Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 3,481–3,540 (page 59 of 87) · 5 ms
31 banned cards hidden — show them
Sorcery
As an additional cost to cast this spell, sacrifice a land.
Destroy target land.
Urza's Saga · Common$0.87
Creature — Beast
When this creature enters, return a black or red creature you control to its owner's hand.
When this creature enters, each player sacrifices a land of their choice.
3/3 Planeshift · Uncommon$0.11
Artifact
At the beginning of each player's end step, if that player has 5 or less life, this artifact deals 2 damage to that player.
Mirage · Rare$0.55
Creature — Merfolk Goblin
{tap}: This creature deals 1 damage to any target.
1/1 Apocalypse · Common$0.23
Creature — Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
2/2 Invasion · Common$0.06
Creature — Rat
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
2/1 Weatherlight · Common$0.11
Instant
Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
Onslaught · Rare$0.59
Instant
Target creature loses shadow until end of turn.
Draw a card.
Tempest · Common$0.15
Instant
Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Mirage · Common$0.25
Enchantment
Cumulative upkeep {1 generic}{blue}{blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce {red}, Swamps produce {green}, Mountains produce {white}, and Forests produce {black} instead of any other type.
Ice Age · Rare$2.51
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Tempest · Uncommon$6.37
Instant
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Tempest · Uncommon$1.51
Instant
Return target creature card from your graveyard to your hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Common$0.33
Instant
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
You gain 2 life.
Exodus · Common$0.11
Creature — Human Mercenary Rebel
This creature can't be the target of white spells or abilities from white sources.
{3 generic}: Put target nontoken Rebel on the bottom of its owner's library.
1/2 Prophecy · Rare$0.33
Creature — Human Soldier
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature dies, you may pay {white}{white}. If you do, return this card to the battlefield under your control."
2/2 Torment · Rare$0.30
Instant
Change the target of target spell that targets only a player. The new target must be a player.
Stronghold · Uncommon$0.20
Instant
Return all artifacts to their owners' hands.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Legacy · Uncommon$0.29
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Chronicles · Uncommon$0.46
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{blue}, Sacrifice this enchantment: Return up to X target permanents to their owners' hands, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.40
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Reckless Abandon deals 4 damage to any target.
Urza's Destiny · Common$0.14
Enchantment
{1 generic}, Pay 2 life: This enchantment deals 1 damage to any target.
Invasion · Rare$0.28
Sorcery
Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2 generic}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Common$0.11
Creature — Human Wizard
{1 generic}{red}: This creature deals 1 damage to any target and 1 damage to itself.
2/2 Mirage · Rare$0.29
Creature — Ogre
Whenever this creature attacks alone, it gets +3/+0 until end of turn.
3/2 Exodus · Common$0.12
Creature — Goblin Avatar
Haste
Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.
*/* Onslaught · Uncommon$1.02
Instant
Destroy two target nonblack creatures. You lose 5 life.
Tempest · Uncommon$0.08
Instant
Put target card from your graveyard on top of your library.
Exodus · Common$0.15
Enchantment
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Ice Age · Rare$0.62
Creature — Zombie Minion
At the beginning of your upkeep, if you control another nonland permanent, sacrifice this creature.
4/4 Urza's Saga · Uncommon$0.20
Instant
Return target permanent to its owner's hand. Then that player discards a card.
Invasion · Common$0.09
Enchantment
{0 generic}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Exodus · Uncommon$4.12
Sorcery
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback {3 generic}{red} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Odyssey · Uncommon$0.25
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
Invasion · Common$0.07
Instant
Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.
Scourge · Common$0.07
Enchantment
Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Exodus · Rare$82.65
Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Tempest · Rare$4.82
Instant
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Fourth Edition · Common$2.36
Artifact
{2 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove any number of charge counters from this artifact: Add {red}, then add an additional {red} for each charge counter removed this way.
Fourth Edition · Rare$0.79
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Ice Age · Uncommon$0.33
Enchantment — Aura
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.16
Instant
Prevent all damage that would be dealt this turn to up to two target creatures.
Urza's Saga · Uncommon$0.08
Creature — Treefolk
3/6 Weatherlight · Common$0.06
Creature — Zombie Pirate
Whenever this creature deals damage to an opponent, that player mills a card.
2/2 Homelands · Common$0.18
Creature — Merfolk Shaman
{tap}: Target land becomes the basic land type of your choice until end of turn.
0/2 Apocalypse · Common$0.24
Instant
The next time a source of your choice would deal damage this turn, that damage is dealt to that source's controller instead.
Mirage · Rare$3.53
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)
Urza's Saga · Common$0.09
Instant
Regenerate target creature.
Draw a card.
Odyssey · Common$0.07
Instant
If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost.
Target player gains 6 life.
Nemesis · Uncommon$0.22
Creature — Unicorn
2/3 Classic Sixth Edition · Common$0.18
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
{green}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Fourth Edition · Common$0.07
Sorcery
Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.
Mirage · Uncommon$0.32
Sorcery
Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Mirage · Uncommon$0.16
Instant
Put up to three target creature cards from your graveyard on top of your library.
Alliances · Common$0.21
Instant
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Stronghold · Rare$1.77
Sorcery
You gain 6 life.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
Urza's Saga · Common$0.18
Artifact
Fading 2 (This artifact enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{tap}: You gain 2 life.
Nemesis · Uncommon$0.31
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Weatherlight · Uncommon$0.13
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Visions · Rare$2.26
Enchantment — Aura
Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• This Aura deals 1 damage to target player or planeswalker.
• Target player gains 1 life.
Fourth Edition · Rare$0.40