Catalog
Card data and images via Scryfall; card images © Wizards of the Coast. Prices are the cheapest tournament-legal paper printing (TCGplayer market, via Scryfall). Pure Premodern is unofficial Fan Content.
5,375 cards · showing 2,701–2,760 (page 46 of 90) · 4 ms
Instant
Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target.
Planeshift · Common$0.19
Artifact
{4 generic}: Put a pressure counter on this artifact.
{tap}, Sacrifice this artifact: It deals damage equal to the number of pressure counters on it to any target.
Visions · Uncommon$0.21
Creature — Sliver
All Slivers have "{tap}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
3/3 Legions · Rare$7.52
Enchantment
{red}, Sacrifice a land: This enchantment deals 1 damage to each creature without flying.
Odyssey · Uncommon$0.17
Creature — Elemental Dinosaur
This creature enters with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from this creature. If you don't, sacrifice this creature and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
0/0 Tempest · Rare$0.38
Enchantment
Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {4 generic} for each creature chosen this way. If the player does, untap those creatures.
Fourth Edition · Rare$0.41
Artifact
If a creature with a magnet counter on it attacks, all creatures with magnet counters on them attack if able.
Whenever a creature with a magnet counter on it attacks, all creatures with magnet counters on them block that creature this turn if able.
{1 generic}, {tap}: Put a magnet counter on target creature.
Tempest · Rare$0.66
Instant
All creatures get +1/+1 until end of turn.
Urza's Destiny · Common$0.19
Creature — Treefolk
Domain — For each basic land type among lands you control, this creature has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
2/6 Planeshift · Rare$0.39
Creature — Lhurgoyf
Haste (This creature can attack and {T} as soon as it comes under your control.)
Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
*/* Odyssey · Rare$0.84
Creature — Human Wizard
{1 generic}{blue}, {tap}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
1/1 Ice Age · Rare$0.64
Creature — Djinn
Flying (This creature can't be blocked except by creatures with flying or reach.)
5/6 Fourth Edition · Rare$0.09
Legendary Creature — Bird Soldier
Flying
{3 generic}{white}{white}, Sacrifice Major Teroh: Exile all black creatures.
2/3 Torment · Rare$0.55
Artifact
Whenever a player casts a green spell, you may pay {3 generic}. If you do, untap target permanent.
Ice Age · Uncommon$0.48
Enchantment
{1 generic}{black}{black}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
Odyssey · Uncommon$0.25
Instant
Tap X target artifacts, creatures, and/or lands. You lose X life.
Planeshift · Common$0.04
Enchantment
Cumulative upkeep {1 generic} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a growth counter on this enchantment.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on this enchantment, then this enchantment deals damage to the player equal to the number of cards they drew this way.
Mirage · Rare$0.53
Enchantment — Aura
Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
Homelands · Rare$0.56
Creature — Jellyfish
When this creature enters, return target creature to its owner's hand.
2/2 Visions · Common$0.10
Enchantment
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Exodus · Uncommon$0.29
Enchantment
At the beginning of each player's end step, put a charge counter on this enchantment for each untapped land that player controls.
Remove a charge counter from this enchantment: Add {colorless}. Any player may activate this ability but only during their turn before the end step.
Nemesis · Rare$0.74
Enchantment — Aura
Enchant creature
Enchanted creature has "Cumulative upkeep {1 generic}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Weatherlight · Common$0.28
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Fourth Edition · Rare$0.95
Artifact
{1 generic}, {tap}: Add one mana of any color.
Planeshift · Uncommon$0.09
Enchantment
Whenever a creature enters, you may add an amount of {colorless} equal to the number of creatures you control that share a creature type with it.
Onslaught · Rare$56.35
Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Fourth Edition · Rare$0.54
Instant
Counter target spell unless its controller pays {3 generic}.
Stronghold · Common$0.18
Creature — Leech
You may choose not to untap this creature during your untap step.
{tap}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
1/1 Urza's Saga · Uncommon$0.26
Enchantment
Players can't cast spells that share a color with the spell most recently cast this turn.
