Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
3,539 cards · showing 2,881–2,940 (page 49 of 59) · 3 ms
32 banned cards hidden — show them
Creature — Human Spellshaper
{1 generic}{green}, {tap}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
1/1 Nemesis · Uncommon$0.13
Creature — Antelope Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand.
5/4 Visions · Uncommon$0.13
Instant // Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
Return target permanent to its owner's hand.
Invasion · Uncommon$0.15
Enchantment
At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
Invasion · Rare$0.42
Instant
Choose a creature type other than Wall. Each creature becomes that type until end of turn.
Onslaught · Rare$1.13
Enchantment
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Odyssey · Uncommon$2.06
Legendary Creature — Human Warrior
When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
3/4 Chronicles · Rare$0.05
Artifact
This artifact enters tapped.
{tap}: Add one mana of any color that a basic land you control could produce.
Planeshift · Uncommon$0.31
Legendary Creature — Human Rogue
{tap}: Destroy target artifact or creature. That permanent's controller gains control of Starke. (This effect lasts indefinitely.)
2/2 Tempest · Rare$0.55
Sorcery
You gain 3 life for each black creature target opponent controls.
Seventh Edition · Uncommon$0.24
Land
{tap}: Add {colorless}.
{white}, {tap}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.
{black}, {tap}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
Onslaught · Uncommon$0.33
Instant
Starstorm deals X damage to each creature.
Cycling {3 generic} ({3}, Discard this card: Draw a card.)
Onslaught · Rare$0.24
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {blue}.
Fourth Edition · Rare$9.65
Enchantment
Prevent all combat damage that would be dealt to and dealt by creatures you control.
Mercadian Masques · Rare$5.29
Artifact
As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.
Tempest · Rare$2.75
Creature — Human Soldier
When this creature enters, you gain 4 life.
3/4 Tempest · Uncommon$0.08
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
Fourth Edition · Uncommon$0.19
Enchantment — Aura
Enchant enchantment
You control enchanted enchantment.
Tempest · Uncommon$8.70
Sorcery
Steam Blast deals 2 damage to each creature and each player.
Urza's Saga · Uncommon$0.18
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it and this Aura deals 1 damage to that land's controller. That player attaches this Aura to a land of their choice.
Odyssey · Uncommon$0.18
Artifact
{3 generic}, {tap}: Exile target card from a graveyard.
{1 generic}, Sacrifice this artifact: Exile target card from a graveyard.
Odyssey · Uncommon$0.18
Artifact Creature — Golem
You can't cast creature spells.
3/4 Weatherlight · Uncommon$1.50
Enchantment
As this enchantment enters, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Onslaught · Rare$2.06
Sorcery
Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2 generic}.
Ice Age · Uncommon$0.33
Enchantment
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
{1 generic}, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Invasion · Uncommon$4.40
Creature — Human Cleric
{tap}: Each player loses 1 life for each Swamp they control.
2/2 Torment · Uncommon$0.25
Creature — Human Wizard
When this creature enters, return target artifact or enchantment to its owner's hand.
1/2 Urza's Saga · Uncommon$0.28
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Scourge · Rare$10.17
Enchantment
{green}{green}: This enchantment becomes a 4/3 Centaur creature in addition to its other types until end of turn.
Odyssey · Uncommon$0.12
Creature — Licid
{1 generic}{blue}, {tap}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {blue} to end this effect.
Whenever enchanted creature becomes tapped, this creature deals 2 damage to that creature's controller.
1/1 Tempest · Uncommon$0.14
Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Judgment · Uncommon$0.31
Creature — Human Soldier
Whenever a player cycles a card, this creature gets +2/+2 until end of turn.
2/2 Legions · Uncommon$0.18
Creature — Giant
{tap}: Target creature you control with toughness less than this creature's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
3/4 Fourth Edition · Uncommon$0.04
Creature — Elemental Spirit
This creature can't be blocked by creatures with flying.
4/3 Ice Age · Uncommon$0.25
Creature — Basilisk
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as there are seven or more cards in your graveyard, all creatures able to block this creature do so.
4/5 Odyssey · Rare$0.36
Artifact
As long as this artifact is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Urza's Destiny · Rare$2.63
Artifact
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Alliances · Rare$4.08
Creature — Elemental
Flying
{blue}, Exile the top card of your library: Tap target creature with flying.
{blue}, Exile the top card of your library: If the exiled card is a snow land, this creature gets +1/+1 until end of turn.
3/4 Alliances · Uncommon$0.15
Enchantment
{green}{green}: Tap target creature with flying.
Tempest · Uncommon$0.20
Instant
Storm Seeker deals damage to target player equal to the number of cards in that player's hand.
Chronicles · Uncommon$0.33
Creature — Human Cleric Shaman
{red}: This creature gets +1/+0 until end of turn.
0/4 Alliances · Common$0.08
Creature — Elemental Spirit
Flying
{tap}: This creature deals 2 damage to target creature.
3/3 Ice Age · Rare$0.79
Enchantment
{2 generic}, Discard a card at random: This enchantment deals 2 damage to any target.
Ice Age · Rare$0.28
Creature — Metathran Wizard
Kicker {white} and/or {2 generic}{black} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)
When this creature enters, if it was kicked with its {white} kicker, you gain 3 life.
When this creature enters, if it was kicked with its {2 generic}{black} kicker, destroy target nonblack creature. That creature can't be regenerated.
2/2 Planeshift · Uncommon$0.08
Creature — Human Wizard
{white}{white}, {tap}: Target creature gains protection from the color of your choice until end of turn.
{black}{black}, {tap}: Target player loses 2 life and you gain 2 life.
2/2 Invasion · Rare$0.41
Enchantment
As this enchantment enters, choose a color.
{white}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Mercadian Masques · Uncommon$0.37
Sorcery
Strafe deals 3 damage to target nonred creature.
Planeshift · Uncommon$0.08
Enchantment
{black}{black}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
Weatherlight · Uncommon$0.24
Artifact Creature — Beast
Domain — This spell costs {1 generic} less to cast for each basic land type among lands you control.
Trample
5/5 Planeshift · Uncommon$0.19
Artifact Creature — Golem
When an opponent casts a creature spell, sacrifice this creature.
2/3 Weatherlight · Uncommon$0.15
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+2 and has protection from black.
Madness {white} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.25
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness {black} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Torment · Uncommon$0.37
Instant
Target player draws X cards.
Urza's Saga · Rare$0.24
Creature — Human Knight
{tap}, Pay 1 life: Counter target white spell.
2/2 Ice Age · Rare$0.82
Creature — Human Rogue
Whenever this creature attacks and isn't blocked, you may have defending player play with their hand revealed for as long as this creature remains on the battlefield. If you do, this creature assigns no combat damage this turn.
2/4 Alliances · Uncommon$0.13
Sorcery
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Onslaught · Rare$0.38
Creature — Human Mercenary
When this creature enters, you may return target Mercenary card from your graveyard to your hand.
1/1 Mercadian Masques · Uncommon$0.18
Creature — Phyrexian Zombie Assassin
{tap}, Sacrifice a creature: Destroy target nonblack creature.
2/1 Stronghold · Rare$1.09
Creature — Human Spellshaper
{blue}{blue}, {tap}, Discard a card: Counter target creature spell.
1/1 Nemesis · Uncommon$0.32
Sorcery
Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest mana value puts it onto the battlefield.
Nemesis · Rare$11.82