Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 3,241–3,300 (page 55 of 87) · 5 ms
31 banned cards hidden — show them
World Enchantment
At the beginning of each player's upkeep, that player may sacrifice a creature of their choice. If that player doesn't, they lose 5 life and you sacrifice this enchantment.
Visions · Rare$1.02
Creature — Spider
Kicker {3 generic} (You may pay an additional {3} as you cast this spell.)
Reach (This creature can block creatures with flying.)
If this creature was kicked, it enters with a +1/+1 counter on it.
2/3 Invasion · Common$0.08
Creature — Insect
Shroud (This creature can't be the target of spells or abilities.)
3/1 Tempest · Common$0.09
Instant
Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Onslaught · Common$0.10
Creature — Human Rebel Warrior
Whenever this creature is dealt combat damage, you gain that much life.
2/3 Mercadian Masques · Common$0.11
Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Odyssey · Uncommon$0.29
Creature — Human Pirate
This creature can't attack unless defending player controls an Island.
{tap}: This creature deals 1 damage to any target.
When you control no Islands, sacrifice this creature.
4/3 Fourth Edition · Rare$0.44
Creature — Imp
Flying
{black}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1 Tempest · Common$0.24
Creature — Bird Mercenary
Flying, first strike
At the beginning of your upkeep, sacrifice this creature unless you pay {2 generic}{black}{black}.
4/3 Prophecy · Uncommon$0.21
Creature — Scorpion
Whenever this creature deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
1/1 Fourth Edition · Common$0.08
Creature — Demon
First strike
At the beginning of your upkeep, sacrifice this creature unless you pay {black}{black}.
Whenever this creature deals damage to a creature, exile that creature.
6/4 Exodus · Rare$0.47
Artifact
{2 generic}, {tap}, Sacrifice this artifact: Destroy target attacking creature without flying. It can't be regenerated.
Ice Age · Uncommon$0.19
Creature — Wall
Defender (This creature can't attack.)
Whenever you discard a card, you may sacrifice this creature. If you do, return the discarded card from your graveyard to your hand.
2/5 Torment · Uncommon$0.16
Instant
Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Torment · Rare$0.39
Creature — Insect
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
1/1 Urza's Legacy · Common$0.09
Creature — Phyrexian Zombie Dog
When this creature dies, all creatures get -1/-1 until end of turn.
{2 generic}, Sacrifice this creature: Draw a card.
3/3 Urza's Destiny · Uncommon$0.17
Creature — Insect
Whenever this creature deals combat damage to a creature, destroy that creature unless its controller pays {2 generic}.
1/1 Prophecy · Common$0.17
Creature — Rat
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
*/* Fourth Edition · Common$0.17
Creature — Phyrexian Horror
At the beginning of your upkeep, this creature deals 1 damage to each creature and each player.
When this creature dies, it deals 1 damage to each creature and each player.
2/2 Invasion · Uncommon$0.49
Sorcery
Destroy target nonblack creature and target land. They can't be regenerated.
Invasion · Common$0.10
Sorcery
Destroy all creatures you don't control. They can't be regenerated.
Prophecy · Rare$2.60
Creature — Elf Spellshaper
{black}, {tap}, Discard a card: Target creature gets -1/-1 until end of turn.
1/1 Nemesis · Common$0.15
Creature — Zombie
{X}{X}{black}: Destroy target nonblack creature with mana value X.
1/1 Exodus · Rare$30.08
Sorcery
Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.
Urza's Saga · Rare$5.56
Enchantment
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice this enchantment.
Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.
Judgment · Uncommon$2.33
Enchantment
At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice this enchantment and destroy all creatures. They can't be regenerated.
Urza's Legacy · Rare$0.41
Sorcery
Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
Apocalypse · Rare$0.17
Creature — Human Cleric
{3 generic}{white}, Exile this creature: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
1/1 Legions · Rare$1.23
Sorcery
Each player chooses a land they control of each basic land type. Return those lands to their owners' hands.
Planeshift · Rare$0.49
Artifact
{6 generic}, {tap}: Search your library for a card, put that card into your hand, then shuffle.
Invasion · Rare$1.76
Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
Urza's Saga · Uncommon$5.06
Enchantment
{3 generic}{green}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Planeshift · Rare$0.39
Enchantment
{3 generic}{red}: Target opponent reveals a card at random from their hand. This enchantment deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Planeshift · Rare$0.23
Enchantment
{3 generic}{white}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
Planeshift · Rare$0.34
Enchantment
{3 generic}{blue}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Planeshift · Rare$0.35
Enchantment
{3 generic}{black}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
Planeshift · Rare$0.30
Creature — Lizard
{2 generic}{green}: This creature gets +3/+3 until end of turn. Activate only once each turn.
3/3 Exodus · Common$0.15
Creature — Sliver
All Sliver creatures get +0/+1.
1/1 Legions · Common$0.36
Creature — Spider
Reach (This creature can block creatures with flying.)
4/4 Urza's Destiny · Common$0.31
Enchantment — Aura
Enchant creature
Enchanted creature has protection from each color among permanents you control. This effect doesn't remove this Aura.
Invasion · Uncommon$0.13
Sorcery
Put two target lands on top of their owners' libraries.
Urza's Destiny · Rare$0.98
Creature — Kraken
Trample
This creature enters tapped.
Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
11/11 Ice Age · Rare$3.66
Sorcery
Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)
Mirage · Rare$5.11
Instant
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
Planeshift · Common$0.08
Sorcery
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Mirage · Rare$1.42
Creature — Human
Whenever this creature becomes blocked, you may look at defending player's hand.
1/2 Mercadian Masques · Common$0.09
Artifact
Whenever a creature enters, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when this artifact leaves the battlefield.
Stronghold · Rare$1.96
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.35
Creature — Bird Soldier Horror
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target blue creature."
3/3 Torment · Rare$0.29
Creature — Human Barbarian Horror
First strike
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target red creature."
3/3 Torment · Rare$0.25
Creature — Centaur Horror
Trample
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target green creature."
3/3 Torment · Rare$0.32
Creature — Human Nomad Horror
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1, is black, and has "{2 generic}{black}, {tap}: Destroy target white creature."
3/3 Torment · Rare$0.28
Creature — Cat
Echo {green} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2/2 Urza's Saga · Common$0.20
Creature — Kavu
Kicker {2 generic}{red} (You may pay an additional {2}{R} as you cast this spell.)
First strike
If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
1/1 Invasion · Common$0.12
Artifact
At the beginning of your upkeep, you may put a fuse counter on this artifact.
{tap}, Sacrifice this artifact: Destroy each artifact and creature with mana value equal to the number of fuse counters on this artifact.
Urza's Destiny · Rare$70.22
Artifact
Domain — {3 generic}, {tap}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Invasion · Uncommon$0.10
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Fourth Edition · Common$0.15
Artifact
{tap}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Mercadian Masques · Rare$0.42
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Fourth Edition · Common$0.15
Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Fourth Edition · Rare$1.09