Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
696 cards · showing 241–300 (page 5 of 12) · 4 ms
1 banned card hidden — show them
Creature — Goblin Warrior
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
1/2 Onslaught · Rare$2.71
Creature — Goblin Warrior
This creature can't block.
2/2 Urza's Saga · Common$0.11
Creature — Goblin
Trample
This creature doesn't untap during your untap step if it attacked during your last turn.
This creature can't attack unless defending player controls a Mountain.
3/1 Fourth Edition · Common$0.07
Creature — Goblin
{red}{red}, {tap}: Target creature you control can't be blocked this turn. Destroy it and this creature at end of combat.
{red}{red}{red}{red}, {tap}: Target creature you control can't be blocked this turn. Destroy it at end of combat.
1/1 Ice Age · Common$0.14
Creature — Goblin
{1 generic}{red}: This creature gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain.
1/1 Ice Age · Common$0.19
Creature — Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
1/1 Onslaught · Common$0.37
Creature — Goblin Shaman
{red}, {tap}, Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.
1/1 Mirage · Uncommon$0.99
Creature — Goblin Rogue
Play with the top card of your library revealed.
1/1 Invasion · Uncommon$0.24
Creature — Goblin
Whenever this creature becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
1/1 Visions · Common$0.20
Creature — Goblin
{1 generic}{red}: Target Goblin creature gets +1/+0 until end of turn.
Morph {red} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Common$0.09
Creature — Goblin Artificer
{red}, {tap}: Destroy target artifact. That artifact deals damage equal to its mana value to this creature.
1/2 Mirage · Common$0.31
Creature — Goblin Mercenary
Sacrifice a Goblin: Regenerate this creature.
2/1 Legions · Common$0.11
Creature — Goblin Rogue
Whenever this creature attacks and isn't blocked, you may pay {red}. If you do, destroy target artifact defending player controls and this creature assigns no combat damage this turn.
1/1 Weatherlight · Common$0.24
Creature — Goblin
Haste
Echo {1 generic}{red} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
2/2 Urza's Saga · Common$0.14
Creature — Goblin Artificer
{tap}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
1/1 Urza's Legacy · Rare$22.40
Creature — Goblin Warrior
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When you control a Dwarf, sacrifice this creature.
1/1 Chronicles · Common$0.23
Creature — Ape Shaman
{X}{X}{1 generic}: Destroy target noncreature artifact with mana value X.
1/1 Alliances · Common$0.19
Creature — Human Wizard
{red}, {tap}: This creature deals 1 damage to any target and 1 damage to you.
{white}, {tap}: Target creature gains first strike until end of turn.
1/1 Mirage · Common$0.16
Creature — Human Wizard
{red}, {tap}, Exile two cards from your graveyard: This creature deals 2 damage to any target.
1/1 Torment · Rare$0.33
Creature — Bear
2/2 Fourth Edition · Common$0.12
Creature — Human Druid
{1 generic}{green}: Return target basic land card from your graveyard to your hand.
1/1 Mercadian Masques · Uncommon$0.07
Creature — Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.
1/1 Onslaught · Common$0.06
Creature — Human Spellshaper
{X}{red}, {tap}, Discard a card: Destroy all artifacts with mana value X or less.
1/1 Mercadian Masques · Uncommon$0.25
Creature — Shark
This creature can't attack unless defending player controls an Island.
2/3 Stronghold · Common$0.17
Creature — Human Wizard
Sacrifice this creature: Draw a card, then discard a card.
1/1 Judgment · Common$0.21
Creature — Human Spellshaper
{green}, {tap}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.
1/1 Nemesis · Common$0.09
Creature — Wurm
When this creature enters, sacrifice it unless you return a basic land card from your graveyard to your hand.
3/2 Weatherlight · Common$0.20
Creature — Human Druid
{tap}: Add one mana of any color that a land you control could produce.
1/1 Judgment · Common$0.16
Creature — Ogre
Whenever this creature attacks, it deals 3 damage to you unless you pay {2 generic}.
