Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 3,361–3,420 (page 57 of 59) · 6 ms
32 banned cards hidden — show them
Creature — Wall
Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by this creature.
When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
0/7 Exodus · Rare$5.64
Creature — Wall
Defender (This creature can't attack.)
{1 generic}: This creature gets +1/+0 until end of turn.
0/6 Chronicles · Uncommon$0.22
Creature — Plant Wall
Defender (This creature can't attack.)
{green}: Regenerate this creature.
3/3 Ice Age · Uncommon$0.20
Creature — Wall
Defender (This creature can't attack.)
First strike
4/1 Stronghold · Uncommon$0.31
Artifact Creature — Wall
Defender (This creature can't attack.)
Banding (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
0/4 Ice Age · Uncommon$0.35
Creature — Wall
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, it deals that much damage to target opponent or planeswalker.
0/4 Stronghold · Uncommon$1.69
Artifact Creature — Wall
Defender (This creature can't attack.)
First strike
2/3 Fourth Edition · Common$0.13
Creature — Wall
Defender (This creature can't attack.)
0/8 Fourth Edition · Uncommon$0.22
Creature — Wall
Defender (This creature can't attack.)
Flying
3/5 Fourth Edition · Uncommon$0.18
Creature — Wall
Defender (This creature can't attack.)
Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
0/4 Stronghold · Uncommon$0.31
Creature — Snake Wall
Defender (This creature can't attack.)
{3 generic}: Destroy this creature and target creature it's blocking. Any player may activate this ability.
2/4 Prophecy · Uncommon$0.17
Creature — Wall
Defender (This creature can't attack.)
{blue}: This creature gets +1/+0 until end of turn.
0/5 Fourth Edition · Uncommon$0.24
Creature — Wall
Defender (This creature can't attack.)
{2 generic}{blue}{blue}: This creature gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
1/5 Chronicles · Uncommon$0.24
Sorcery
Destroy target blue or black creature with flying.
Invasion · Uncommon$0.32
Artifact
{tap}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Visions · Rare$0.57
Creature — Human Cleric Wizard
{white}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
{blue}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
{black}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
0/3 Alliances · Rare$1.94
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, this Aura deals 1 damage to that player.
Fourth Edition · Uncommon$0.14
Enchantment
{X}{red}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
Mercadian Masques · Uncommon$0.89
Artifact
{3 generic}, {tap}: Target creature gains trample until end of turn.
Ice Age · Uncommon$0.30
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
Sacrifice this enchantment: Target creature gets +X/+X until end of turn, where X is the number of verse counters on this enchantment.
Urza's Saga · Uncommon$0.20
Enchantment
{X}{blue}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Mercadian Masques · Uncommon$2.62
Creature — Goblin
Morph {X}{X}{red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, create X 1/1 red Goblin creature tokens.
1/1 Legions · Uncommon$0.25
Creature — Sliver
As this creature enters, choose a color.
All Slivers have protection from the chosen color.
2/2 Legions · Uncommon$0.35
Creature — Minotaur Monger
{2 generic}: This creature deals 1 damage to each creature without flying and each player. Any player may activate this ability.
3/3 Mercadian Masques · Uncommon$0.26
Enchantment
Whenever an opponent casts a red spell, you gain 2 life.
Tempest · Uncommon$1.18
Enchantment — Aura
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, this Aura deals 1 damage to that player.
Fourth Edition · Rare$0.32
Instant
Warpath deals 3 damage to each blocking creature and each blocked creature.
Mercadian Masques · Uncommon$0.25
Enchantment
Whenever a permanent is returned to a player's hand, that player discards a card.
Planeshift · Uncommon$0.23
Creature — Human Wizard Mutant
Whenever a player cycles a card, this creature gains flying and shroud until end of turn. (It can't be the target of spells or abilities.)
3/4 Legions · Uncommon$0.12
Creature — Wurm
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, this creature phases out unless you pay {2 generic}{green}{blue}.
Whenever this creature phases in, put a +1/+1 counter on it.
1/1 Mirage · Rare$0.62
Creature — Angel Warrior
Flying
Whenever this creature deals damage, you gain that much life.
3/4 Stronghold · Rare$0.58
Creature — Kor Warrior Knight
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
2/2 Stronghold · Uncommon$0.23
Creature — Boar
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
3/2 Visions · Common$0.11
Sorcery
Return all permanents of the color of your choice to their owners' hands.
Invasion · Uncommon$0.40
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Destroy target nonbasic land.
Tempest · Uncommon$14.90
Artifact Creature — Dog
This creature blocks each combat if able.
As long as this creature is untapped, all creatures attacking you get -1/-0.
1/2 Tempest · Uncommon$0.19
Creature — Elemental
5/4 Fourth Edition · Uncommon$0.14
Creature — Djinn
Flying
At the beginning of your upkeep, sacrifice this creature unless you return an untapped Island you control to its owner's hand.
4/4 Visions · Uncommon$0.10
Creature — Elemental
Kicker {blue} (You may pay an additional {U} as you cast this spell.)
Flying
When this creature enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
3/4 Planeshift · Rare$0.39
Creature — Elemental
{blue}, {tap}, Sacrifice this creature: Tap up to three target creatures without flying.
2/3 Mirage · Uncommon$0.18
Sorcery
Each creature deals damage to itself equal to its power.
Mercadian Masques · Rare$0.38
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on this enchantment. They can't be regenerated.
Weatherlight · Rare$0.88
Instant // Instant
Target creature gets +2/+2 until end of turn.
Destroy target enchantment.
Invasion · Uncommon$0.11
Creature — Giant
Domain — This creature gets +1/+1 for each basic land type among lands you control.
1/3 Invasion · Uncommon$0.13
Instant
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Urza's Saga · Uncommon$0.26
Creature — Angel Horror
Flying, vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
4/4 Odyssey · Rare$0.56
Creature — Human Nomad Cleric
{white}, {tap}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
1/1 Onslaught · Rare$1.55
Creature — Treefolk
Trample
When this creature dies, return it to its owner's hand.
5/3 Urza's Legacy · Rare$1.37
Creature — Beast
Morph {4 generic}{blue} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, turn any number of target creatures with morph abilities other than this creature face down.
4/4 Legions · Rare$0.33
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Fourth Edition · Rare$0.32
Enchantment
At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
Judgment · Uncommon$0.46
Sorcery
Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Onslaught · Rare$1.00
Artifact
At the beginning of your end step, if you control no untapped lands, draw a card.
Prophecy · Rare$0.41
Artifact
{2 generic}: Draw a card. Any player may activate this ability but only during their draw step.
Weatherlight · Rare$6.34
Artifact
At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Prophecy · Uncommon$0.24
Enchantment
Prevent all damage that would be dealt to a creature by another creature if they share a color.
Invasion · Rare$0.42
Enchantment — Aura
Enchant land
When this Aura enters, gain control of enchanted land until end of turn.
At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
Mirage · Rare$1.23
Creature — Phyrexian Zombie Knight
{black}{black}, {tap}: Destroy target white creature.
3/3 Urza's Saga · Rare$0.32
Artifact
{2 generic}, {tap}: Target creature with power 3 or less gains flying until end of turn.
Ice Age · Uncommon$0.19
Instant
Any number of target opponents each discard their hands, then draw seven cards.
Draw a card.
Onslaught · Rare$15.46