Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 4,321–4,380 (page 73 of 87) · 3 ms
31 banned cards hidden — show them
Artifact
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Alliances · Rare$4.08
Creature — Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/2 Alliances · Common$0.12
Creature — Elemental
Flying
{blue}, Exile the top card of your library: Tap target creature with flying.
{blue}, Exile the top card of your library: If the exiled card is a snow land, this creature gets +1/+1 until end of turn.
3/4 Alliances · Uncommon$0.15
Enchantment
{green}{green}: Tap target creature with flying.
Tempest · Uncommon$0.20
Instant
Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
Chronicles · Uncommon$0.33
Creature — Human Cleric Shaman
{red}: This creature gets +1/+0 until end of turn.
0/4 Alliances · Common$0.08
Creature — Elemental Spirit
Flying
{tap}: This creature deals 2 damage to target creature.
3/3 Ice Age · Rare$0.79
Enchantment
{2 generic}, Discard a card at random: This enchantment deals 2 damage to any target.
Ice Age · Rare$0.28
Creature — Human Wizard
{white}, {tap}: Tap target creature.
{black}, {tap}: Target player loses 1 life.
1/1 Invasion · Common$0.18
Creature — Metathran Wizard
Kicker {white} and/or {2 generic}{black} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)
When this creature enters, if it was kicked with its {white} kicker, you gain 3 life.
When this creature enters, if it was kicked with its {2 generic}{black} kicker, destroy target nonblack creature. That creature can't be regenerated.
2/2 Planeshift · Uncommon$0.08
Creature — Bird
Flying
White spells and black spells you cast cost {1 generic} less to cast.
1/1 Planeshift · Common$1.30
Creature — Human Wizard
{white}{white}, {tap}: Target creature gains protection from the color of your choice until end of turn.
{black}{black}, {tap}: Target player loses 2 life and you gain 2 life.
2/2 Invasion · Rare$0.41
Creature — Bird
Flying
Sacrifice a land: Return this creature to its owner's hand.
2/1 Prophecy · Common$0.09
Enchantment
As this enchantment enters, choose a color.
{white}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Mercadian Masques · Uncommon$0.37
Sorcery
Strafe deals 3 damage to target nonred creature.
Planeshift · Uncommon$0.08
Enchantment
{black}{black}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
Weatherlight · Uncommon$0.24
Artifact Creature — Beast
Domain — This spell costs {1 generic} less to cast for each basic land type among lands you control.
Trample
5/5 Planeshift · Uncommon$0.19
Artifact Creature — Golem
When an opponent casts a creature spell, sacrifice this creature.
2/3 Weatherlight · Uncommon$0.15
Sorcery
Target player gains X life.
Fourth Edition · Common$0.09
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2 and has protection from black.
Madness {white} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.25
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness {black} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.37
Instant
Kicker {black} (You may pay an additional {B} as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
Apocalypse · Common$0.09
Enchantment — Aura
Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
Invasion · Common$0.13
Creature — Bear
When this creature enters, draw a card.
2/2 Weatherlight · Common$0.26
Instant
Target player draws X cards.
Urza's Saga · Rare$0.24
Creature — Human Knight
{tap}, Pay 1 life: Counter target white spell.
2/2 Ice Age · Rare$0.82
Creature — Human Rogue
Whenever this creature attacks and isn't blocked, you may have defending player play with their hand revealed for as long as this creature remains on the battlefield. If you do, this creature assigns no combat damage this turn.
2/4 Alliances · Uncommon$0.13
Sorcery
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Onslaught · Rare$0.38
Creature — Human Mercenary
When this creature enters, you may return target Mercenary card from your graveyard to your hand.
1/1 Mercadian Masques · Uncommon$0.18
Creature — Phyrexian Zombie Assassin
{tap}, Sacrifice a creature: Destroy target nonblack creature.
2/1 Stronghold · Rare$1.09
Creature — Human Spellshaper
{blue}{blue}, {tap}, Discard a card: Counter target creature spell.
1/1 Nemesis · Uncommon$0.32
Sorcery
Each player loses 1 life for each creature they control.
Nemesis · Common$0.09
Sorcery
Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
Nemesis · Rare$11.82
Creature — Human Spellshaper
{blue}{blue}, {tap}, Discard a card: Counter target noncreature spell.
1/1 Nemesis · Uncommon$0.27
Creature — Giant Minion
Other black creatures get -1/-1.
4/3 Stronghold · Uncommon$0.14
Creature — Human
Flying
This creature can block only creatures with flying.
3/3 Nemesis · Uncommon$0.08
Instant
Target creature can't block this turn.
Draw a card.
Tempest · Common$0.19
Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
Ice Age · Rare$0.69
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature's activated abilities can't be activated.
Torment · Uncommon$0.14
Sorcery
Target opponent discards a card at random, then discards a card.
Mirage · Uncommon$0.13
Instant
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.
Put target creature on top of its owner's library.
Nemesis · Uncommon$3.34
Creature — Elemental Spirit
Protection from red
{tap}: This creature deals 1 damage to each creature without flying.
3/3 Mirage · Rare$1.08
Enchantment
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Urza's Legacy · Rare$1.92
Instant
Sudden Impact deals damage to target player equal to the number of cards in that player's hand.
Tempest · Uncommon$0.17
Instant
Target creature gets +3/+3 until end of turn.
Draw a card.
Judgment · Common$0.12
Instant
Counter target spell and Suffocating Blast deals 3 damage to target creature.
Apocalypse · Rare$0.39
Instant
Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell.
Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.
Draw a card at the beginning of the next turn's upkeep.
Alliances · Uncommon$0.19
Creature — Djinn
Trample
This creature gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.
6/6 Invasion · Uncommon$0.23
Enchantment
When this enchantment enters, destroy all Djinns and Efreets. They can't be regenerated.
Whenever a Djinn or Efreet enters, destroy it. It can't be regenerated.
Visions · Rare$1.14
Enchantment
If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Urza's Saga · Rare$0.41
Enchantment
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
Scourge · Rare$0.87
Sorcery
You may play up to three additional lands this turn.
Visions · Uncommon$1.50
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
{white}: Return enchanted creature to its owner's hand.
Visions · Common$0.10
Instant
Return all lands to their owners' hands.
Urza's Saga · Rare$5.24
Instant
Prevent the next 4 damage that would be dealt to any target this turn.
Cycling {1 generic}{white} ({1}{W}, Discard this card: Draw a card.)
When you cycle this card, you may prevent the next 1 damage that would be dealt to any target this turn.
Onslaught · Uncommon$0.13
Artifact
You may spend white mana as though it were red mana.
Fourth Edition · Rare$0.58
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Add {green}{white}. Draw a card. (Activate only as an instant.)
Odyssey · Uncommon$0.29
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {blue}{blue}.
Blue creatures get +1/+1.
Fourth Edition · Common$0.18
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: Counter target spell unless its controller pays {1 generic}."
Prophecy · Uncommon$0.66
Enchantment
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Planeshift · Rare$0.21