Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 3,781–3,840 (page 64 of 87) · 3 ms
31 banned cards hidden — show them
Creature — Beast
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
1/5 Judgment · Rare$0.27
Creature — Boar Monger
{2 generic}: Target player discards a card. Any player may activate this ability but only as a sorcery.
3/3 Mercadian Masques · Uncommon$0.28
Instant
As an additional cost to cast this spell, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.
Stronghold · Uncommon$0.52
Artifact
{tap}, Sacrifice this artifact: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
Alliances · Uncommon$0.26
Instant
Creatures you control get +1/+0 until end of turn.
Exodus · Common$0.15
Creature — Cat
This creature can't attack unless a black or green creature also attacks.
2/1 Invasion · Common$0.14
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Alliances · Uncommon$0.28
Creature — Zombie
2/2 Fourth Edition · Common$0.03
Instant
Scattershot deals 1 damage to target creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Common$0.38
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+1.
Invasion · Common$0.10
Creature — Human
{green}, {tap}, Sacrifice this creature: Destroy target artifact.
1/1 Chronicles · Common$0.11
Creature — Zombie
At the beginning of each end step, put a corpse counter on this creature for each creature that died this turn.
Remove a corpse counter from this creature: Regenerate this creature.
2/2 Fourth Edition · Uncommon$0.17
Instant
Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1 generic} for each card revealed this way.
Urza's Destiny · Common$0.18
Sorcery
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.
Urza's Destiny · Common$0.12
Instant
Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
Urza's Destiny · Common$0.23
Instant
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Urza's Destiny · Common$0.26
Instant
Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Urza's Destiny · Common$0.12
Creature — Fish
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}{blue}.
3/3 Exodus · Common$0.13
Creature — Avatar
Trample
Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
6/6 Legions · Rare$0.31
Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
Tempest · Rare$0.35
Instant
Kicker {red} (You may pay an additional {R} as you cast this spell.)
Scorching Lava deals 2 damage to any target. If this spell was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.
Invasion · Common$0.20
Sorcery
Scorching Missile deals 4 damage to target player or planeswalker.
Flashback {9 generic}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.06
Creature — Cat
This creature gets +3/+3 as long as you control no untapped lands.
3/3 Prophecy · Uncommon$0.21
Creature — Wurm
At the beginning of your upkeep, flip a coin. If you lose the flip, return this creature to its owner's hand.
7/7 Urza's Saga · Rare$0.45
Creature — Human Wizard
Morph {blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Scourge · Common$0.15
Instant
Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Urza's Destiny · Uncommon$0.17
Sorcery
Search your library for any number of basic land cards, reveal those cards, then shuffle and put them on top.
Invasion · Uncommon$0.94
Creature — Beast
This spell can't be countered.
Protection from blue
3/4 Tempest · Uncommon$0.12
Instant
Destroy target artifact.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.23
Artifact
Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.
Urza's Legacy · Rare$5.84
Creature — Bird
Flying
When this creature enters, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.
2/2 Onslaught · Common$0.04
Enchantment
{1 generic}{black}, Exile a card from your graveyard: This enchantment deals 1 damage to each creature and each player.
Odyssey · Uncommon$0.21
Creature — Bird
Flying
When this creature dies, each opponent discards a card.
2/2 Onslaught · Common$0.04
Creature — Harpy Beast
Flying
{1 generic}{black}: Regenerate this creature.
2/2 Tempest · Uncommon$0.15
Creature — Human Wizard
When this creature enters, you may return target instant card from your graveyard to your hand.
2/2 Exodus · Uncommon$0.13
Artifact
{1 generic}, {tap}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Tempest · Rare$31.64
Creature — Faerie
Flying
1/1 Fourth Edition · Common$0.15
Artifact
{3 generic}, {tap}: Choose a number greater than 0 and a color. Target opponent reveals their hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.
Urza's Destiny · Rare$0.42
Creature — Serpent
This creature can't attack unless defending player controls an Island.
6/6 Tempest · Common$0.05
Creature — Merfolk Wizard
{tap}: Add {colorless}.
{1 generic}, {tap}: Add {blue}.
1/1 Mirage · Common$0.17
Creature — Serpent
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
5/5 Fourth Edition · Common$0.10
Creature — Beast
{tap}: Target land becomes the basic land type of your choice until end of turn.
3/3 Planeshift · Common$0.15
Creature — Elemental Spirit
{blue}: This creature gets +1/+0 until end of turn.
2/3 Ice Age · Uncommon$0.23
Creature — Faerie
Flying, protection from red
1/1 Homelands · Uncommon$0.20
Creature — Troll
{blue}: Regenerate this creature. Activate only if this creature blocked or was blocked by a blue creature this turn.
2/1 Homelands · Uncommon$0.16
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
Enchanted land is an Island.
Onslaught · Common$0.19
Creature — Human Mercenary
{3 generic}, {tap}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.
2/2 Nemesis · Rare$3.78
Enchantment
Sacrifice this enchantment: Destroy target artifact or enchantment.
Nemesis · Common$0.16
Enchantment
Sacrifice this enchantment: Destroy target nonblack creature. It can't be regenerated.
Nemesis · Common$0.14
Enchantment
Sacrifice this enchantment: It deals 2 damage to any target.
Nemesis · Common$0.17
Enchantment
Sacrifice this enchantment: Return target creature to its owner's hand.
Nemesis · Common$0.15
Enchantment
Sacrifice this enchantment: Target creature gets +3/+3 until end of turn.
Nemesis · Common$0.19
Sorcery
Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Mirage · Uncommon$0.16
Sorcery
Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
Prophecy · Rare$0.47
Sorcery
Searing Flesh deals 7 damage to target opponent or planeswalker.
Onslaught · Uncommon$0.11
Sorcery
Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
Invasion · Uncommon$0.22
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1 generic}{red}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
2/2 Mirage · Common$0.13
Instant
Buyback {4 generic} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)
Searing Touch deals 1 damage to any target.
Tempest · Uncommon$2.24
Instant
Searing Wind deals 10 damage to any target.
Prophecy · Rare$0.61
Artifact
{tap}: Add {white} or {blue}.
Invasion · Uncommon$0.26