Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
1,020 cards · showing 241–300 (page 5 of 17) · 3 ms
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Creature — Shapeshifter
Flying
As this creature enters, sacrifice any number of creatures. This creature's power becomes the total power of those creatures and its toughness becomes their total toughness.
{red}: This creature gets +1/+0 until end of turn.
0/0 Tempest · Rare$0.51
Artifact Creature — Dragon Construct
{2 generic}: This creature gets +1/+0 until end of turn.
1/3 Fourth Edition · Rare$0.14
Creature — Dragon Wizard
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
5/5 Scourge · Rare$0.19
Enchantment
{5 generic}{red}{red}: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)
Onslaught · Rare$0.53
Enchantment
All Goblins get +1/+1.
All Goblins are black and are Zombies in addition to their other creature types.
Planeshift · Rare$0.20
Creature — Shapeshifter
Kicker—{2 generic}{black}, Discard a creature card. (You may pay {2}{B} and discard a creature card in addition to any other costs as you cast this spell.)
If this creature was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
2/2 Planeshift · Rare$0.26
Creature — Zombie
At end of combat, put a paralyzation counter on each creature blocking or blocked by this creature and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "{4 generic}: Remove a paralyzation counter from this creature."
3/4 Ice Age · Rare$0.72
Sorcery
Destroy X target nonblack creatures. Draw X cards.
Tempest · Rare$0.51
Creature — Djinn
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}{blue}.
Cycling {2 generic} ({2}, Discard this card: Draw a card.)
5/5 Urza's Saga · Rare$0.71
Enchantment
When this enchantment enters, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand.
At the beginning of your end step, discard a card.
When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.
Tempest · Rare$0.37
Enchantment
{2 generic}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.
Ice Age · Rare$0.58
Creature — Dwarf
{tap}: Choose target attacking or blocking creature whose controller controls an Island. This creature deals 2 damage to that creature at end of combat. Activate only before the end of combat step.
1/1 Homelands · Rare$0.64
Enchantment
Whenever a player casts a spell, this enchantment deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.
Odyssey · Rare$0.40
Creature — Dwarf Shaman
{tap}: Switch target creature's power and toughness until end of turn.
1/2 Weatherlight · Rare$0.97
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {2 generic}.
Whenever a creature dies, that creature's controller sacrifices a land of their choice.
Ice Age · Rare$0.96
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Fourth Edition · Rare$0.53
Creature — Phyrexian Zombie Knight
{black}{black}, {tap}: Destroy target green creature.
3/3 Urza's Saga · Rare$0.37
Artifact
{2 generic}, {tap}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Fourth Edition · Rare$0.38
Artifact
{4 generic}, {tap}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
Tempest · Rare$0.45
Creature — Human Wizard
Whenever this creature deals damage, you gain that much life.
1/1 Fourth Edition · Rare$0.39
Creature — Elf Cleric Druid
{3 generic}{green}, {tap}: You may tap or untap target artifact, creature, or land.
2/2 Ice Age · Rare$0.30
Creature — Dragon Wurm
Defender, trample
When this creature blocks, it loses defender.
5/5 Fourth Edition · Rare$0.45
Creature — Trilobite Beast
Whenever this creature deals combat damage to defending player, it deals damage equal to its power to each blocking creature.
3/3 Urza's Saga · Rare$0.42
Enchantment
{3 generic}: Look at the top three cards of target player's library, then put them back in any order.
Ice Age · Rare$0.50
Sorcery
Each player creates a green Elephant creature token. Those creatures have "This token's power and toughness are each equal to the number of creature cards in its controller's graveyard."
Prophecy · Rare$0.34
Creature — Human Soldier Archer
{tap}: This creature deals 3 damage to target attacking or blocking creature.
3/3 Urza's Saga · Rare$0.28
Artifact
{3 generic}, {tap}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Ice Age · Rare$0.34
Creature — Dog
Whenever this creature becomes blocked by a creature, put that creature on top of its owner's library.
