Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 361–420 (page 7 of 87) · 3 ms
31 banned cards hidden — show them
Creature — Goat Beast
First strike
Morph {1 generic}{red}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/1 Onslaught · Common$0.09
Artifact Creature — Construct
At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
1/1 Fourth Edition · Common$0.09
Instant
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Ice Age · Uncommon$0.16
Instant
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
Ice Age · Common$0.16
Enchantment
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Odyssey · Rare$0.63
Creature — Wall
Defender
{tap}: Target creature gains haste until end of turn.
1/3 Mercadian Masques · Common$0.04
Sorcery
Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Judgment · Uncommon$0.17
Creature — Goblin
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
*/* Mercadian Masques · Rare$0.22
Enchantment
Whenever a creature blocks, this enchantment deals 1 damage to that creature's controller.
Odyssey · Uncommon$0.31
Creature — Human Cleric
{tap}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
1/1 Onslaught · Common$0.12
Creature — Bird
Flying
This creature can block only creatures with flying.
{1 generic}{black}: This creature gets +1/+1 until end of turn.
2/2 Nemesis · Uncommon$0.12
Creature — Centaur
Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.
3/3 Judgment · Common$0.04
Creature — Bird Soldier
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
2/2 Judgment · Common$0.05
Creature — Bird
Flying, vigilance
1/1 Mirage · Common$0.13
Creature — Insect
Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
1/1 Tempest · Common$0.17
World Enchantment
When this enchantment enters, exile all graveyards.
Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.
Mirage · Rare$2.60
Creature — Human Cleric
{tap}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to this creature instead.
1/3 Legions · Rare$0.32
Enchantment
{1 generic}{green}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
Odyssey · Rare$18.92
Instant
Create a 4/4 green Beast creature token.
Flashback {2 generic}{green}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.15
Artifact Creature — Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
*/* Urza's Legacy · Rare$0.48
Creature — Human Beast Soldier
{green}: This creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Homelands · Rare$0.57
Creature — Beast
Protection from red
This creature gets +1/+1 as long as an opponent controls a nontoken white permanent.
3/3 Chronicles · Uncommon$0.23
Enchantment
Creatures can't block.
Urza's Saga · Rare$1.06
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
Urza's Saga · Common$0.10
Artifact
{X}, {tap}: Target creature gets -X/+X until end of turn.
Nemesis · Uncommon$0.13
Creature — Bird
Flying
This creature can block only creatures with flying.
2/2 Nemesis · Common$0.06
Artifact
As this artifact enters, choose a creature type.
{3 generic}, {tap}: You may put a creature card of the chosen type from your hand onto the battlefield.
Nemesis · Rare$1.15
Creature — Spirit
Flying
Whenever this creature deals damage to a creature, this creature deals 3 damage to that creature's controller and 3 damage to you.
3/3 Tempest · Rare$0.25
Creature — Human Cleric
Protection from creatures
1/1 Odyssey · Uncommon$0.21
Creature — Human Wizard
Kicker {1 generic}{green} (You may pay an additional {1}{G} as you cast this spell.)
When this creature enters, if it was kicked, destroy target land.
1/4 Invasion · Uncommon$0.21
Creature — Human Soldier
{3 generic}{blue}, {tap}: Draw a card.
2/4 Invasion · Uncommon$0.22
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/1 Fourth Edition · Common$0.14
Creature — Human Soldier
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
1/3 Weatherlight · Common$0.15
Creature — Human Knight
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
2/2 Weatherlight · Common$0.14
Creature — Human Knight
Kicker {2 generic}{white} (You may pay an additional {2}{W} as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
2/2 Invasion · Common$0.08
Creature — Human Cleric
{1 generic}{white}, {tap}: Prevent all combat damage that would be dealt by target blocked creature this turn.
1/1 Weatherlight · Common$0.13
Creature — Human Soldier
{white}, {tap}: Tap target creature.
1/2 Invasion · Common$0.10
Sorcery
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Invasion · Rare$2.19
Creature — Human Cleric
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
1/1 Judgment · Common$0.27
Creature — Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
1/2 Mirage · Common$0.19
Creature — Serpent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
7/6 Tempest · Rare$0.70
Creature — Djinn
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
5/3 Mirage · Rare$0.65
Creature — Merfolk Scout
{tap}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
2/4 Alliances · Common$0.15
Enchantment — Aura
Enchant creature
When enchanted creature dies, you draw two cards.
Exodus · Common$0.65
Enchantment
Whenever a green creature dies, its controller discards a card.
Urza's Saga · Uncommon$0.27
Creature — Beast
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
3/3 Legions · Common$0.15
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.
Alliances · Common$0.16
Enchantment — Aura
Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.
Visions · Common$0.28
Enchantment — Aura
Enchant creature
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
Weatherlight · Common$0.22
Sorcery
Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
Mercadian Masques · Rare$0.42
Instant
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Invasion · Rare$5.48
Enchantment — Aura
Enchant creature
Whenever enchanted creature is dealt damage, this Aura deals that much damage to that creature's controller.
Mirage · Common$0.18
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, sacrifice this Aura unless you pay {1 generic}{blue}.
You control enchanted creature.
Enchanted creature gets +0/+1.
Ice Age · Uncommon$0.20
Sorcery
Each player's life total becomes the number of creatures they control.
Onslaught · Rare$34.29
Creature — Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph {green} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.73
Creature — Human Bird
Flying
1/2 Fourth Edition · Common$0.07
Creature — Bird
Flying
{tap}: Add one mana of any color.
0/1 Fourth Edition · Rare$7.07
Creature — Horse
Trample
This creature doesn't untap during your untap step.
Sacrifice a creature: Untap this creature. Activate only during your upkeep.
4/4 Homelands · Rare$0.84
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
2/2 Fourth Edition · Uncommon$0.26
Artifact
{2 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove any number of charge counters from this artifact: Add {black}, then add an additional {black} for each charge counter removed this way.
Fourth Edition · Rare$0.68