3/2 Chronicles · Common$0.16
Creature — Zombie Wizard
{2 generic}: Target blue or red creature gets +1/+0 until end of turn.
2/1 Invasion · Uncommon$0.06
Creature — Homunculus Illusion
This creature can't be blocked as long as defending player controls an untapped land.
1/1 Prophecy · Common$0.13
Creature — Human Cleric
Whenever this creature deals combat damage to a player, that player discards a card.
Morph {black} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1 Onslaught · Uncommon$0.30
Creature — Sliver
All Sliver creatures have haste.
1/1 Tempest · Common$1.54
Creature — Elf Druid
{tap}: Add {green}.
{2 generic}, Sacrifice this creature: Draw a card.
1/1 Urza's Destiny · Common$0.13
Creature — Dryad
This creature can block creatures with shadow as though it had shadow.
2/1 Tempest · Common$0.14
Creature — Human Druid
{green}, {tap}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
1/1 Stronghold · Rare$9.48
Creature — Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
2/2 Stronghold · Uncommon$1.48
Creature — Horse
This creature can't block creatures with power 3 or greater unless you pay {1 generic}.
1/3 Ice Age · Uncommon$0.18
Creature — Human Soldier
{white}: This creature gets +0/+1 until end of turn.
1/1 Stronghold · Common$0.06
Creature — Human Soldier Scout
When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.
1/1 Planeshift · Common$0.15
Creature — Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
3/4 Planeshift · Common$0.18
Creature — Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
1/1 Legions · Common$0.55
Creature — Jackal
{tap}: Target creature can't be regenerated this turn.
1/1 Fourth Edition · Rare$0.36
Creature — Human Soldier Scout
{1 generic}, {tap}: Target creature gains first strike until end of turn.
1/1 Fifth Edition · Common$0.11
Creature — Human Wizard
{tap}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
1/1 Onslaught · Common$0.27
Creature — Illusion
At the beginning of your upkeep, if you have a card in hand, return this creature to its owner's hand.
4/4 Urza's Saga · Rare$0.48
Creature — Human Soldier
{tap}: Target attacking creature gets +1/+1 until end of turn.
1/1 Visions · Common$0.05
Creature — Human Wizard
{tap}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
1/1 Onslaught · Common$0.13
Creature — Cleric
{1 generic}: Add {black}. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
1/1 Fifth Edition · Common$0.12
Creature — Worm
When this creature dies, you may pay {1 generic}{black}. If you do, target player discards a card at random.
1/1 Alliances · Common$0.10
Creature — Human Spellshaper
{1 generic}{black}{black}, {tap}, Discard a card: Creatures target player controls attack this turn if able.
1/1 Mercadian Masques · Rare$0.43
Creature — Orc
This creature can't block creatures with power 2 or greater.
2/2 Fourth Edition · Common$0.10
Creature — Insect
When this creature enters, put a +1/+1 counter on target creature.
1/1 Judgment · Common$0.10
Creature — Elemental
This creature enters with X +1/+1 counters on it.
0/0 Odyssey · Rare$0.13
Creature — Jackal
Whenever this creature is dealt damage, it deals that much damage to you.
2/1 Tempest · Uncommon$0.19
Artifact Creature — Insect
{2 generic}: Regenerate target artifact creature.
1/1 Urza's Legacy · Uncommon$0.25
Creature — Ferret
Whenever this creature attacks, it gets +0/+2 until end of turn.
At end of combat, tap all creatures that blocked this creature this turn. They don't untap during their controller's next untap step.
1/1 Homelands · Common$0.36
Creature — Mongoose
Protection from blue
2/1 Mirage · Uncommon$0.16
Creature — Kavu
Kicker {2 generic}{green} (You may pay an additional {2}{G} as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it and with trample.
2/2 Invasion · Rare$1.45
Creature — Goblin
{red}: This creature gains protection from red until end of turn.
1/1 Visions · Common$0.14