Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
2,563 cards · showing 421–480 (page 8 of 43) · 2 ms
6 banned cards hidden — show them
Enchantment
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
Planeshift · Rare$2.04
Creature — Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
This creature can block only creatures with flying.
1/1 Mercadian Masques · Common$0.14
Creature — Human Soldier
As long as you control a Bird, this creature gets +2/+2 and has flying.
1/1 Legions · Uncommon$0.08
Creature — Illusion
Flying
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2/2 Nemesis · Common$0.18
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
Scourge · Common$0.11
Enchantment — Aura
Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Apocalypse · Uncommon$0.25
Creature — Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
2/4 Apocalypse · Common$0.15
Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
Invasion · Rare$5.34
Creature — Bird Soldier
Flying, protection from green
1/1 Scourge · Common$0.08
Creature — Drake
Flying
{1 generic}{blue}, {tap}: Return target Kavu to its owner's hand.
2/1 Apocalypse · Common$0.07
Creature — Bird
Sacrifice a land: This creature gains flying until end of turn.
3/3 Prophecy · Common$0.05
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Mercadian Masques · Uncommon$0.29
Land
This land enters tapped.
{tap}: Add {white} or {blue}.
Invasion · Uncommon$0.19
Creature — Zombie
Sacrifice two lands: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
3/3 Prophecy · Rare$0.19
Instant
Exile target card from a graveyard.
Flashback {black} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.23
Creature — Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/* Odyssey · Rare$0.47
Creature — Insect Worm
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
*/1 Nemesis · Uncommon$0.18
Enchantment
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.
Invasion · Rare$0.36
Enchantment
Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Invasion · Rare$12.03
Sorcery
Draw a card for each creature you control.
Mercadian Masques · Rare$0.80
Creature — Goat Beast
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
{red}: This creature gets +1/+0 until end of turn.
1/1 Urza's Destiny · Common$0.14
Legendary Creature — Bird Soldier
Flying, protection from creatures
2/4 Judgment · Rare$2.68
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Onslaught · Uncommon$0.20
Enchantment
Nonartifact creatures get +2/+2 as long as they all share a color.
Mercadian Masques · Rare$0.37
Artifact Creature — Golem
At the beginning of your upkeep, if you control seven or more permanents, return this creature to its owner's hand.
4/4 Nemesis · Rare$0.29
Instant
Counter target spell unless its controller pays {3 generic}.
Cycling {2 generic}{blue} ({2}{U}, Discard this card: Draw a card.)
When you cycle this card, you may counter target spell unless its controller pays {1 generic}.
Onslaught · Uncommon$0.23
Enchantment
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Urza's Destiny · Uncommon$1.15
Enchantment
{1 generic}{blue}, Discard a card: Draw a card.
{1 generic}{blue}, Sacrifice this enchantment: Draw a card.
Torment · Uncommon$0.14
Sorcery
Draw three cards.
Odyssey · Uncommon$0.16
Creature — Human Cleric
Whenever a player discards a card, you may gain 1 life.
1/1 Odyssey · Common$0.22
Instant
Counter target spell that targets a creature.
Draw a card.
Planeshift · Common$0.19
Enchantment
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Mercadian Masques · Rare$0.39
Instant
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Apocalypse · Common$0.14
Creature — Ooze
{2 generic}{black}{black}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature.
1/1 Scourge · Rare$0.54
Land
{tap}: Add {colorless}.
{red}{green}, {tap}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Onslaught · Rare$0.76
Enchantment
At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.
Onslaught · Rare$0.32
Artifact Creature — Angel
Flying
{tap}, Sacrifice X lands: Put X +1/+1 counters on this creature.
2/2 Prophecy · Rare$1.46
Enchantment — Aura
Enchant green or white creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."
Torment · Common$0.23
Enchantment
Players can't cast spells with the same name as a nontoken permanent.
Players can't play nonbasic lands with the same name as a nontoken permanent.
Mercadian Masques · Rare$0.65
Creature — Zombie Wizard
{1 generic}{black}, {tap}, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle.
3/3 Legions · Uncommon$0.27
Creature — Human Minion
{2 generic}{black}: Regenerate this creature.
Whenever this creature becomes blocked, defending player discards a card at random.
3/1 Mercadian Masques · Rare$0.48
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Onslaught · Rare$9.07
Creature — Human Wizard
This creature can't be blocked.
3/2 Legions · Common$0.19
Creature — Dragon
Flying
When you control no artifacts, sacrifice this creature.
6/5 Urza's Destiny · Rare$4.84
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Mercadian Masques · Rare$0.49
Enchantment
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Mercadian Masques · Rare$1.01
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice this Aura: It deals 1 damage to target creature.
Torment · Common$0.09
Creature — Human Wizard
{tap}: Target creature with power 2 or less can't be blocked this turn.
1/1 Onslaught · Common$0.04
Creature — Lizard
Whenever a source deals damage to this creature, that source's controller gains control of this creature.
4/4 Mercadian Masques · Rare$0.45
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost.
Destroy target artifact.
Mercadian Masques · Common$0.23
Creature — Centaur
{green}, Discard a card: This creature gains trample until end of turn.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
3/4 Odyssey · Uncommon$0.14
Creature — Elemental Cat
When this creature enters, flip a coin until you lose a flip. Put a +1/+1 counter on this creature for each flip you won.
4/4 Torment · Uncommon$0.27
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Shuffle any number of cards from your hand into your library, then draw that many cards.
Mercadian Masques · Uncommon$1.91
Instant
Exile target card from a graveyard.
Draw a card.
Invasion · Uncommon$0.15
Artifact Creature — Wall
Defender (This creature can't attack.)
{tap}: Target creature gets +0/+4 until end of turn.
0/4 Mercadian Masques · Uncommon$0.34
Creature — Goat Beast
Haste
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
4/1 Legions · Common$0.07
Creature — Human Cleric
Protection from red
{white}: Target creature gains protection from red until end of turn.
1/1 Invasion · Common$0.37
Sorcery
Target creature gets -2/-2 until end of turn.
Flashback—{1 generic}{black}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Common$0.15
Legendary Creature — Illusion
{white}{black}: Destroy target creature blocking or blocked by Cromat.
{blue}{red}: Cromat gains flying until end of turn.
{black}{green}: Regenerate Cromat.
{red}{white}: Cromat gets +1/+1 until end of turn.
{green}{blue}: Put Cromat on top of its owner's library.
5/5 Apocalypse · Rare$5.45
Creature — Bird Wizard
Flying
Tap two untapped Birds you control: Draw a card.
Tap two untapped Wizards you control: Target creature gains flying until end of turn.
3/2 Legions · Uncommon$0.27