Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,769 cards · showing 361–420 (page 7 of 30) · 2 ms
24 banned cards hidden — show them
Creature — Human Mercenary
{3 generic}, {tap}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.
2/2 Nemesis · Rare$3.78
Creature — Angel
Flying, vigilance
Echo {2 generic}{white}{white} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
3/4 Urza's Saga · Rare$3.77
Sorcery
This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.
Invasion · Rare$3.76
Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Mercadian Masques · Rare$3.75
Enchantment
At the beginning of your upkeep, you may put a fungus counter on target nontoken creature.
Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature.
When this enchantment leaves the battlefield, remove all fungus counters from all creatures.
Urza's Saga · Rare$3.74
Creature — Human Cleric
Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
1/1 Urza's Saga · Rare$3.70
Enchantment
Whenever a land enters, tap all lands its controller controls.
Invasion · Rare$3.69
Sorcery
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Onslaught · Rare$3.66
Creature — Kraken
Trample
This creature enters tapped.
Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
11/11 Ice Age · Rare$3.66
Enchantment
{1 generic}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Onslaught · Rare$3.65
Artifact Creature — Dragon
Domain — This spell costs {2 generic} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice this creature unless you pay {10 generic}. This cost is reduced by {2 generic} for each basic land type among lands you control.
9/9 Planeshift · Rare$3.63
Creature — Zombie
Whenever this creature attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, this creature assigns no combat damage this turn.
2/2 Weatherlight · Rare$3.62
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Urza's Saga · Rare$3.60
Legendary Creature — Zombie
When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{black}: Regenerate Lord of Tresserhorn.
10/4 Alliances · Rare$3.58
Enchantment
Whenever a player casts a spell, that player discards a card.
Urza's Saga · Rare$3.57
Land
{tap}: Add {colorless}.
{tap}: Add one mana of any color. This land deals 3 damage to you.
Odyssey · Rare$3.57
Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Onslaught · Rare$3.56
Legendary Creature — Human Barbarian Warrior
First strike, haste
{tap}: Jeska deals 1 damage to any target.
3/1 Judgment · Rare$3.54
Artifact
Cumulative upkeep {3 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce {red}, Islands produce {green}, Swamps produce {white}, Mountains produce {blue}, and Forests produce {black} instead of any other type.
Ice Age · Rare$3.54
Instant
The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
Mirage · Rare$3.53
Instant
As an additional cost to cast this spell, sacrifice a creature.
Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
Mirage · Rare$3.52
Creature — Dragon
Flying
Whenever this creature becomes blocked by a nonartifact, non-Dragon creature, that creature gets -X/-0 until end of turn, where X is half the creature's power, rounded down.
4/4 Mirage · Rare$3.50
Creature — Dragon
{0 generic}: This creature gains flying. (This effect lasts indefinitely.)
{0 generic}: This creature loses flying. (This effect lasts indefinitely.)
{3 generic}{blue}{blue}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
4/4 Mirage · Rare$3.50
Instant
Fault Line deals X damage to each creature without flying and each player.
Urza's Saga · Rare$3.49
Sorcery
Destroy all creatures. They can't be regenerated.
Fourth Edition · Rare$3.49
Enchantment
{1 generic}: Return target land you control to its owner's hand.
{1 generic}, Discard a land card: Draw a card.
Mercadian Masques · Rare$3.48
Instant
Cast this spell only if an opponent cast a creature spell this turn.
You may put a green creature card from your hand onto the battlefield.
Mirage · Rare$3.47
Legendary Creature — Avatar
Haste
At the beginning of each player's upkeep, that player untaps Karona and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
5/5 Scourge · Rare$3.43
Artifact — Book
When this artifact enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
{2 generic}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
Mirage · Rare$3.43
Sorcery
Any number of target players each discard a number of cards equal to the greatest mana value among permanents you control.
Scourge · Rare$3.41
Legendary Creature — Elder Dragon
Flying
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
At the beginning of your upkeep, sacrifice Chromium unless you pay {white}{blue}{black}.
7/7 Chronicles · Rare$3.41
Sorcery
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Scourge · Rare$3.41
Creature — Goblin
Other Goblins get +1/+1 and have mountainwalk.
2/2 Fourth Edition · Rare$3.40
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Exodus · Rare$3.38
Artifact
If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
Mercadian Masques · Rare$3.37
Artifact
{X}, {tap}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
Urza's Saga · Rare$3.32
Artifact
Whenever a nontoken permanent is put into your graveyard from the battlefield, this artifact deals 1 damage to you.
Sacrifice a creature: Target opponent gains control of this artifact. (This effect lasts indefinitely.)
Stronghold · Rare$3.32
Artifact
{4 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove three charge counters from this artifact: Take an extra turn after this one.
Mercadian Masques · Rare$3.32
Creature — Human Cleric
{white}, {tap}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
1/2 Odyssey · Rare$3.31
Legendary Creature — Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
2/3 Exodus · Rare$3.30
Sorcery
As an additional cost to cast this spell, discard X cards.
Return X target nonland permanents to their owners' hands.
Torment · Rare$3.29
Artifact
When this artifact enters, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Invasion · Rare$3.24
Creature — Spirit
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
2/2 Legions · Rare$3.20
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Tempest · Rare$3.19
Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Fourth Edition · Rare$3.18
Sorcery
Target player mills half their library, rounded down.
Odyssey · Rare$3.18
Enchantment
At the beginning of your upkeep, you draw a card and lose 1 life.
Apocalypse · Rare$3.17
Enchantment
When this enchantment enters, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.
Exodus · Rare$3.16
Artifact
When a creature enters, sacrifice this artifact and create X 2/2 green Monkey creature tokens, where X is that creature's mana value.
Mercadian Masques · Rare$3.15
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
Homelands · Rare$3.14
Legendary Creature — Dragon
Flying
Whenever Dromar deals combat damage to a player, you may pay {2 generic}{blue}. If you do, choose a color, then return all creatures of that color to their owners' hands.
6/6 Invasion · Rare$3.14
Legendary Creature — Centaur Druid
Tap an untapped Druid you control: Add {green}.
2/2 Odyssey · Rare$3.12
Creature — Dwarf
{1 generic}{red}, {tap}: Put a mine counter on target land.
Whenever a land with a mine counter on it becomes tapped, destroy it.
When this creature leaves the battlefield, remove all mine counters from all lands.
1/1 Odyssey · Rare$3.11
Enchantment
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Judgment · Rare$3.11
Instant
Target opponent sacrifices a creature of their choice for each creature put into your graveyard from the battlefield this turn.
Weatherlight · Rare$3.11
Creature — Angel
Flying, protection from each color
4/4 Odyssey · Rare$3.08
Artifact
{tap}: Add {blue}.
Sacrifice this artifact: Add {blue}.
Mercadian Masques · Rare$3.05
Sorcery
Target player loses all poison counters. Leeches deals that much damage to that player.
Homelands · Rare$3.05
Artifact
Legendary creatures don't untap during their controllers' untap steps.
When this artifact enters, tap all legendary creatures.
Chronicles · Rare$3.02
Enchantment
White creatures you control have protection from black.
Black creatures you control have protection from white.
Visions · Rare$3.02