Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 4,621–4,680 (page 78 of 90) · 3 ms
Enchantment — Aura
Enchant artifact or creature
Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Mirage · Common$0.15
Creature — Drake
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
3/2 Mirage · Common$0.12
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{blue}{blue}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
2/2 Visions · Uncommon$0.08
Creature — Imp
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever this creature phases out, discard a card.
Whenever this creature phases in, draw a card.
1/1 Mirage · Rare$1.00
Legendary Land
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters tapped.
{tap}: Add {blue}{blue}.
Mirage · Rare$10.98
Enchantment
As this enchantment enters, choose a color.
Creatures of the chosen color without flying can't attack you.
Invasion · Rare$0.93
Artifact
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Visions · Rare$15.96
World Enchantment
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Visions · Rare$2.44
Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Invasion · Rare$10.25
Enchantment
Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Weatherlight · Uncommon$1.07
Artifact Creature — Dragon
This creature gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2 Invasion · Rare$0.39
Enchantment
Whenever a player discards a card, you may pay {1 generic}{blue}. If you do, you may tap or untap target permanent.
Judgment · Rare$0.27
Creature — Human Wizard
When this creature enters, look at target opponent's hand.
2/2 Urza's Destiny · Common$0.05
Enchantment
Your opponents play with their hands revealed.
Urza's Saga · Uncommon$0.52
Instant
Cast this spell only during the declare attackers step.
Target creature can't be blocked this turn.
Chronicles · Rare$0.35
Artifact Creature — Thopter
Tap an untapped creature you control: This creature gains flying until end of turn.
3/1 Tempest · Uncommon$0.18
Legendary Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.
2/2 Mirage · Rare$0.86
Artifact
{2 generic}, {tap}: This artifact deals 1 damage to target player or planeswalker.
Mirage · Uncommon$0.28
Instant
Exile target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.
Mirage · Rare$1.70
Instant
Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Stronghold · Uncommon$0.14
Creature — Drake
Flying, vigilance
2/2 Visions · Uncommon$0.11
Land
{tap}: Add {colorless}{colorless}. Activate only if you control five or more lands.
Scourge · Uncommon$0.18
Creature — Human Wizard
{blue}{blue}{blue}, {tap}: Return target permanent to its owner's hand.
1/1 Urza's Destiny · Rare$0.25
Artifact
{5 generic}, {tap}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
Urza's Saga · Rare$5.09
Enchantment
Whenever a creature or land becomes tapped, put an hourglass counter on it.
Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Invasion · Rare$0.38
Sorcery
Return target permanent to its owner's hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Common$0.27
Sorcery
Put target permanent on top of its owner's library.
Apocalypse · Common$0.16
Instant
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Torment · Uncommon$0.10
Creature — Licid
{green}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {green} to end this effect.
All creatures able to block enchanted creature do so.
2/2 Stronghold · Uncommon$0.31
Creature — Wurm
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
5/5 Onslaught · Rare$10.11
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target opponent discards two cards.
Weatherlight · Common$0.15
Creature — Beast
Whenever a creature deals damage to this creature, this creature deals that much damage to that creature.
Whenever a spell deals damage to this creature, this creature deals that much damage to that spell's controller.
4/5 Onslaught · Rare$0.25
Creature — Griffin
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Mirage · Common$0.15
Land
{tap}: Add {colorless}.
{2 generic}, {tap}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Planeshift · Uncommon$0.16
Instant
Destroy target creature. It can't be regenerated.
Planeshift · Common$0.27
Creature — Human Cleric
When this creature enters, you gain 4 life.
1/4 Torment · Common$0.23
Creature — Human Nomad
Flash
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control gain protection from black until end of turn."
2/3 Torment · Uncommon$0.13
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: You may put a basic land card from your hand onto the battlefield tapped.
Nemesis · Uncommon$1.37
Creature — Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
*/* Odyssey · Rare$0.30
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a land.
Players can't play lands.
Mercadian Masques · Rare$0.43
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Fourth Edition · Common$0.11
Enchantment
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Judgment · Rare$5.27
Enchantment
{X}: This enchantment becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Odyssey · Uncommon$0.27
Creature — Griffin
Flying
When you control no enchantments, sacrifice this creature.
2/3 Urza's Destiny · Rare$1.01
Creature — Phyrexian Imp
Flying
Whenever this creature becomes the target of a spell or ability, you lose 1 life.
2/2 Urza's Legacy · Uncommon$0.14
Artifact Creature — Construct
Flying
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from this creature. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This token can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with this creature. If you do, put that many +1/+1 counters on this creature.
1/1 Fourth Edition · Rare$1.89
Creature — Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)
1/1 Stronghold · Rare$4.24
Creature — Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
You may choose not to untap this creature during your untap step.
Whenever this creature deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/1 Tempest · Uncommon$0.25
Creature — Thalakos
Discard a card: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
3/3 Exodus · Rare$0.50
Land
{tap}: Add {colorless}.
{tap}: Add {white} or {blue}. This land doesn't untap during your next untap step.
Tempest · Uncommon$0.26
Creature — Thalakos Illusion
Shadow (This creature can block or be blocked by only creatures with shadow.)
{blue}: Put this creature on top of its owner's library.
2/1 Tempest · Common$0.23
Creature — Thalakos Soldier Scout
Shadow (This creature can block or be blocked by only creatures with shadow.)
Discard a card: Return this creature to its owner's hand.
2/1 Exodus · Common$0.18
Creature — Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
When this creature leaves the battlefield, draw a card.
1/1 Tempest · Common$0.33
Creature — Thalakos Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
1/2 Tempest · Common$0.17
Creature — Atog
Sacrifice a land: This creature gets +1/+1 until end of turn.
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.27
Land
This land enters tapped.
{1 generic}, {tap}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return this land to its owner's hand at the beginning of the next cleanup step.
Alliances · Rare$27.26
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0.
{red}{red}{red}: Regenerate enchanted creature.
Fourth Edition · Common$0.08
Creature — Zombie
At the beginning of your upkeep, this creature deals 1 damage to each opponent and planeswalker it has dealt damage to this game.
2/3 Chronicles · Uncommon$0.19
Artifact
{5 generic}, {tap}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
Fourth Edition · Rare$0.31
Artifact
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.
Fourth Edition · Uncommon$0.44