Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 4,261–4,320 (page 72 of 87) · 11 ms
31 banned cards hidden — show them
Enchantment
Sorcery spells cost {3 generic} more to cast.
Mercadian Masques · Rare$0.41
Creature — Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
1/1 Urza's Destiny · Common$0.13
Creature — Squirrel
This creature gets +1/+1 for each other Squirrel on the battlefield.
2/2 Odyssey · Rare$1.60
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: Create a 1/1 green Squirrel creature token."
Odyssey · Uncommon$0.25
Creature — Human Druid
{1 generic}{green}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
{1 generic}{green}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
2/2 Prophecy · Rare$1.90
Artifact
Players can't cycle cards.
Scourge · Rare$0.39
Artifact
Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
Ice Age · Rare$0.57
Creature — Insect
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
0/0 Onslaught · Rare$0.69
Creature — Human Assassin
{3 generic}{blue}, {tap}: Tap target creature.
{3 generic}{black}, {tap}: Destroy target tapped creature.
1/1 Invasion · Rare$0.32
Creature — Vampire
Flying
{1 generic}{black}, Discard a card: This creature gets +2/+2 until end of turn.
4/4 Odyssey · Rare$0.30
Creature — Cat
This creature can't be blocked by more than one creature.
3/3 Mirage · Common$0.07
Enchantment — Aura
Enchant creature
Enchanted creature has vigilance.
Sacrifice this Aura: Regenerate enchanted creature.
Mercadian Masques · Uncommon$0.27
Instant
Attacking creatures get +1/+0 and gain trample until end of turn.
Ice Age · Rare$0.50
Creature — Human Spellshaper
{1 generic}{green}, {tap}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
1/1 Nemesis · Uncommon$0.13
Creature — Antelope Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.
5/4 Visions · Uncommon$0.13
Instant // Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
Return target permanent to its owner's hand.
Invasion · Uncommon$0.15
Enchantment
At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
Invasion · Rare$0.42
Creature — Human Flagbearer
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
1/1 Apocalypse · Common$0.78
Instant
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Onslaught · Rare$1.13
Creature — Human Soldier
Vigilance
1/4 Exodus · Common$0.08
Enchantment
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Odyssey · Uncommon$2.06
Legendary Creature — Human Warrior
When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
3/4 Chronicles · Rare$0.05
Artifact
This artifact enters tapped.
{tap}: Add one mana of any color that a basic land you control could produce.
Planeshift · Uncommon$0.31
Legendary Creature — Human Rogue
{tap}: Destroy target artifact or creature. That permanent's controller gains control of Starke. (This effect lasts indefinitely.)
2/2 Tempest · Rare$0.55
Sorcery
You gain 3 life for each black creature target opponent controls.
Seventh Edition · Uncommon$0.24
Creature — Human Cleric Mutant
{7 generic}{white}: You gain 5 life.
1/3 Legions · Common$0.05
Instant
Starstorm deals X damage to each creature.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
Onslaught · Rare$0.24
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {blue}.
Fourth Edition · Rare$9.65
Enchantment
Prevent all combat damage that would be dealt to and dealt by creatures you control.
Mercadian Masques · Rare$5.29
Artifact
As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.
Tempest · Rare$2.75
Creature — Human Soldier
When this creature enters, you gain 4 life.
3/4 Tempest · Uncommon$0.08
Creature — Human Rebel
Vigilance (Attacking doesn't cause this creature to tap.)
2/2 Mercadian Masques · Common$0.10
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
Fourth Edition · Uncommon$0.19
Enchantment — Aura
Enchant enchantment
You control enchanted enchantment.
Tempest · Uncommon$8.70
Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Prophecy · Common$0.12
Sorcery
Steam Blast deals 2 damage to each creature and each player.
Urza's Saga · Uncommon$0.18
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it and this Aura deals 1 damage to that land's controller. That player attaches this Aura to a land of their choice.
Odyssey · Uncommon$0.18
Artifact
{3 generic}, {tap}: Exile target card from a graveyard.
{1 generic}, Sacrifice this artifact: Exile target card from a graveyard.
Odyssey · Uncommon$0.18
Artifact Creature — Golem
You can't cast creature spells.
3/4 Weatherlight · Uncommon$1.50
Creature — Elf Knight
First strike
When this creature enters, return a green or white creature you control to its owner's hand.
4/4 Planeshift · Common$0.12
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Onslaught · Rare$2.06
Instant
Nonartifact creatures get -1/-1 until end of turn.
Alliances · Common$0.11
Sorcery
Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2 generic}.
Ice Age · Uncommon$0.33
Enchantment
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
{1 generic}, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Invasion · Uncommon$4.40
Creature — Human Cleric
{tap}: Each player loses 1 life for each Swamp they control.
2/2 Torment · Uncommon$0.25
Creature — Human Wizard
When this creature enters, return target artifact or enchantment to its owner's hand.
1/2 Urza's Saga · Uncommon$0.28
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Scourge · Rare$10.17
Enchantment
{green}{green}: This enchantment becomes a 4/3 Centaur creature in addition to its other types until end of turn.
Odyssey · Uncommon$0.12
Creature — Wall
Defender (This creature can't attack.)
{blue}, {tap}: This creature deals 1 damage to any target.
0/4 Mercadian Masques · Common$0.13
Creature — Licid
{1 generic}{blue}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {blue} to end this effect.
Whenever enchanted creature becomes tapped, this creature deals 2 damage to that creature's controller.
1/1 Tempest · Uncommon$0.14
Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Judgment · Uncommon$0.31
Creature — Human Soldier
Whenever a player cycles a card, this creature gets +2/+2 until end of turn.
2/2 Legions · Uncommon$0.18
Creature — Giant
{tap}: Target creature you control with toughness less than this creature's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
3/4 Fourth Edition · Uncommon$0.04
Creature — Kavu
{red}: This creature gets +1/+0 until end of turn.
{white}: This creature gets +0/+1 until end of turn.
3/3 Planeshift · Common$0.07
Sorcery
Destroy target land.
Fourth Edition · Common$0.16
Creature — Elemental Spirit
This creature can't be blocked by creatures with flying.
4/3 Ice Age · Uncommon$0.25
Creature — Basilisk
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as there are seven or more cards in your graveyard, all creatures able to block this creature do so.
4/5 Odyssey · Rare$0.36
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
{red}: Enchanted creature gets +1/+0 until end of turn.
Ice Age · Common$0.08
Creature — Elf Mutant
{7 generic}{green}: This creature gets +5/+5 until end of turn.
2/2 Legions · Common$0.08
Artifact
As long as this artifact is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Urza's Destiny · Rare$2.63