Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,176 cards · showing 3,061–3,120 (page 52 of 87) · 5 ms
31 banned cards hidden — show them
Creature — Orc
{X}{X}{red}, {tap}, Sacrifice this creature: Destroy X target lands.
1/1 Weatherlight · Uncommon$0.24
Creature — Orc
Whenever this creature attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control this creature. If you do, this creature assigns no combat damage this turn.
2/3 Ice Age · Rare$0.35
Instant // Instant
Exile target attacking creature.
Creatures can't block this turn.
Apocalypse · Uncommon$0.10
Creature — Human Knight
{tap}, Pay 1 life: Counter target black spell.
2/2 Ice Age · Rare$0.81
Creature — Human Knight
Protection from black
{white}: This creature gains first strike until end of turn.
{white}{white}: This creature gets +1/+0 until end of turn.
2/1 Ice Age · Uncommon$0.40
Creature — Phyrexian Zombie Knight
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals damage to a player, that player discards a card.
2/2 Urza's Saga · Uncommon$0.14
Sorcery
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Invasion · Uncommon$0.12
Creature — Zombie
{tap}, Exile three cards from your graveyard: Target player loses 3 life.
3/1 Torment · Common$0.14
Creature — Orgg
Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
6/6 Fifth Edition · Rare$0.35
Instant
Kicker {white} (You may pay an additional {W} as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Planeshift · Rare$6.35
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.
Mercadian Masques · Common$0.19
Enchantment
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Tempest · Uncommon$0.53
Instant
Kicker {red} (You may pay an additional {R} as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Apocalypse · Common$0.04
Instant
Kicker {1 generic} (You may pay an additional {1} as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Invasion · Common$0.05
Legendary Creature — Human Cleric
{tap}: Prevent the next 3 damage that would be dealt to any target this turn.
1/3 Tempest · Rare$2.07
Artifact Creature — Thopter
Flying
0/2 Fourth Edition · Uncommon$0.28
Creature — Bird
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on this creature.
Remove two carrion counters from this creature: This creature gets +1/+1 until end of turn.
1/1 Fourth Edition · Uncommon$0.14
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
Urza's Legacy · Common$0.12
Artifact Creature — Juggernaut
This creature can't be blocked by Walls.
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+0 and attacks each combat if able.
2/3 Odyssey · Rare$0.31
Sorcery
You may discard a Swamp card rather than pay this spell's mana cost.
Choose a creature type. All creatures of that type get -1/-1 until end of turn.
Prophecy · Uncommon$0.17
Instant
X target blocked creatures assign their combat damage this turn as though they weren't blocked.
Urza's Saga · Uncommon$0.26
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and this enchantment deals 1 damage to the player.
Invasion · Rare$5.67
Enchantment
Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
Prophecy · Rare$14.48
Creature — Human Minion
Discard a card, Sacrifice this creature: Add {black}{black}{black}.
1/2 Odyssey · Common$0.20
Enchantment
Sacrifice a land: You gain 3 life.
Apocalypse · Rare$0.49
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {green}{green}.
Stronghold · Common$0.25
Enchantment
As this enchantment enters, sacrifice all lands you control.
Lands you control have "{tap}: Add two mana of any one color."
Nemesis · Rare$2.07
Instant
Kicker {2 generic} (You may pay an additional {2} as you cast this spell.)
Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
Invasion · Common$0.76
Sorcery
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Torment · Rare$2.02
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Tempest · Uncommon$0.20
Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Onslaught · Rare$0.45
Creature — Merfolk Spellshaper
{3 generic}{blue}, {tap}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
1/1 Mercadian Masques · Rare$0.65
Enchantment
Whenever you attack with three or more creatures, draw a card.
Onslaught · Uncommon$0.16
Creature — Human Wizard
When this creature enters, sacrifice it unless you return three basic lands you control to their owner's hand.
{tap}, Return this creature to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0/1 Visions · Uncommon$0.09
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
Mirage · Common$0.05
Sorcery
Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.
Nemesis · Rare$0.43
Sorcery // Sorcery
Target player discards a card.
Destroy target land.
Invasion · Uncommon$0.13
Creature — Human Minion
{tap}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
1/1 Odyssey · Uncommon$0.11
Sorcery
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Mirage · Uncommon$0.18
Creature — Human Knight
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
2/2 Exodus · Rare$0.31
Creature — Bear
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
2/2 Ice Age · Rare$4.58
Instant
Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
Nemesis · Rare$0.47
Creature — Illusion
Flying
When this creature enters, untap up to seven lands.
{2 generic}{blue}{blue}: Return this creature to its owner's hand.
4/5 Urza's Legacy · Rare$43.49
Legendary Creature — Elder Dragon
Flying, trample
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {red}{green}{white}.
7/7 Chronicles · Rare$0.74
Creature — Beast
As this creature enters, choose an opponent.
Pallimud's power is equal to the number of tapped lands the chosen player controls.
*/3 Tempest · Rare$0.39
Artifact
{X}{X}, {tap}: Prevent the next X damage that would be dealt to any target this turn.
Mercadian Masques · Uncommon$0.18
Enchantment
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
Exodus · Rare$0.41
Creature — Dinosaur
Whenever a player plays a land, return this creature to its owner's hand.
6/6 Mercadian Masques · Rare$0.54
Instant
Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.
Ice Age · Common$0.17
Sorcery
Up to three target creatures can't block this turn.
Prophecy · Common$0.07
Creature — Cat Warrior
6/3 Visions · Common$0.09
Sorcery
Exile all cards from your library. Then shuffle your graveyard into your library.
Weatherlight · Rare$6.07
Enchantment — Aura
Enchant creature
Fading 1 (This enchantment enters with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Enchanted creature gets +3/+2.
When this Aura leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Nemesis · Common$0.07
Artifact
{1 generic}, {tap}, Sacrifice this artifact: Put a fade counter on each permanent with fading you control.
Nemesis · Rare$0.31
Enchantment
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Target opponent exiles a card from their hand. Activate only as a sorcery.
When this enchantment leaves the battlefield, each player returns to their hand all cards they own exiled with it.
Nemesis · Rare$0.73
Enchantment
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Exile target creature.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Nemesis · Rare$28.41
Sorcery
For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback {4 generic}{green}{green}{green} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Torment · Rare$5.65
Enchantment
When this enchantment enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Scourge · Rare$1.51
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {4 generic}. If the player does, untap the creature.
Fourth Edition · Common$0.13
Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Creatures you control get +0/+1.
Visions · Common$0.11