2/2 Tempest · Rare$0.41
Creature — Elf Archer
First strike
2/1 Fourth Edition · Rare$0.50
Creature — Elf Mutant
When this creature dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
5/4 Legions · Rare$0.46
Creature — Elf Warrior
Whenever another Elf enters, put a +1/+1 counter on this creature.
1/1 Onslaught · Rare$0.45
Creature — Djinn
Flying, trample
This creature attacks each combat if able.
Whenever this creature deals damage, you lose that much life.
4/4 Mirage · Rare$0.55
Creature — Djinn
Flying
At the beginning of each player's upkeep, that player may pay {red}{red} or 2 life. If the player does, they gain control of this creature.
5/4 Mirage · Rare$0.63
Artifact — Book
{5 generic}, {tap}: Draw two cards, then discard a card.
Tempest · Rare$0.20
Creature — Crocodile
When you control no other creatures, sacrifice this creature.
5/5 Urza's Destiny · Rare$0.10
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Onslaught · Rare$0.26
Creature — Wurm
Trample
At the beginning of your upkeep, sacrifice this creature unless you sacrifice an enchantment.
9/9 Urza's Saga · Rare$0.29
Artifact Creature — Juggernaut
{2 generic}, {tap}: Put a +1/+1 counter on this creature.
2/2 Tempest · Rare$0.29
Enchantment
As this enchantment enters, choose an opponent.
At the beginning of your upkeep, remove all vortex counters from this enchantment.
At the beginning of the chosen player's upkeep, this enchantment deals 3 damage to that player unless they pay {1 generic} for each vortex counter on this enchantment.
{X}: Put X vortex counters on this enchantment. Activate only during your upkeep.
Mirage · Rare$0.84
Creature — Zombie Cat
At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on this creature. If you don't, tap this creature.
1/1 Onslaught · Rare$0.45
Creature — Specter Spirit
Flying
As this creature enters, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever this creature deals damage to a player, that player discards a card.
*/* Exodus · Rare$0.46
Creature — Illusion
Flying
Discard a card: Return this creature to its owner's hand.
4/4 Exodus · Rare$0.38
Enchantment
Whenever you cast a creature spell, you may pay {1 generic}. If you do, return target creature to its owner's hand.
Exodus · Rare$0.42
Creature — Djinn
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
4/5 Chronicles · Uncommon$0.16
Creature — Beast
Whenever this creature attacks, put a +1/+1 counter on target creature of defending player's choice.
4/4 Mercadian Masques · Rare$0.37
Artifact
{1 generic}, {tap}: Return target creature to its owner's hand unless its controller pays {1 generic}.
Exodus · Rare$0.85
Creature — Illusion
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When this creature phases out or leaves the battlefield, mill three cards.
{blue}: Until your next upkeep, this creature can't phase out.
2/2 Weatherlight · Rare$0.83
Instant
X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
Tempest · Rare$0.80
Creature — Shapeshifter
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, this creature has flying. The same is true for first strike, trample, and protection from any color.
3/4 Tempest · Rare$0.91
Creature — Dragon Spirit
Flying
{3 generic}{white}{white}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Plainscycling {2 generic} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
5/5 Scourge · Rare$0.43
Creature — Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.
3/4 Mirage · Rare$0.39
Instant
Return all creatures to their owners' hands.
Stronghold · Rare$0.30
Creature — Phyrexian Horror
Protection from white
When this creature enters, you lose 5 life.
5/5 Urza's Legacy · Rare$0.37
Instant
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Alliances · Rare$0.30
Creature — Human Cleric
All morph costs cost {2 generic} more. (This doesn't affect the cost to cast creature spells face down.)
1/2 Scourge · Rare$0.21
Sorcery
Destroy all creatures of the creature type of your choice.
Tempest · Rare$0.88
Sorcery
Look at target player's hand and choose up to two cards from it. That player discards those cards.
Mercadian Masques · Rare$0.35
Creature — Spirit
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic} for each card in your hand.
4/4 Mercadian Masques · Rare$0.30
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Fourth Edition · Rare$0.60
Artifact
{3 generic}, {tap}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Nemesis · Rare$0.25