Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,637 cards · showing 421–480 (page 8 of 44) · 2 ms
4 banned cards hidden — show them
Creature — Centaur
Shroud (This creature can't be the target of spells or abilities.)
Echo {3 generic}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
6/3 Urza's Saga · Rare$0.62
Creature — Human Druid
Creatures you control have "{tap}: Add {green}."
3/2 Urza's Saga · Rare$0.22
Creature — Human Wizard
{green}, {tap}: Target creature gets +0/+1 until end of turn.
{blue}, {tap}: Put target creature you control on top of its owner's library.
1/1 Mirage · Common$0.10
Artifact Creature — Golem
{2 generic}: Regenerate this creature.
3/1 Fourth Edition · Common$0.10
Creature — Human Cleric
{tap}: Prevent the next 1 damage that would be dealt to any target this turn.
1/1 Tempest · Common$0.18
Creature — Insect
Haste
Sacrifice a Goblin: This creature gets +2/+2 and gains trample until end of turn.
3/3 Legions · Rare$0.26
Artifact Creature — Bird
Flying
This creature enters with four +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.35
Artifact Creature — Beast
This creature enters with seven +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than seven. Activate only during your upkeep.
0/4 Fourth Edition · Rare$0.36
Artifact Creature — Gnome
{3 generic}, {tap}: Regenerate target artifact creature.
2/2 Homelands · Common$0.18
Artifact Creature — Horse
This creature enters with four +1/+0 counters on it.
This creature can't be blocked by artifact creatures.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/3 Homelands · Common$0.16
Artifact Creature — Insect
This creature enters with four +1/+0 counters on it.
This creature can't be blocked by Walls.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {tap}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
0/3 Homelands · Common$0.20
Creature — Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield.
0/0 Onslaught · Rare$0.30
Creature — Sliver
All Slivers have "{2 generic}: Regenerate this permanent."
1/1 Tempest · Common$0.30
Creature — Djinn
Flying
This creature can block only creatures with flying.
5/4 Weatherlight · Uncommon$0.06
Creature — Elemental
Flying
This creature can block only creatures with flying.
2/3 Visions · Common$0.03
Creature — Faerie
Flying
When this creature enters, untap up to two lands.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
1/1 Urza's Legacy · Common$0.29
Creature — Spirit
Flying
This creature can block only creatures with flying.
3/1 Stronghold · Common$0.08
Creature — Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
This creature can block only creatures with flying.
1/1 Mercadian Masques · Common$0.14
Creature — Bird
Flying
When this creature enters, destroy target enchantment.
2/2 Tempest · Common$0.14
Creature — Human Soldier
As long as you control a Bird, this creature gets +2/+2 and has flying.
1/1 Legions · Uncommon$0.08
Creature — Illusion
Flying
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2/2 Nemesis · Common$0.18
Creature — Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
2/4 Apocalypse · Common$0.15
Creature — Bird Soldier
Flying, protection from green
1/1 Scourge · Common$0.08
Creature — Drake
Flying
{1 generic}{blue}, {tap}: Return target Kavu to its owner's hand.
2/1 Apocalypse · Common$0.07
Creature — Bird
Sacrifice a land: This creature gains flying until end of turn.
3/3 Prophecy · Common$0.05
Creature — Cockatrice
Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4 Fourth Edition · Rare$0.33
Creature — Zombie
Sacrifice two lands: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
3/3 Prophecy · Rare$0.19
Creature — Zombie Wizard
You may choose not to untap this creature during your untap step.
{2 generic}{black}, {tap}: Put target creature card from a graveyard onto the battlefield under your control. When this creature becomes untapped or you lose control of this creature, exile that creature.
1/1 Tempest · Rare$0.73
Creature — Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/* Odyssey · Rare$0.47
Artifact Creature — Snake
First strike
2/1 Tempest · Common$0.12
Creature — Insect Worm
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
*/1 Nemesis · Uncommon$0.18
Creature — Goat Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
{red}: This creature gets +1/+0 until end of turn.
