Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 4,021–4,080 (page 68 of 87) · 10 ms
31 banned cards hidden — show them
Creature — Goblin
Morph {2 generic}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, it deals 2 damage to any target.
2/1 Legions · Common$0.10
Creature — Goblin
As long as you control a Beast, this creature gets +2/+2 and has trample.
2/2 Legions · Common$0.06
Creature — Goblin
Sacrifice a Goblin: Add {red}.
1/1 Onslaught · Common$0.26
Creature — Goblin
Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
3/1 Scourge · Uncommon$0.07
Creature — Phyrexian Horror
When you cast a creature spell, sacrifice this creature.
4/3 Urza's Destiny · Common$0.25
Creature — Phyrexian Imp
Flying
When you cast a creature spell, sacrifice this creature.
3/2 Urza's Saga · Common$0.38
Creature — Kavu
This creature gets +1/+1 as long as no opponent controls a white or blue creature.
1/1 Invasion · Uncommon$0.13
Creature — Beast
At the beginning of your upkeep, flip a coin. If you lose the flip, turn this creature face down.
Morph {5 generic}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/5 Onslaught · Uncommon$0.20
Creature — Elemental
Kicker {red} (You may pay an additional {R} as you cast this spell.)
Trample, haste
At the beginning of the end step, if this creature wasn't kicked, sacrifice it.
5/3 Invasion · Rare$0.16
Creature — Horror Mercenary
When this creature becomes the target of a spell or ability, sacrifice it.
3/4 Mercadian Masques · Common$0.11
Creature — Spirit
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
2/1 Mirage · Common$0.10
Artifact
{1 generic}, {tap}, Sacrifice a creature: This artifact deals 2 damage to any target.
Ice Age · Uncommon$0.21
Sorcery
Target player discards a card.
Flashback {3 generic}{black} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.26
Artifact
{tap}: Add {black}.
Sacrifice this artifact: Add {black}.
Mercadian Masques · Rare$2.30
Sorcery
Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.
Torment · Rare$0.51
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Scourge · Common$0.16
Artifact
This artifact enters tapped.
{tap}: Add {blue}.
Mirage · Uncommon$0.27
Creature — Spirit
Flying, first strike
2/2 Tempest · Uncommon$0.16
Creature — Metathran Wizard
{2 generic}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
2/1 Invasion · Uncommon$0.08
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Add {white}{blue}. Draw a card. (Activate only as an instant.)
Odyssey · Uncommon$0.33
Artifact
Sacrifice this artifact: Creatures you control gain flying until end of turn.
Exodus · Uncommon$0.52
Legendary Artifact
When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle.
{4 generic}, {tap}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Planeshift · Rare$2.22
Creature — Centaur Archer
Reach (This creature can block creatures with flying.)
{tap}, Sacrifice this creature: Destroy target attacking or blocking creature with flying.
1/2 Odyssey · Uncommon$0.30
Creature — Elf Archer
{tap}: Target creature with flying gets -1/-1 until end of turn.
1/1 Stronghold · Common$0.19
Creature — Beast
Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
This creature enters tapped.
10/10 Nemesis · Rare$0.22
Instant
All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Draw a card.
Planeshift · Uncommon$0.21
Sorcery
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Nemesis · Common$0.88
Creature — Bird
Cast this spell only if you've cast another spell this turn.
Flying
2/2 Tempest · Uncommon$0.22
Creature — Beast
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.
2/2 Nemesis · Common$0.14
Creature — Elf Druid
{tap}: Add {green}.
{1 generic}: Add {red} or {white}.
1/1 Tempest · Common$0.23
Creature — Elf
This creature gets +1/+2 as long as an opponent controls a nonbasic land.
1/1 Exodus · Uncommon$0.14
Creature — Bird
Flying, vigilance
1/1 Stronghold · Common$0.15
Creature — Human Rebel
{3 generic}, {tap}: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle.
2/2 Nemesis · Rare$9.40
Creature — Elf Ranger
{tap}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
1/1 Tempest · Common$0.45
Creature — Beast
Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
2/3 Nemesis · Common$0.10
Creature — Elf
When this creature enters, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle.
1/1 Nemesis · Common$0.10
Creature — Troll Giant
{1 generic}{green}: Regenerate this creature.
3/3 Tempest · Common$0.18
Creature — Elf Druid Warrior
{tap}: Add {green}.
3/3 Stronghold · Common$0.21
Creature — Vampire
Flying
Discard a creature card: This creature gets +2/+2 until end of turn.
3/3 Tempest · Uncommon$0.18
Creature — Beast
Trample
As this creature enters, choose an opponent.
Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
*/* Exodus · Rare$0.49
Creature — Bird Soldier
Flying
Discard a card: Return this creature to its owner's hand.
2/1 Torment · Common$0.04
Artifact
{4 generic}, {tap}, Discard your hand: Draw a card for each creature you control.
Onslaught · Rare$0.31
Instant
Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target nonblack creature. It can't be regenerated.
Exodus · Uncommon$4.04
Instant
Destroy target green creature. It can't be regenerated.
Draw a card.
Planeshift · Uncommon$0.14
Creature — Phyrexian Minion
When this creature enters, target opponent gains control of it.
At the beginning of your upkeep, this creature deals 2 damage to you.
3/3 Urza's Saga · Rare$1.73
Enchantment — Aura
Enchant creature
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Urza's Legacy · Common$0.17
Enchantment — Aura
Enchant creature
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Invasion · Uncommon$0.52
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell or ability, sacrifice this Aura.
Planeshift · Common$0.06
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Seventh Edition · Common$0.22
Instant
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Fourth Edition · Rare$0.31
Sorcery
Slice and Dice deals 4 damage to each creature.
Cycling {2 generic}{red} ({2}{R}, Discard this card: Draw a card.)
When you cycle this card, you may have it deal 1 damage to each creature.
Onslaught · Uncommon$0.13
Creature — Kavu
{tap}: Target land becomes a Swamp until end of turn.
2/2 Invasion · Common$0.12
Creature — Goblin
{red}, {tap}: This creature deals 2 damage to target blue creature.
2/2 Planeshift · Common$0.07
Creature — Serpent
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
2/3 Invasion · Uncommon$0.17
Creature — Phyrexian Imp
Flying
{2 generic}, Sacrifice this creature: Draw a card.
2/1 Urza's Destiny · Common$0.13
Creature — Fish Beast
This creature can't attack unless defending player controls an Island.
Cycling {1 generic}{blue} ({1}{U}, Discard this card: Draw a card.)
6/6 Onslaught · Common$0.06
Creature — Serpent
{3 generic}{blue}: Return this creature to its owner's hand.
4/4 Nemesis · Rare$0.32
Creature — Nightmare Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When this creature enters, exile target green or white creature an opponent controls.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/1 Torment · Uncommon$0.26
Legendary Creature — Sliver Mutant
{3 generic}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3 generic}: Gain control of target Sliver. (This effect lasts indefinitely.)
7/7 Scourge · Rare$29.52
Legendary Creature — Sliver
{2 generic}: Create a 1/1 colorless Sliver creature token.
7/7 Stronghold · Rare$309.12