Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
406 cards · showing 241–300 (page 5 of 7) · 1 ms
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Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Exodus · Rare$3.38
Enchantment
At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand.
Exodus · Rare$7.28
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.
Exodus · Rare$3.99
Enchantment
Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than this enchantment unless you discard a card. (Damage dealt to you causes you to lose life.)
{black}{black}: Draw a card.
Ice Age · Rare$0.57
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have this enchantment deal 1 damage to the second player.
Exodus · Rare$0.48
Enchantment
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
Exodus · Rare$0.38
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 5/5 Angel creature with flying and vigilance.
Urza's Saga · Rare$2.11
Enchantment
When you have 10 or less life, if this permanent is an enchantment, it becomes a 3/5 Soldier creature.
Urza's Legacy · Rare$0.31
Enchantment
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 4/4 Giant creature with protection from each of that spell's colors.
Urza's Saga · Rare$0.42
Enchantment
Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Urza's Destiny · Rare$34.35
Enchantment
Tap an untapped creature you control: Tap target artifact, creature, or land.
Urza's Destiny · Rare$0.50
Enchantment
Whenever a player casts a spell, that player discards a card.
Urza's Saga · Rare$3.57
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and this enchantment deals 1 damage to the player.
Invasion · Rare$5.67
Enchantment
Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
Prophecy · Rare$14.48
Enchantment
Sacrifice a land: You gain 3 life.
Apocalypse · Rare$0.49
Enchantment
As this enchantment enters, sacrifice all lands you control.
Lands you control have "{tap}: Add two mana of any one color."
Nemesis · Rare$2.07
Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Onslaught · Rare$0.45
Enchantment
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
Exodus · Rare$0.41
Enchantment
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Target opponent exiles a card from their hand. Activate only as a sorcery.
When this enchantment leaves the battlefield, each player returns to their hand all cards they own exiled with it.
Nemesis · Rare$0.73
Enchantment
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Exile target creature.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Nemesis · Rare$28.41
Enchantment
When this enchantment enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
Scourge · Rare$1.51
Enchantment — Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Urza's Saga · Rare$2.13
Enchantment — Aura
Enchant creature
When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
Urza's Destiny · Rare$5.35
Enchantment
Whenever a land card is put into your graveyard from your library, you may pay {1 generic}. If you do, draw a card.
Odyssey · Rare$0.39
Enchantment
{2 generic}, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Tempest · Rare$0.45
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1 generic}."
Weatherlight · Rare$12.80
Enchantment
{X}, Sacrifice this enchantment: Destroy each artifact, creature, and enchantment with mana value X or less.
Apocalypse · Rare$2.82
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
You control enchanted creature.
Odyssey · Rare$0.29
Enchantment
At the beginning of your upkeep, you draw a card and lose 1 life.
Apocalypse · Rare$3.17
Enchantment
Whenever a player draws a card, that player loses 2 life unless they pay {2 generic}.
Planeshift · Rare$1.50
World Enchantment
At the beginning of each player's upkeep, that player may sacrifice a creature of their choice. If that player doesn't, they lose 5 life and you sacrifice this enchantment.
Visions · Rare$1.02
Enchantment
At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice this enchantment and destroy all creatures. They can't be regenerated.
Urza's Legacy · Rare$0.41
Enchantment
{3 generic}{green}: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.
Planeshift · Rare$0.39
Enchantment
{3 generic}{red}: Target opponent reveals a card at random from their hand. This enchantment deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Planeshift · Rare$0.23
Enchantment
{3 generic}{white}: Target opponent reveals a card at random from their hand. You gain life equal to that card's mana value.
Planeshift · Rare$0.34
Enchantment
{3 generic}{blue}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Planeshift · Rare$0.35
Enchantment
{3 generic}{black}: Target opponent reveals a card at random from their hand. Target creature gets -X/-X until end of turn, where X is the revealed card's mana value. Activate only as a sorcery.
Planeshift · Rare$0.30
Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Fourth Edition · Rare$1.09
Enchantment
Whenever a creature attacks or blocks, this enchantment deals 2 damage to it.
Apocalypse · Rare$0.40
Enchantment
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
Tempest · Rare$0.38
Enchantment
At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice this enchantment and pay {2 generic}{green}{green}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
Mirage · Rare$0.78
Enchantment
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.
Homelands · Rare$1.90
Enchantment
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Scourge · Rare$0.43
Enchantment
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Invasion · Rare$1.06
Enchantment
Cumulative upkeep—Draw a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, sacrifice a land and discard your hand.
Weatherlight · Rare$3.80
Enchantment
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
Invasion · Rare$0.46
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.
At the beginning of your upkeep, you may pay {4 generic} and 2 life. If you do, return a card exiled with this enchantment to the battlefield.
Mirage · Rare$1.56
Enchantment
If you would draw a card, you may put a study counter on this enchantment instead.
Remove three study counters from this enchantment, Sacrifice this enchantment: Draw seven cards.
Stronghold · Rare$0.65
Enchantment
{3 generic}, Discard a card at random: This enchantment deals damage to any target equal to the mana value of the discarded card.
Urza's Legacy · Rare$0.35
Enchantment
Cumulative upkeep {1 generic}{blue}{blue} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
If tapped for mana, Plains produce {red}, Swamps produce {green}, Mountains produce {white}, and Forests produce {black} instead of any other type.
Ice Age · Rare$2.51
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{blue}, Sacrifice this enchantment: Return up to X target permanents to their owners' hands, where X is the number of verse counters on this enchantment.
Urza's Saga · Rare$0.40
Enchantment
{1 generic}, Pay 2 life: This enchantment deals 1 damage to any target.
Invasion · Rare$0.28
Enchantment
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Ice Age · Rare$0.62
Enchantment
Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Exodus · Rare$82.65
Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Tempest · Rare$4.82
Enchantment — Aura
Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• This Aura deals 1 damage to target player or planeswalker.
• Target player gains 1 life.
Fourth Edition · Rare$0.40
Enchantment
Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
Urza's Saga · Rare$8.98
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Mirage · Rare$4.79
Enchantment
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
Urza's Destiny · Rare$11.45
World Enchantment
Players play with their hands revealed.
Chronicles · Rare$0.89