Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
334 cards · showing 301–334 (page 6 of 6) · 2 ms
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Creature — Kraken
This creature can't be blocked.
6/6 Mercadian Masques · Rare$0.72
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.
Mercadian Masques · Common$0.17
Creature — Drake
Flying
When another creature enters, return this creature to its owner's hand.
3/3 Weatherlight · Uncommon$0.13
Creature — Human Spellshaper
{white}, {tap}, Discard a card: Target player gains 3 life.
1/1 Mercadian Masques · Uncommon$0.15
Artifact
{tap}: Add {white}.
Sacrifice this artifact: Add {white}.
Mercadian Masques · Rare$1.91
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Target creature gains protection from artifacts until end of turn.
Mercadian Masques · Rare$1.38
Artifact Creature — Spellshaper
{1 generic}, {tap}, Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)
1/1 Mercadian Masques · Uncommon$0.26
Enchantment
{1 generic}: Return target land you control to its owner's hand.
{1 generic}, Discard a land card: Draw a card.
Mercadian Masques · Rare$3.48
Sorcery
Destroy all enchantments.
Fourth Edition · Common$0.07
Creature — Human Soldier
{tap}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)
2/3 Mercadian Masques · Uncommon$0.15
Sorcery
Tremor deals 1 damage to each creature without flying.
Visions · Common$0.12
Creature — Dragon
Flying
Menace (This creature can't be blocked except by two or more creatures.)
This creature can block an additional creature each combat.
{1 generic}{red}: This creature gets +2/+0 until end of turn.
4/4 Mercadian Masques · Rare$0.67
Creature — Human Spellshaper
{black}, {tap}, Discard a card: Return target creature card from your graveyard to your hand.
1/1 Mercadian Masques · Common$0.24
Sorcery
You may exile a black card from your hand rather than pay this spell's mana cost.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Mercadian Masques · Rare$6.57
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, this Aura deals damage equal to that creature's power to that player unless they sacrifice another creature of their choice.
Mercadian Masques · Rare$2.53
Enchantment
Creatures played by your opponents enter tapped.
Mercadian Masques · Uncommon$5.30
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Mercadian Masques · Common$0.24
Instant
Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Ice Age · Uncommon$0.20
Creature — Insect
Flying
Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat.
1/1 Mercadian Masques · Common$0.15
Enchantment
Any player may cast creature and enchantment spells as though they had flash.
Mercadian Masques · Rare$1.28
Creature — Dryad
You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
1/3 Mercadian Masques · Rare$1.22
Creature — Plant Wall
Defender (This creature can't attack.)
{tap}: Add {green}.
0/4 Mercadian Masques · Common$0.23
Sorcery
Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
Mercadian Masques · Uncommon$0.25
Creature — Wall
Defender (This creature can't attack.)
{2 generic}{black}, {tap}: Target player discards a card. Activate only as a sorcery.
1/3 Mercadian Masques · Common$0.20
Enchantment
{X}{red}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
Mercadian Masques · Uncommon$0.89
Enchantment
{X}{blue}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Mercadian Masques · Uncommon$2.62
Creature — Minotaur Monger
{2 generic}: This creature deals 1 damage to each creature without flying and each player. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.26
Instant
Warpath deals 3 damage to each blocking creature and each blocked creature.
Mercadian Masques · Uncommon$0.25
Creature — Merfolk Spellshaper
{blue}, {tap}, Discard a card: Return target creature to its owner's hand.
1/1 Mercadian Masques · Common$0.35
Sorcery
Each creature deals damage to itself equal to its power.
Mercadian Masques · Rare$0.38
Creature — Cat
3/3 Mercadian Masques · Common$0.13
Creature — Unicorn Monger
{2 generic}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.28
Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Ice Age · Uncommon$0.17
Artifact
At the beginning of each player's upkeep, that player mills a card.
Mercadian Masques · Rare$0.58