Invasion · Rare$4.79
Artifact
{tap}: Add {colorless}.
{1 generic}, {tap}: Add one mana of any color.
Mirage · Uncommon$0.22
Sorcery
Search your library for any number of land cards, exile them, then shuffle.
Tempest · Rare$5.36
Instant
Tap all lands target player controls and that player loses all unspent mana.
Fourth Edition · Rare$0.42
Sorcery
Lands target player controls don't untap during their next untap step.
Prophecy · Uncommon$0.33
Artifact
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Weatherlight · Rare$18.07
Enchantment
Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Fourth Edition · Rare$4.42
Enchantment
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Exodus · Rare$1.23
Enchantment — Aura
Enchant creature
Enchanted creature can't attack.
{black}: Enchanted creature gets -1/-1 until end of turn.
{red}: Enchanted creature can't block this turn.
Apocalypse · Common$0.05
Artifact Creature — Construct
{tap}: Add {colorless}.
1/1 Tempest · Common$0.31
Instant
You gain 5 life.
When a spell or ability an opponent controls causes you to discard this card, you gain 2 life, and you return this card from your graveyard to your hand at the beginning of the next end step.
Mirage · Uncommon$0.24
Enchantment
As this enchantment enters, choose black or red.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {1 generic}{white}.
Whenever a creature of the chosen color deals damage to you or a white creature you control, this enchantment deals that much damage to that creature.
Mirage · Uncommon$0.19
Artifact — Book
When this artifact enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
{2 generic}: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
Mirage · Rare$3.43
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Exodus · Common$0.04
Sorcery
Search your library for three cards, exile them, then shuffle.
Draw a card.
Invasion · Uncommon$0.21
Creature — Fish
This creature can't attack unless defending player controls an Island.
This creature can't be blocked except by blue creatures.
When you control no Islands, sacrifice this creature.
3/3 Weatherlight · Common$0.15
Creature — Merfolk
{blue}: This creature gains flying until end of turn.
1/1 Tempest · Common$0.14
Artifact Creature — Insect
{2 generic}: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
{2 generic}: This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
3/3 Urza's Destiny · Uncommon$0.16
Creature — Phyrexian Zombie Knight
Protection from white
This creature gets +1/+1 for each Plains your opponents control.
2/2 Invasion · Rare$0.60
Legendary Creature — Human Warrior
Maraxus's power and toughness are each equal to the number of untapped artifacts, creatures, and lands you control.
*/* Weatherlight · Rare$1.49
Artifact
This artifact enters tapped.
{tap}: Add {white}.
Mirage · Uncommon$0.21
Creature — Giant
Creatures with power 3 or greater don't untap during their controllers' untap steps.
3/3 Tempest · Rare$2.06
Sorcery
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
Planeshift · Rare$2.59
Legendary Creature — Elf Warrior
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
4/6 Chronicles · Uncommon$0.21
Creature — Serpent
This creature doesn't untap during your untap step.
{blue}{blue}, Sacrifice a creature: Untap this creature. Activate only during your upkeep.
This creature can't attack unless defending player controls an Island.
{blue}{blue}: This creature gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice this creature.
8/8 Homelands · Rare$0.58
Enchantment — Aura
Enchant creature
Enchanted creature has haste.
At the beginning of the end step, return this Aura to its owner's hand.
Urza's Destiny · Common$0.36
Creature — Insect
When this creature dies, target creature gets +1/+1 until end of turn.
{2 generic}, Sacrifice this creature: Draw a card.
2/3 Urza's Destiny · Common$0.14
Creature — Elemental
Maro's power and toughness are each equal to the number of cards in your hand.
*/* Mirage · Rare$0.23
Creature — Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
1/1 Prophecy · Common$0.17
Creature — Crocodile
When this creature enters, return a blue or black creature you control to its owner's hand.
When this creature enters, each player discards a card.
4/4 Planeshift · Uncommon$0.23
Instant
All creatures get -2/-0 until end of turn.
Fourth Edition · Common$0.12
Creature — Beast
Sacrifice a Swamp: This creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
3/2 Tempest · Common$0.09