1/1 Urza's Destiny · Common$0.14
Artifact Creature — Golem
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature doesn't untap during your untap step.
{9 generic}: Untap this creature. Activate only during your upkeep.
9/9 Fourth Edition · Rare$0.24
Legendary Creature — Bird Soldier
Flying, protection from creatures
2/4 Judgment · Rare$2.68
Legendary Creature — Phyrexian Human Warrior
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Commander Greven il-Vec enters, sacrifice a creature.
7/5 Tempest · Rare$2.89
Artifact Creature — Golem
At the beginning of your upkeep, if you control seven or more permanents, return this creature to its owner's hand.
4/4 Nemesis · Rare$0.29
Creature — Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1 Odyssey · Common$0.22
Creature — Ooze
{2 generic}{black}{black}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature.
1/1 Scourge · Rare$0.54
Creature — Licid
{red}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {red} to end this effect.
Enchanted creature can't block.
2/2 Stronghold · Uncommon$0.10
Artifact Creature — Gnome
{4 generic}, Sacrifice this creature: You may put an artifact card from your hand onto the battlefield.
1/1 Urza's Saga · Rare$2.63
Artifact Creature — Angel
Flying
{tap}, Sacrifice X lands: Put X +1/+1 counters on this creature.
2/2 Prophecy · Rare$1.46
Creature — Merfolk Soldier
Whenever this creature attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.
1/1 Mirage · Uncommon$0.13
Creature — Merfolk
2/1 Urza's Saga · Common$0.07
Creature — Zombie Wizard
{1 generic}{black}, {tap}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
3/3 Legions · Uncommon$0.27
Creature — Human Minion
{2 generic}{black}: Regenerate this creature.
Whenever this creature becomes blocked, defending player discards a card at random.
3/1 Mercadian Masques · Rare$0.48
Creature — Licid
{black}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {black} to end this effect.
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
2/2 Stronghold · Uncommon$0.17
Creature — Horror
First strike
At the beginning of your upkeep, destroy this creature unless you pay {3 generic}{black}{black}{black}. If this creature is destroyed this way, it deals 7 damage to you.
7/7 Fourth Edition · Rare$0.39
Creature — Human Wizard
This creature can't be blocked.
3/2 Legions · Common$0.19
Creature — Dragon
Flying
When you control no artifacts, sacrifice this creature.
6/5 Urza's Destiny · Rare$4.84
Creature — Treefolk
Trample
Echo {1 generic}{green}{green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
4/4 Urza's Saga · Uncommon$0.17
Creature — Human Wizard
{tap}: Target creature with power 2 or less can't be blocked this turn.
1/1 Onslaught · Common$0.04
Creature — Lizard
Whenever a source deals damage to this creature, that source's controller gains control of this creature.
4/4 Mercadian Masques · Rare$0.45
Creature — Rhino
Trample
8/4 Mirage · Common$0.20
Creature — Boar
Whenever this creature attacks, defending player chooses an untapped creature they control. That creature blocks this creature this turn if able.
4/4 Exodus · Uncommon$0.13
Creature — Centaur
{green}, Discard a card: This creature gains trample until end of turn.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
3/4 Odyssey · Uncommon$0.14
Creature — Hellion Beast
Echo {4 generic}{red}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals 4 damage to each other creature.
6/6 Urza's Saga · Rare$0.12
Creature — Giant
This creature can't block.
4/1 Stronghold · Common$0.13
Creature — Giant
Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
6/4 Chronicles · Uncommon$0.19
Creature — Wurm
6/4 Fourth Edition · Common$0.11
Creature — Elephant
{green}: This creature gets +3/+0 and gains trample until end of turn. Destroy this creature at the beginning of the next end step. Activate only once each turn.
3/3 Tempest · Rare$0.35