Legendary Creature — Human Warrior
{tap}: Until end of turn, target creature has base power 1 or base toughness 1.
3/3 Tempest · Rare$0.98
Creature — Lizard
If this creature attacks, all creatures you control attack if able.
4/3 Urza's Legacy · Common$0.08
Creature — Lizard
Haste
At the beginning of the end step, return this creature to its owner's hand.
5/3 Urza's Legacy · Uncommon$0.13
Creature — Lizard
{green}: This creature gains trample until end of turn.
3/1 Invasion · Common$0.05
Creature — Lizard
{1 generic}{red}, {tap}: Destroy target artifact. This creature deals damage to that artifact's controller equal to the artifact's mana value.
1/3 Urza's Legacy · Uncommon$0.40
Creature — Lizard
Echo {2 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
4/3 Urza's Saga · Common$0.10
Creature — Lizard
Menace (This creature can't be blocked except by two or more creatures.)
3/2 Urza's Saga · Common$0.05
Creature — Lizard Scout
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
2/1 Urza's Legacy · Common$0.08
Creature — Lizard Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
4/2 Visions · Uncommon$0.12
Creature — Lizard
{red}: Flip a coin. If you win the flip, return this creature to its owner's hand. If you lose the flip, sacrifice this creature.
3/2 Urza's Saga · Rare$0.50
Creature — Lizard Warrior
4/2 Mirage · Common$0.05
Creature — Lizard
Whenever this creature becomes blocked by a creature, this creature gets +2/+2 until end of turn.
2/2 Urza's Saga · Common$0.17
Creature — Dragon
Flying
{red}: This creature gets +1/+0 until end of turn.
{green}: This creature gets +0/+1 until end of turn.
4/4 Visions · Rare$1.10
Artifact
During your turn, creatures you control get +2/+0.
During turns other than yours, creatures you control get -0/-2.
Ice Age · Rare$0.39
Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Nemesis · Common$0.12
Creature — Kavu
Whenever this creature attacks, it gets +2/+0 until end of turn.
2/2 Invasion · Uncommon$0.17
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Urza's Saga · Uncommon$0.62
Creature — Sliver
All Slivers have "{2 generic}, Sacrifice this permanent: You gain 4 life."
2/2 Stronghold · Uncommon$0.53
Creature — Drake
Flying
{2 generic}{blue}: Untap this creature.
3/3 Urza's Legacy · Common$0.05
Creature — Human Cleric
Sacrifice this creature: Regenerate target creature.
{white}{white}, {tap}, Sacrifice this creature: Counter target spell that targets an enchantment.
1/1 Mirage · Uncommon$0.31
Creature — Human Nomad
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has "{tap}: Target attacking or blocking creature gets +3/+3 until end of turn."
2/2 Judgment · Common$0.04
Instant
Kicker {white} (You may pay an additional {W} as you cast this spell.)
Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
Invasion · Common$0.11
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Invasion · Rare$10.45
Creature — Human Cleric
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
2/2 Legions · Common$0.17
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{1 generic}{black}, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.
Urza's Saga · Uncommon$0.14
Creature — Human Druid
{green}, {tap}, Sacrifice a Forest: Regenerate target creature.
1/1 Mirage · Common$0.19
Sorcery
Destroy target permanent.
Apocalypse · Rare$0.28
Creature — Dryad
You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1/3 Mercadian Masques · Rare$1.22
Creature — Plant Wall
Defender (This creature can't attack.)
{tap}: Add {green}.
0/4 Mercadian Masques · Common$0.23
Creature — Elephant
Trample
{3 generic}: This creature loses trample until end of turn. Any player may activate this ability.
4/3 Prophecy · Common$0.14
Creature — Turtle
This creature has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)
2/2 Prophecy · Uncommon$0.17
Instant
Violent Eruption deals 4 damage divided as you choose among any number of targets.
Madness {1 generic}{red}{red} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.13
Legendary Creature — Gorgon
Flying
{tap}: Destroy target creature. It can't be regenerated.
5/5 Onslaught · Rare$2.91
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
{1 generic}{blue}: Return this Aura to its owner's hand.
Alliances · Common$0.12
Creature — Homarid Drone
{tap}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{tap}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
1/2 Alliances · Uncommon$0.15
Artifact Creature — Phyrexian Construct
At the beginning of each opponent's upkeep, this creature deals X damage to that player, where X is the number of cards in their hand minus 4.
2/2 Nemesis · Uncommon$0.40
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Visions · Common$1.44
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Fourth Edition · Uncommon$0.20
Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
Onslaught · Common$0.14
Instant
Untap all creatures you control.
Weatherlight · Common$1.26
Instant
You gain X plus 3 life.
Mirage · Uncommon$0.53
Instant
Creatures you control get +7/+7 until end of turn.
Prophecy · Rare$5.18
Instant
Target land becomes a 3/3 creature until end of turn. It's still a land.
Draw a card.
Odyssey · Uncommon$0.11
Creature — Rabbit Beast
6/6 Seventh Edition · Rare$0.05