Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 3,241–3,300 (page 55 of 90) · 3 ms
Instant
Prevent all damage a source of your choice would deal this turn.
Torment · Common$0.08
Instant
Destroy two target enchantments.
Urza's Legacy · Uncommon$0.22
Enchantment
{white}, Discard a card: You gain 3 life.
Exodus · Uncommon$0.11
Sorcery
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Visions · Uncommon$0.24
Creature — Human
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}{white}.
Creatures can't attack.
1/1 Weatherlight · Rare$10.93
Creature — Dragon
Flying
{1 generic}{white}: This creature gets +0/+1 until end of turn.
4/4 Mirage · Rare$0.60
Artifact
White spells you cast cost {1 generic} less to cast.
Tempest · Rare$7.67
Creature — Unicorn
2/2 Fourth Edition · Common$0.14
Creature — Human Soldier
You may choose not to untap this creature during your untap step.
{2 generic}{white}, {tap}: Target Soldier creature gets +2/+2 and has vigilance for as long as this creature remains tapped.
2/1 Onslaught · Uncommon$0.07
Land
This land enters tapped with two depletion counters on it.
{tap}, Remove a depletion counter from this land: Add {black}{black}. If there are no depletion counters on this land, sacrifice it.
Mercadian Masques · Common$1.29
Enchantment
Whenever a land card is put into your graveyard from your library, you may pay {1 generic}. If you do, draw a card.
Odyssey · Rare$0.39
Instant
Look at target player's hand.
Draw a card.
Odyssey · Common$0.43
Sorcery
Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)
Onslaught · Rare$1.52
Creature — Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
2/1 Urza's Saga · Common$0.15
Enchantment
{2 generic}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Tempest · Rare$0.45
Sorcery
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.
Exodus · Uncommon$0.22
Enchantment — Aura
Enchant creature
{blue}: Untap enchanted creature.
{blue}: Enchanted creature gains flying until end of turn.
{blue}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
{1 generic}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Scourge · Uncommon$7.49
Enchantment
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
Exodus · Uncommon$4.38
Creature — Drake
Flying
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
2/3 Urza's Saga · Common$0.08
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Urza's Saga · Common$0.12
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}."
Weatherlight · Rare$12.80
Artifact
{4 generic}, {tap}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Ice Age · Rare$0.42
Creature — Cat
When this creature dies, create a 2/1 black Cat creature token.
2/1 Apocalypse · Common$0.09
Creature — Kavu
When this creature dies, create a 3/3 black Kavu creature token.
3/3 Apocalypse · Uncommon$0.15
Creature — Wurm
Trample
When this creature dies, create a 6/6 black Wurm creature token with trample.
6/6 Apocalypse · Rare$0.14
Creature — Drake
Flying
When this creature enters, untap up to five lands.
2/3 Urza's Saga · Uncommon$0.25
Sorcery
Destroy all green creatures. They can't be regenerated.
Tempest · Uncommon$0.41
Enchantment
{X}, Sacrifice this enchantment: Destroy each artifact, creature, and enchantment with mana value X or less.
Apocalypse · Rare$2.82
Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
Urza's Saga · Rare$0.41
Creature — Avatar Incarnation
{0 generic}: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creature's owner may activate this ability.
When this creature dies, its owner loses half their life, rounded up.
6/6 Fourth Edition · Rare$0.36
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
Odyssey · Rare$0.29
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
{black}: This enchantment deals 1 damage to each creature and each player.
Fourth Edition · Common$0.30
Creature — Rat
Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)
*/3 Ice Age · Common$0.30
Creature — Sphinx
{tap}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
3/4 Chronicles · Rare$0.36
Creature — Nightmare Beast
When this creature enters, exile two target lands.
When this creature leaves the battlefield, return the exiled cards to the battlefield under their owners' control.
{red}: This creature gets +1/+0 until end of turn.
5/6 Torment · Rare$0.48
Creature — Nightmare Beast
When this creature enters, exile target land.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2 Torment · Common$0.19
Land
{tap}: Add {colorless}.
{tap}, Sacrifice this land: Return target land card from your graveyard to your hand.
Odyssey · Rare$2.13
Legendary Creature — Avatar Minion
When Phage enters, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
4/4 Legions · Rare$11.64
Creature — Illusion
{black}: This creature gets +1/-1 until end of turn.
{1 generic}{blue}: Switch this creature's power and toughness until end of turn.
1/5 Alliances · Common$0.07
Creature — Illusion
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {blue}.
4/1 Fourth Edition · Uncommon$0.21
Creature — Illusion Horse
Flying
{tap}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.
1/1 Ice Age · Uncommon$0.29
Creature — Illusion
Flying
At the beginning of your upkeep, put a +1/+1 counter on this creature, then sacrifice this creature unless you pay {1 generic} for each +1/+1 counter on it.
When this creature leaves the battlefield, target opponent creates an X/X blue Orb creature token with flying, where X is the number of +1/+1 counters on this creature.
0/1 Alliances · Rare$0.55
Enchantment — Aura
Enchant land
As this Aura enters, choose a basic land type.
Enchanted land is the chosen type.
Fourth Edition · Common$0.13
Creature — Atog
Sacrifice an enchantment: This creature gets +1/+1 until end of turn.
Discard a card: This creature gets +1/+1 until end of turn.
1/2 Odyssey · Uncommon$0.29
Creature — Centaur Spirit
Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
2/0 Judgment · Uncommon$0.15
Creature — Bird Soldier Spirit
Flying
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
0/0 Judgment · Uncommon$0.05
Creature — Illusion
Flying
3/3 Fourth Edition · Uncommon$0.06
Creature — Insect Spirit
Trample
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
{tap}: Put a +1/+1 counter on this creature.
0/0 Judgment · Rare$0.21
Creature — Cat Beast Spirit
Trample
This creature enters with seven +1/+1 counters on it.
Whenever this creature deals damage, you gain that much life.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
0/0 Judgment · Rare$0.27
Creature — Spirit Nomad
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
0/0 Judgment · Common$0.24
Creature — Cat Spirit
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
1/0 Judgment · Common$0.10
Creature — Illusion Warrior
This creature can't be blocked.
2/2 Weatherlight · Uncommon$0.06
Creature — Illusion Dog
When this creature attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
2/2 Odyssey · Common$0.09
Enchantment — Aura
Enchant creature
Enchanted creature has flying.
Sacrifice this Aura: Return enchanted creature to its owner's hand.
Weatherlight · Common$0.05
Legendary Creature — Phelddagrif
{green}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{white}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
{blue}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
4/4 Alliances · Rare$10.10
Artifact
Sacrifice a creature: Add one mana of any color.
Invasion · Rare$54.44
Enchantment
At the beginning of your upkeep, you draw a card and lose 1 life.
Apocalypse · Rare$3.17
Creature — Phyrexian Insect
Flying
{black}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1 Invasion · Common$0.12
Creature — Phyrexian Zombie
When this creature leaves the battlefield, destroy target white creature. It can't be regenerated.
3/3 Planeshift · Common$0.08
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
Alliances · Common$0.09