Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 3,421–3,480 (page 58 of 59) · 4 ms
32 banned cards hidden — show them
Artifact
At the beginning of each opponent's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.
Urza's Legacy · Rare$0.97
Artifact
{3 generic}: Each player mills two cards.
Urza's Saga · Rare$0.71
Instant
Buyback {2 generic} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Tempest · Rare$8.19
Creature — Human Soldier
{red}: Target creature gains haste until end of turn. (It can attack this turn.)
2/1 Prophecy · Uncommon$0.15
Creature — Human Soldier Rebel
{white}, {tap}: Tap target creature.
Morph {white} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2 Onslaught · Uncommon$0.18
Creature — Dwarf
{tap}: This creature deals damage to target creature equal to the damage already dealt to it this turn.
1/1 Odyssey · Uncommon$0.26
Artifact
{2 generic}, Exile the top two cards of your library: This artifact deals 1 damage to each creature with flying and each player.
Alliances · Uncommon$0.20
Creature — Human Monk
Protection from black
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1 Fourth Edition · Uncommon$0.31
Creature — Drake
Flying
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
When this creature dies, shuffle the cards from your hand into your library, then draw that many cards.
2/2 Apocalypse · Uncommon$0.12
Creature — Merfolk Warrior
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
{red}, Sacrifice this creature: Each player shuffles the cards from their hand into their library, then draws that many cards.
2/2 Apocalypse · Rare$1.36
Sorcery
Destroy all creatures with flying.
Urza's Saga · Rare$0.50
Instant
Buyback {5 generic} (You may pay an additional {5} as you cast this spell. If you do, put this card into your hand as it resolves.)
Draw a card.
Tempest · Uncommon$0.39
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
2/2 Fourth Edition · Uncommon$0.19
Artifact
{2 generic}, {tap}: Put a charge counter on this artifact.
{tap}, Remove any number of charge counters from this artifact: Add {white}, then add an additional {white} for each charge counter removed this way.
Fourth Edition · Rare$0.50
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Ice Age · Uncommon$0.24
Enchantment — Aura
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove this Aura.
Fourth Edition · Uncommon$0.12
Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return this card from your graveyard to your hand.
Ice Age · Uncommon$0.28
Creature — Yeti
This creature enters with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on this creature if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
0/0 Ice Age · Rare$0.46
Creature — Elephant
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of this creature.
3/4 Nemesis · Uncommon$0.20
Enchantment
{1 generic}{white}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
{1 generic}{blue}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
Apocalypse · Rare$1.70
Creature — Wurm
When this creature enters, flip a coin. If you lose the flip, return this creature to its owner's hand.
5/4 Tempest · Uncommon$0.16
Sorcery
Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.
Urza's Saga · Rare$0.85
Creature — Efreet
Protection from white
{1 generic}{red}: This creature gets +1/+0 until end of turn.
2/4 Mirage · Uncommon$0.03
Creature — Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
{black}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
0/1 Fourth Edition · Rare$0.26
Creature — Human Wizard
Morph {1 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, change the target of target spell or ability with a single target.
1/2 Legions · Uncommon$0.10
Creature — Faerie Druid
{tap}: You may put a Faerie permanent card from your hand onto the battlefield.
{2 generic}{green}: Target green creature gains protection from black until end of turn.
2/2 Homelands · Rare$7.28
Creature — Faerie
Flying
{tap}: Target creature gains flying until end of turn.
1/1 Tempest · Uncommon$0.18
Instant
Attacking creatures with flying get -2/-2 and lose flying until end of turn.
Visions · Uncommon$0.21
Creature — Elemental Spirit
Flying
Menace (This creature can't be blocked except by two or more creatures.)
3/2 Ice Age · Uncommon$0.19
Creature — Spirit
Flying
Creatures can't attack you unless their controller pays {2 generic} for each creature they control that's attacking you.
2/3 Legions · Rare$0.54
Land
{tap}: Add {colorless}.
{2 generic}, {tap}: You may cast creature spells this turn as though they had flash.
Weatherlight · Rare$36.37
Creature — Bird
Flying, protection from blue
1/1 Mirage · Uncommon$0.21
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Fourth Edition · Rare$4.57
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Tempest · Rare$0.33
Creature — Human Scout
Flying
When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
3/3 Prophecy · Uncommon$0.15
Land
{tap}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Onslaught · Rare$12.12
Instant
Target player sacrifices an attacking creature of their choice.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scourge · Uncommon$0.13
Sorcery
Destroy target creature with flying.
Urza's Legacy · Uncommon$0.04
Sorcery
Wing Storm deals damage to each player equal to twice the number of creatures that player controls with flying.
Prophecy · Uncommon$0.33
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
Ice Age · Uncommon$0.25
Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
Invasion · Rare$0.33
Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
Fourth Edition · Uncommon$0.22
Artifact
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
Fourth Edition · Rare$11.79
Sorcery
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
Homelands · Rare$1.89
Instant
Cast this spell only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay {1 generic} or {2 generic}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1 generic}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
Ice Age · Rare$1.61
Sorcery
Destroy target land.
Tempest · Uncommon$2.87
World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Alliances · Rare$0.84
Land
This land enters tapped.
{tap}: Add {colorless}.
{2 generic}, {tap}, Sacrifice this land: Tap two target lands.
Prophecy · Rare$0.44
Artifact Creature — Cat
This creature can't attack or block if an enchantment is on the battlefield.
4/3 Urza's Saga · Uncommon$0.19
Creature — Elf Druid
{tap}: Add X mana of any one color, where X is the number of Elves on the battlefield.
2/2 Legions · Uncommon$1.34
Creature — Elf
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
1/1 Legions · Uncommon$0.27
Land
{tap}: Add {colorless}.
{green}, {tap}: Untap target Elf.
Onslaught · Uncommon$10.58
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
1/1 Scourge · Uncommon$0.32
Creature — Unicorn Monger
{2 generic}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.28
Creature — Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
{tap}: Add {black}{black}{black}{black}. Target opponent gains control of this creature. (Activate only as an instant.)
4/4 Urza's Saga · Rare$0.26
Creature — Human Cleric
{tap}: This creature deals 1 damage to target player or planeswalker.
{1 generic}{white}{white}, {tap}: Return target creature an opponent controls to its owner's hand.
1/1 Chronicles · Uncommon$0.23
Creature — Zombie Cleric
{1 generic}: Exile target card from a graveyard.
2/2 Legions · Uncommon$0.34
Instant
As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.
Mirage · Uncommon$11.35
Enchantment — Aura
Enchant creature
Whenever a player cycles a card, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
Onslaught · Uncommon$0.21
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Ice Age · Uncommon$0.37