Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
333 cards · showing 241–300 (page 5 of 6) · 1 ms
2 banned cards hidden — show them
Creature — Crocodile
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
6/5 Mirage · Common$0.09
Instant
Sandstorm deals 1 damage to each attacking creature.
Fourth Edition · Common$0.11
Instant
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Mirage · Common$0.28
Sorcery
Savage Twister deals X damage to each creature.
Mirage · Uncommon$0.14
Creature — Manticore
{4 generic}: This creature gains flying until end of turn.
{1 generic}: This creature deals 2 damage to target attacking or blocking creature. Activate only if this creature is attacking or blocking and only once each turn.
2/4 Mirage · Rare$0.55
Creature — Merfolk Wizard
{tap}: Add {colorless}.
{1 generic}, {tap}: Add {blue}.
1/1 Mirage · Common$0.17
Sorcery
Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Mirage · Uncommon$0.16
Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1 generic}{red}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
2/2 Mirage · Common$0.13
Instant
Choose one —
• Return target Aura attached to a creature to its owner's hand.
• Regenerate target green creature.
• Target creature gains trample until end of turn.
Mirage · Common$0.24
Sorcery
Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.
Mirage · Rare$5.97
Instant
Destroy all Auras.
Mirage · Common$0.21
Creature — Rat
{black}, Pay 1 life: This creature gets +1/+0 until end of turn. Activate no more than three times each turn.
1/1 Mirage · Common$0.14
Creature — Human Wizard
{blue}, {tap}: Put target creature you control on top of its owner's library.
{red}, {tap}: This creature deals 1 damage to any target and 1 damage to you.
1/1 Mirage · Common$0.11
Instant
The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Mirage · Uncommon$0.21
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Mirage · Rare$110.84
Creature — Human Wizard
{white}, {tap}: Target creature gains first strike until end of turn.
{black}, {tap}: Target creature gets +1/+0 until end of turn.
1/1 Mirage · Common$0.09
Creature — Human Minion
{black}{red}, {tap}: This creature deals 2 damage to target white creature.
2/2 Mirage · Uncommon$0.10
Legendary Creature — Vampire
Flying
Shauku can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
{tap}: Exile target creature and put a +1/+1 counter on Shauku.
5/5 Mirage · Rare$2.38
Enchantment
As this enchantment enters, choose a land type.
Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Mirage · Rare$11.83
Legendary Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
2/2 Mirage · Rare$0.75
Instant
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
Mirage · Uncommon$0.29
Creature — Spirit
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
2/1 Mirage · Common$0.10
Artifact
This artifact enters tapped.
{tap}: Add {blue}.
Mirage · Uncommon$0.27
Enchantment — Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.
Mirage · Common$0.06
Enchantment
This enchantment enters with X echo counters on it.
You don't lose the game for having 0 or less life.
At the beginning of your upkeep, sacrifice this enchantment if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from this enchantment instead.
Mirage · Rare$1.39
Instant
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.
Mirage · Uncommon$0.31
Instant
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
Mirage · Common$0.12
Enchantment
Pay 1 life: Until your next upkeep, target permanent can't phase out.
Mirage · Uncommon$0.29
Creature — Spirit
As long as this creature is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)
2/3 Mirage · Rare$0.80
Legendary Creature — Demon Spirit
Flying, trample, haste, protection from black
Spirit of the Night has first strike as long as it's attacking.
6/5 Mirage · Rare$7.92
Sorcery
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Mirage · Common$0.06
Creature — Cat
This creature can't be blocked by more than one creature.
3/3 Mirage · Common$0.07
Sorcery
Destroy target land.
Fourth Edition · Common$0.16
Sorcery
Target opponent discards a card at random, then discards a card.
Mirage · Uncommon$0.13
Creature — Elemental Spirit
Protection from red
{tap}: This creature deals 1 damage to each creature without flying.
3/3 Mirage · Rare$1.08
Creature — Wall
Defender (This creature can't attack.)
Flying
This creature can't block creatures with power 2 or less.
5/6 Mirage · Rare$0.38
Sorcery
Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls.
Mirage · Uncommon$0.16
Creature — Human Wizard
This creature can't be the target of red spells or abilities from red sources.
{tap}: This creature deals 1 damage to any target.
0/1 Mirage · Uncommon$0.12
Basic Land — Swamp
({T}: Add {B}.)
Fourth Edition · Common$0.11
Creature — Specter
Flying
{1 generic}{black}{black}, {tap}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, this creature deals 1 damage to each creature and each player. Activate only as a sorcery.
2/2 Mirage · Rare$0.58
Creature — Minotaur Berserker
Haste
3/3 Mirage · Common$0.15
Legendary Creature — Serpent
Trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.)
7/7 Mirage · Rare$5.58
Artifact Creature — Dragon
Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)
5/5 Mirage · Rare$5.91
Enchantment — Aura
Enchant artifact or creature
Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Mirage · Common$0.15
Creature — Drake
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
3/2 Mirage · Common$0.12
Creature — Imp
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever this creature phases out, discard a card.
Whenever this creature phases in, draw a card.
1/1 Mirage · Rare$1.00
Legendary Land
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters tapped.
{tap}: Add {blue}{blue}.
Mirage · Rare$10.98
Legendary Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.
2/2 Mirage · Rare$0.86
Artifact
{2 generic}, {tap}: This artifact deals 1 damage to target player or planeswalker.
Mirage · Uncommon$0.28
Instant
Exile target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.
Mirage · Rare$1.70
Creature — Griffin
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2/2 Mirage · Common$0.15
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice this Aura unless you pay {blue}.
Mirage · Common$0.05
Instant
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Mirage · Uncommon$0.10
World Enchantment
Cumulative upkeep {1 generic}{black} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
Mirage · Rare$53.99
Sorcery
Torrent of Lava deals X damage to each creature without flying.
As long as Torrent of Lava is on the stack, each creature has "{tap}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."
Mirage · Rare$1.08
Instant
Destroy all non-Aura enchantments.
Mirage · Common$1.40
Sorcery
Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.
Mirage · Uncommon$0.32
Creature — Faerie
Flying
{3 generic}{green}, Sacrifice this creature: Destroy target artifact.
1/1 Mirage · Common$0.16
Creature — Cat
Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
{green}, Sacrifice a Forest: Regenerate this creature.
*/* Mirage · Rare$0.45
Artifact
{3 generic}, {tap}, Tap an untapped creature you control: This artifact deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
Mirage · Uncommon$0.18