Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 301–360 (page 6 of 90) · 4 ms
Creature — Human Spellshaper
{2 generic}{white}, {tap}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
1/1 Nemesis · Rare$0.30
Creature — Angel
Flying
When this creature dies, you may put it on top of its owner's library.
3/3 Tempest · Rare$1.66
Creature — Human Druid
Whenever this creature deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
1/3 Exodus · Common$0.13
Creature — Jellyfish
Flying
{0 generic}: This creature gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.
2/2 Weatherlight · Rare$0.49
Enchantment
At the beginning of each upkeep, untap all creatures and lands.
Stronghold · Rare$6.72
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked unless defending player pays {3 generic} for each creature they control that's blocking it.
Alliances · Common$0.17
Legendary Creature — Giant
Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod Gunnarson deals 1 damage to target player or planeswalker.
5/5 Chronicles · Rare$0.39
Legendary Creature — Human Artificer
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
{tap}: Counter target activated ability from an artifact source unless that ability's controller pays {white}. (Mana abilities can't be targeted.)
2/2 Chronicles · Rare$0.33
Land
{tap}: Add {colorless}.
{1 generic}, {tap}: Add {white}.
{2 generic}, {tap}: Add {green} or {blue}.
Homelands · Uncommon$0.32
Creature — Human Advisor
{tap}: Tap target creature with power 2 or less.
1/1 Homelands · Common$0.08
Creature — Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
2+*/2+* Homelands · Rare$1.13
Enchantment
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Homelands · Rare$0.98
Creature — Drake
Flying
{blue}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/3 Mirage · Common$0.11
Creature — Drake
Flying
2/4 Chronicles · Uncommon$0.07
Enchantment
Nonbasic lands don't untap during their controllers' untap steps.
Urza's Saga · Rare$3.00
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to you, this Aura deals that much damage to that creature's controller.
Fourth Edition · Uncommon$0.27
Instant
Tap target untapped creature. That creature deals damage equal to its power to its controller.
Invasion · Uncommon$0.97
Instant
Turn target creature with a morph ability face down.
Cycling {blue} ({U}, Discard this card: Draw a card.)
Onslaught · Common$0.22
Enchantment
Black creatures get +1/+1.
Fourth Edition · Rare$0.27
Land
This land enters tapped.
{tap}, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Mirage · Uncommon$1.36
Sorcery
Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.
Homelands · Rare$0.47
Sorcery
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Odyssey · Rare$1.74
Creature — Human Barbarian
3/2 Ice Age · Common$0.03
Creature — Bear
2/2 Ice Age · Common$0.28
Creature — Human Wizard
{tap}: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
0/2 Ice Age · Uncommon$0.24
Creature — Zombie
{2 generic}{red}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
2/3 Alliances · Uncommon$0.14
Creature — Human Barbarian
When this creature enters, sacrifice it unless you discard a card at random.
5/5 Alliances · Rare$0.04
Creature — Hydra
This creature enters with X +1/+0 counters on it.
Remove a +1/+0 counter from this creature: Prevent the next 1 damage that would be dealt to it this turn.
{red}{red}{red}: Put a +1/+0 counter on this creature. Activate only during your upkeep.
0/1 Ice Age · Rare$1.17
Creature — Human Cleric Shaman
{tap}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1 generic}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
1/1 Ice Age · Common$0.11
Land
If this land would enter, sacrifice an untapped Mountain instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{tap}: Add {colorless}{red}.
{1 generic}, {tap}: This land deals 1 damage to target attacking creature.
Alliances · Rare$6.27
Creature — Human Barbarian
Haste
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
3/3 Alliances · Common$0.13
Sorcery
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Seventh Edition · Uncommon$0.24
Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
6/1 Fourth Edition · Rare$0.35
Creature — Human Rebel
{X}{white}, {tap}: This creature deals X damage to target attacking or blocking creature.
2/2 Mercadian Masques · Uncommon$0.08
Creature — Human Spellshaper
{blue}, {tap}, Discard a card: Target creature gains flying until end of turn.
2/2 Mercadian Masques · Common$0.09
Creature — Human Wizard
Whenever this creature deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.
1/1 Odyssey · Uncommon$0.15
Creature — Bird Soldier
Flying
{black}: This creature gets +1/+1 until end of turn.
2/2 Torment · Uncommon$0.20
Creature — Griffin
Flying
{1 generic}{blue}, Discard a card: Return this creature to its owner's hand.
3/2 Odyssey · Uncommon$0.21
Legendary Creature — Zombie Dwarf
Minion creatures get +1/+1.
{black}{black}{black}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2/2 Judgment · Rare$12.19
Legendary Creature — Dwarf Barbarian
Other Barbarian creatures get +1/+1.
{red}: Another target Barbarian creature gets +1/+0 until end of turn.
2/2 Torment · Rare$0.54
Sorcery
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Odyssey · Uncommon$0.18
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Stronghold · Common$0.17
Creature — Insect
Morph {X}{black}{black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, all creatures get -X/-X until end of turn.
4/3 Legions · Rare$0.26
Creature — Spirit
{X}, {tap}: This creature deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
0/1 Chronicles · Uncommon$0.19
Creature — Human Barbarian
Discard a card at random: This creature gets +2/+2 until end of turn unless a player has this creature deal 4 damage to them. Activate only once each turn.
2/2 Judgment · Common$0.15
Creature — Human Barbarian
{2 generic}{red}, {tap}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
1/2 Ice Age · Common$0.19
Creature — Human Barbarian
{2 generic}{red}, Sacrifice this creature: It deals 2 damage to target creature.
2/1 Odyssey · Common$0.07
Creature — Human Barbarian Beast
When you control no Swamps, sacrifice this creature.
2/2 Torment · Common$0.05
Land
{tap}: Add {red}. This land deals 1 damage to you.
Threshold — {red}, {tap}, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Odyssey · Uncommon$0.25
Enchantment — Aura
Enchant land
Enchanted land has "{tap}: This land deals 1 damage to any target."
Prophecy · Uncommon$0.32
Enchantment
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, this enchantment deals 1 damage to it.
Mirage · Uncommon$0.16
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.22
Creature — Sliver
All Sliver creatures have "{2 generic}: This creature gets +1/+0 until end of turn."
2/2 Tempest · Uncommon$0.36
Artifact
At the beginning of each player's upkeep, this artifact deals 1 damage to that player.
{2 generic}: Prevent the next 1 damage that would be dealt by this artifact this turn.
Mercadian Masques · Uncommon$1.42
Creature — Wurm
{black}: Target green creature blocking this creature gets -1/-1 until end of turn.
4/3 Mirage · Uncommon$0.19
Artifact
{X}, {tap}: Draw a card. X is the number of cards in an opponent's hand.
Mercadian Masques · Rare$0.46
Creature — Elemental
When this creature dies, exile it, then shuffle all creature cards from your graveyard into your library.
4/3 Weatherlight · Uncommon$0.26
Creature — Beast
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
4/4 Onslaught · Common$0.13
Artifact
{3 generic}: Target creature doesn't untap during its controller's next untap step.
Chronicles · Rare$0.35
Legendary Creature — Vampire Noble
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
{tap}: Regenerate another target Vampire.
5/5 Homelands · Rare$5.33